Player Matchup

Anhur
Anhur
Ekoliko
Anhur
Level 33
God Stats
2W - 4L
1,403 SR
Queue Stats
59W - 54L
1,526 Elo+
Party 1
Neith
Neith
Jwright889
Neith
Level 28
God Stats
57W - 61L
1,589 SR
Queue Stats
262W - 287L
1,620 Elo+
Solo
Janus
Janus
Kr0niik_Th3iFZ
Janus
Level 30
God Stats
2W - 1L
1,899 SR
Queue Stats
85W - 72L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
PeanutButterBoi2
Sun Wukong
Level 28
God Stats
0W - 2L
1,335 SR
Queue Stats
41W - 39L
1,549 Elo+
Solo
Xing Tian
Xing Tian
xXannoXx
Xing Tian
Level 29
God Stats
5W - 6L
1,598 SR
Queue Stats
65W - 55L
1,564 Elo+
Party 1
Team Averages
Level 30
1,565 SR
1,565 Elo+

VS

Team Averages
Level 26
1,604 SR
1,559 Elo+
Nu Wa
Nu Wa
GoldenRyuzen
Nu Wa
Level 27
God Stats
1W - 1L
1,842 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MSP_LuLu
Cu Chulainn
Level 24
God Stats
6W - 2L
1,304 SR
Queue Stats
96W - 100L
1,548 Elo+
Solo
Hun Batz
Hun Batz
Sonicboy_23
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,629 Elo+
Solo
Ymir
Ymir
Vigorage8
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZedsDead101
Ah Muzen Cab
Level 26
God Stats
12W - 7L
1,875 SR
Queue Stats
418W - 397L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ekoliko
Anhur
14
0 / 8 / 2
8,426
383
7,618
14,302
4,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
2 / 3 / 1
9,932
451
12,336
16,869
7,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 8 / 1
10,367
471
7,084
16,120
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PeanutButterBoi2
Sun Wukong
14
4 / 3 / 3
9,388
427
10,134
17,048
10,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
xXannoXx
Xing Tian
13
1 / 6 / 2
9,191
418
7,442
22,854
12,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 11
12,298
559
21,153
8,037
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MSP_LuLu
Cu Chulainn
20
1 / 1 / 6
12,359
562
10,246
13,842
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Sonicboy_23
Hun Batz
19
5 / 3 / 9
11,958
544
13,404
16,644
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
7 / 2 / 9
11,213
510
12,011
17,805
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ZedsDead101
Ah Muzen Cab
20
9 / 1 / 6
14,888
677
14,334
13,813
5,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
28
28
Deaths
10
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ekoliko
Anhur
0
8
2
0.13
W
6
3
11
3.83
L
Neith
2
3
1
0.83
L
3
8
1
0.44
W
Cu Chulainn
MSP_LuLu
Cu Chulainn
1
1
6
4
L
Sun Wukong
PeanutButterBoi2
Sun Wukong
4
3
3
1.83
W
Hun Batz
Sonicboy_23
Hun Batz
5
3
9
3.17
W
Ymir
7
2
9
5.75
W
Ah Muzen Cab
ZedsDead101
Ah Muzen Cab
9
1
6
12
L
Xing Tian
xXannoXx
Xing Tian
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,614
Damage
71,148
87,193
Taken
70,141
39,784
Mitigated
44,668
13,817
Healing
25,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ekoliko
Anhur
7,618
4,642
0
2,462
14,302
4,131
0
4,551
9,751
0
53,206
W
21,153
4,512
0
2,557
8,037
2,757
1,121
2,660
5,142
99,247
0
L
Neith
12,336
8,252
0
4,525
16,869
7,095
0
4,033
12,336
0
68,414
L
7,084
304
0
1,655
16,120
5,634
157
7,617
8,478
67,412
0
W
Cu Chulainn
MSP_LuLu
Cu Chulainn
10,246
1,161
0
5,071
13,842
12,913
94
0
13,842
9,391
76,332
L
Sun Wukong
PeanutButterBoi2
Sun Wukong
10,134
2,668
0
4,405
17,048
10,449
0
6,845
10,103
0
58,730
W
Hun Batz
Sonicboy_23
Hun Batz
13,404
3,085
0
6,272
16,644
7,605
0
2,017
14,593
0
88,825
W
Ymir
12,011
1,438
0
6,024
17,805
16,103
0
5,985
11,672
22,648
0
W
Ah Muzen Cab
ZedsDead101
Ah Muzen Cab
14,334
7,604
0
5,757
13,813
5,290
3,723
3,421
10,366
585
108,461
L
Xing Tian
xXannoXx
Xing Tian
7,442
964
0
770
22,854
12,475
0
11,497
11,332
27,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
62,716
525
Minions Killed
690
0
Camps Cleared
0
1,936,857
Distance Traveled
2,067,694
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,426
383
115
5
0
337,161
3
W
Nu Wa
12,298
559
170
8
0
417,174
5
L
Neith
9,932
451
134
6
0
382,690
1
L
Janus
10,367
471
147
7
0
359,118
3
W
Cu Chulainn
12,359
562
171
8
0
390,230
4
L
Sun Wukong
9,388
427
87
4
0
442,428
0
W
Hun Batz
11,958
544
135
6
0
448,075
5
W
Ymir
11,213
510
20
1
0
390,360
5
W
Ah Muzen Cab
14,888
677
194
9
0
421,855
7
L
Xing Tian
9,191
418
42
2
0
415,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role