Player Matchup

Loki
Loki
 
Loki
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Janek2510666
Ymir
Level 42
God Stats
29W - 20L
1,558 SR
Queue Stats
628W - 601L
1,418 Elo+
Party 2
Ra
Ra
NOT-CAW
Ra
Level 106
God Stats
13W - 12L
1,614 SR
Queue Stats
520W - 570L
1,375 Elo+
Solo
Bellona
Bellona
Slime_Girl
Bellona
Level 82
God Stats
13W - 12L
1,558 SR
Queue Stats
93W - 108L
1,402 Elo+
Solo
Artemis
Artemis
TD6MadHatter
Artemis
Level 86
God Stats
2W - 1L
1,490 SR
Queue Stats
126W - 127L
1,408 Elo+
Solo
Team Averages
Level 75
1,544 SR
1,421 Elo+

VS

Team Averages
Level 50
1,484 SR
1,434 Elo+
Apollo
Apollo
AbdulAkbar1943
Apollo
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,465 Elo+
Party 1
Anubis
Anubis
Droopy__Snoopy
Anubis
Level 48
God Stats
18W - 25L
1,301 SR
Queue Stats
189W - 203L
1,369 Elo+
Solo
Ratatoskr
Ratatoskr
FadedSaucer8663
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,477 Elo+
Party 1
Sobek
Sobek
Just_Clown10
Sobek
Level 39
God Stats
8W - 13L
1,369 SR
Queue Stats
70W - 71L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
gmangavin
Erlang Shen
Level 68
God Stats
5W - 3L
1,751 SR
Queue Stats
38W - 31L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
4 / 0 / 0
5,128
733
1,612
4,075
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 1
4,475
639
729
3,028
994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 1
5,043
720
2,114
819
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Bellona
Slime_Girl
Bellona
9
2 / 1 / 2
5,247
750
3,058
3,809
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TD6MadHatter
Artemis
7
0 / 1 / 2
3,938
563
2,704
2,845
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,879
554
2,170
4,266
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
3,944
563
144
4,026
1,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
FadedSaucer8663
Ratatoskr
7
1 / 0 / 0
4,180
597
962
3,559
879
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
0 / 1 / 1
3,922
560
1,462
5,321
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
gmangavin
Erlang Shen
5
1 / 3 / 0
3,808
544
1,974
3,526
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
2
2
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
L
0
2
1
0.25
L
0
3
0
0
L
Ratatoskr
FadedSaucer8663
Ratatoskr
1
0
0
1
W
1
0
1
1.5
L
0
1
1
0.5
W
2
0
1
2.5
W
Bellona
Slime_Girl
Bellona
2
1
2
3
W
Artemis
TD6MadHatter
Artemis
0
1
2
1
L
Erlang Shen
gmangavin
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,217
Damage
6,712
14,576
Taken
20,698
5,591
Mitigated
7,520
3,423
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,612
535
0
375
4,075
1,022
0
0
4,075
0
23,145
L
2,170
1,405
0
1,119
4,266
1,019
0
431
3,835
0
16,139
L
144
0
0
933
4,026
1,732
0
1,799
2,046
17,969
0
L
Ratatoskr
FadedSaucer8663
Ratatoskr
962
267
0
2,142
3,559
879
0
94
3,425
0
17,428
W
729
124
0
500
3,028
994
0
445
2,583
12,418
0
L
1,462
36
0
2,988
5,321
2,391
0
298
5,023
11,382
0
W
2,114
36
85
370
819
181
0
144
675
20,424
0
W
Bellona
Slime_Girl
Bellona
3,058
1,363
0
1,052
3,809
2,385
570
54
3,755
0
21,558
W
Artemis
TD6MadHatter
Artemis
2,704
1,013
0
1,041
2,845
1,009
0
963
1,882
0
12,836
L
Erlang Shen
gmangavin
Erlang Shen
1,974
1,406
0
625
3,526
1,499
0
0
3,526
0
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
19,733
187
Minions Killed
161
0
Camps Cleared
0
750,321
Distance Traveled
652,303
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,128
733
52
7
0
175,830
1
L
Apollo
3,879
554
34
5
0
115,099
1
L
Anubis
3,944
563
34
5
0
130,818
0
L
Ratatoskr
4,180
597
48
7
0
177,228
3
W
Ymir
4,475
639
16
2
0
151,108
0
L
Sobek
3,922
560
21
3
0
141,836
1
W
Ra
5,043
720
50
7
0
148,184
1
W
Bellona
5,247
750
44
6
0
159,506
3
W
Artemis
3,938
563
25
4
0
115,693
1
L
Erlang Shen
3,808
544
24
3
0
87,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role