Player Matchup

Tyr
Tyr
Sạint
Tyr
Level 23
God Stats
1W - 4L
1,568 SR
Queue Stats
99W - 59L
1,716 Elo+
Solo
Sol
Sol
Tuhkis
Sol
Level 24
God Stats
10W - 2L
1,798 SR
Queue Stats
176W - 110L
1,670 Elo+
Party 2
Yemoja
Yemoja
dolanpino
Yemoja
Level 22
God Stats
5W - 6L
1,719 SR
Queue Stats
70W - 52L
1,647 Elo+
Solo
Danzaburou
Danzaburou
manualex1990
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
takatulppa
Kuzenbo
Level 27
God Stats
5W - 3L
1,511 SR
Queue Stats
165W - 98L
1,704 Elo+
Party 2
Team Averages
Level 20
1,619 SR
1,654 Elo+

VS

Team Averages
Level 13
1,627 SR
1,662 Elo+
Anhur
Anhur
Adrystoteles
Anhur
Level 16
God Stats
10W - 3L
1,759 SR
Queue Stats
172W - 105L
1,613 Elo+
Party 1
Olorun
Olorun
GilgaChad
Olorun
Level 6
God Stats
1W - 1L
1,759 SR
Queue Stats
6W - 4L
1,777 Elo+
Solo
Khepri
Khepri
MurderPartyz
Khepri
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 62L
1,574 Elo+
Solo
Arachne
Arachne
NylonHate
Arachne
Level 16
God Stats
4W - 6L
1,812 SR
Queue Stats
117W - 122L
1,656 Elo+
Solo
Loki
Loki
Praxis13
Loki
Level 18
God Stats
7W - 5L
1,303 SR
Queue Stats
174W - 94L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
6
4 / 0 / 0
4,015
803
3,367
4,116
1,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Tuhkis
Sol
6
3 / 1 / 1
3,887
777
3,102
2,085
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
dolanpino
Yemoja
7
1 / 0 / 2
4,027
805
1,549
2,321
743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
manualex1990
Danzaburou
6
2 / 0 / 0
3,940
788
821
2,768
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
takatulppa
Kuzenbo
6
1 / 0 / 3
3,836
767
938
2,916
1,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,369
674
1,189
2,544
682
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
GilgaChad
Olorun
5
0 / 3 / 1
3,295
659
1,742
3,117
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
3
0 / 2 / 0
2,771
554
791
2,329
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
NylonHate
Arachne
4
0 / 4 / 0
2,876
575
1,232
4,062
889
Loki
5
0 / 0 / 1
3,233
647
641
1,984
445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
1
1
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Olorun
GilgaChad
Olorun
0
3
1
0.17
L
Khepri
0
2
0
0
L
Arachne
NylonHate
Arachne
0
4
0
0
L
Loki
0
0
1
0.5
W
Tyr
4
0
0
4
W
Sol
Tuhkis
Sol
3
1
1
3.5
W
Yemoja
dolanpino
Yemoja
1
0
2
2
W
Danzaburou
manualex1990
Danzaburou
2
0
0
2
W
Kuzenbo
takatulppa
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,777
Damage
5,595
14,206
Taken
14,036
4,293
Mitigated
3,887
7,770
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,189
585
0
541
2,544
682
0
1,722
822
0
10,504
L
Olorun
GilgaChad
Olorun
1,742
947
0
565
3,117
1,033
0
1,465
1,652
11,476
1,243
L
Khepri
791
125
0
441
2,329
838
0
1,967
362
3,680
0
L
Arachne
NylonHate
Arachne
1,232
813
0
779
4,062
889
0
0
4,062
0
4,846
L
Loki
641
100
0
836
1,984
445
0
435
1,549
0
9,342
W
Tyr
3,367
396
0
1,848
4,116
1,285
0
0
4,116
0
14,039
W
Sol
Tuhkis
Sol
3,102
1,699
0
1,038
2,085
425
0
777
1,308
16,639
0
W
Yemoja
dolanpino
Yemoja
1,549
589
150
955
2,321
743
0
1,189
1,132
16,454
0
W
Danzaburou
manualex1990
Danzaburou
821
202
0
1,922
2,768
639
0
52
2,716
0
11,129
W
Kuzenbo
takatulppa
Kuzenbo
938
663
0
1,857
2,916
1,201
0
268
2,648
5,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,705
Gold Earned
15,544
145
Minions Killed
103
0
Camps Cleared
0
470,995
Distance Traveled
441,711
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,369
674
26
5
0
93,757
2
L
Olorun
3,295
659
31
6
0
83,745
1
L
Khepri
2,771
554
4
1
0
58,697
1
L
Arachne
2,876
575
13
3
0
106,083
1
L
Loki
3,233
647
29
6
0
99,429
1
W
Tyr
4,015
803
34
7
0
97,818
0
W
Sol
3,887
777
32
6
0
87,478
0
W
Yemoja
4,027
805
34
7
0
94,712
1
W
Danzaburou
3,940
788
34
7
0
96,180
1
W
Kuzenbo
3,836
767
11
2
0
94,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role