Player Matchup

Amaterasu
Amaterasu
ArRevan
Amaterasu
Level 104
God Stats
20W - 10L
1,568 SR
Queue Stats
204W - 190L
1,473 Elo+
Party 1
Ymir
Ymir
DartBeka
Ymir
Level 43
God Stats
6W - 2L
1,747 SR
Queue Stats
124W - 140L
1,468 Elo+
Party 1
Izanami
Izanami
DrunkThundrGod
Izanami
Level 67
God Stats
3W - 0L
1,869 SR
Queue Stats
67W - 71L
1,403 Elo+
Party 1
Thor
Thor
Laserguy7
Thor
Level 109
God Stats
13W - 9L
1,752 SR
Queue Stats
252W - 230L
1,209 Elo+
Party 2
Tiamat
Tiamat
Unsk1l3d
Tiamat
Level 103
God Stats
3W - 1L
1,539 SR
Queue Stats
89W - 73L
1,475 Elo+
Party 2
Team Averages
Level 85
1,695 SR
1,406 Elo+

VS

Team Averages
Level 74
1,571 SR
1,485 Elo+
Da Ji
Da Ji
DiviousD
Da Ji
Level 82
God Stats
5W - 3L
1,739 SR
Queue Stats
80W - 60L
1,613 Elo+
Party 3
Amaterasu
Amaterasu
Matyno
Amaterasu
Level 86
God Stats
3W - 2L
1,478 SR
Queue Stats
67W - 50L
1,568 Elo+
Party 3
Neith
Neith
Sarrick
Neith
Level 115
God Stats
6W - 4L
1,700 SR
Queue Stats
62W - 73L
1,381 Elo+
Party 4
Anubis
Anubis
fenris1990
Anubis
Level 66
God Stats
2W - 3L
1,481 SR
Queue Stats
40W - 35L
1,540 Elo+
Party 3
Ganesha
Ganesha
zaxsa32
Ganesha
Level 20
God Stats
4W - 7L
1,454 SR
Queue Stats
66W - 78L
1,323 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArRevan
Amaterasu
19
4 / 1 / 11
13,789
657
13,763
22,276
14,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
16
8 / 3 / 16
12,010
572
8,546
17,593
15,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 5 / 9
12,850
612
18,981
12,865
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
20
14 / 1 / 11
13,371
637
14,311
11,696
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Unsk1l3d
Tiamat
17
5 / 6 / 12
11,571
551
16,996
15,968
9,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DiviousD
Da Ji
17
4 / 5 / 3
10,285
490
9,195
18,365
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Matyno
Amaterasu
16
2 / 6 / 1
10,255
488
11,330
20,686
13,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Sarrick
Neith
15
7 / 9 / 0
9,903
472
8,895
14,910
4,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
fenris1990
Anubis
14
2 / 12 / 5
9,141
435
9,148
17,993
8,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
zaxsa32
Ganesha
14
1 / 7 / 6
8,951
426
7,706
19,981
17,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
39
Kills
16
16
Deaths
39
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArRevan
Amaterasu
4
1
11
9.5
W
Ymir
8
3
16
5.33
L
Da Ji
DiviousD
Da Ji
4
5
3
1.1
W
8
5
9
2.5
W
Thor
14
1
11
19.5
L
Amaterasu
Matyno
Amaterasu
2
6
1
0.42
L
Neith
Sarrick
Neith
7
9
0
0.78
W
Tiamat
Unsk1l3d
Tiamat
5
6
12
1.83
L
Anubis
fenris1990
Anubis
2
12
5
0.38
L
Ganesha
zaxsa32
Ganesha
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,597
Damage
46,274
80,398
Taken
91,935
49,070
Mitigated
51,246
32,359
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArRevan
Amaterasu
13,763
7,612
0
11,723
22,276
14,589
1,489
2,353
19,923
7,551
72,863
W
Ymir
8,546
1,799
723
4,018
17,593
15,475
136
5,782
11,327
40,001
0
L
Da Ji
DiviousD
Da Ji
9,195
2,401
0
4,968
18,365
7,816
0
3,351
15,014
0
77,964
W
18,981
12,669
0
5,817
12,865
4,661
3,464
2,171
10,694
0
117,861
W
Thor
14,311
2,433
0
4,553
11,696
4,467
1,116
3,407
8,289
0
76,758
L
Amaterasu
Matyno
Amaterasu
11,330
6,466
0
5,283
20,686
13,071
0
3,704
16,982
0
62,474
L
Neith
Sarrick
Neith
8,895
3,397
0
2,311
14,910
4,902
742
3,930
10,980
0
50,539
W
Tiamat
Unsk1l3d
Tiamat
16,996
1,377
0
5,525
15,968
9,878
1,143
4,776
11,151
69,998
0
L
Anubis
fenris1990
Anubis
9,148
902
0
3,440
17,993
8,073
392
9,542
8,451
38,181
0
L
Ganesha
zaxsa32
Ganesha
7,706
680
0
956
19,981
17,384
0
6,355
13,626
34,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,591
Gold Earned
48,535
585
Minions Killed
488
0
Camps Cleared
0
1,959,167
Distance Traveled
1,665,784
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,789
657
148
7
0
428,686
0
W
Ymir
12,010
572
37
2
0
392,479
7
L
Da Ji
10,285
490
114
5
0
362,741
5
W
Izanami
12,850
612
166
8
0
360,936
2
W
Thor
13,371
637
126
6
0
407,903
4
L
Amaterasu
10,255
488
152
7
0
384,356
9
L
Neith
9,903
472
113
5
0
298,292
1
W
Tiamat
11,571
551
108
5
0
369,163
2
L
Anubis
9,141
435
83
4
0
266,970
0
L
Ganesha
8,951
426
26
1
0
353,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role