Player Matchup

Izanami
Izanami
ChantingBirch33
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Father_Monke
Ra
Level 24
God Stats
53W - 55L
1,577 SR
Queue Stats
161W - 211L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
Fsm_bursa
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo
Erlang Shen
Erlang Shen
Jwarmachine
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 263L
1,463 Elo+
Party 2
Fenrir
Fenrir
MistyDevise
Fenrir
Level 31
God Stats
2W - 2L
1,515 SR
Queue Stats
118W - 122L
1,378 Elo+
Solo
Team Averages
Level 18
1,518 SR
1,388 Elo+

VS

Team Averages
Level 30
1,461 SR
1,415 Elo+
Erlang Shen
Erlang Shen
JahsehOnfroyThe2
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,202 Elo+
Solo
Bellona
Bellona
Jedaad
Bellona
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Janus
Janus
LegLipsLeg
Janus
Level 29
God Stats
30W - 35L
1,496 SR
Queue Stats
130W - 143L
1,533 Elo+
Solo
Fenrir
Fenrir
MiniNekoCutie
Fenrir
Level 78
God Stats
37W - 49L
1,423 SR
Queue Stats
588W - 561L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
wisneski10
Ah Muzen Cab
Level 28
God Stats
2W - 4L
1,386 SR
Queue Stats
119W - 127L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 0
10,047
558
12,500
16,267
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 8 / 1
8,699
483
8,127
15,036
5,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Fsm_bursa
Heimdallr
12
0 / 6 / 1
7,114
395
3,630
10,195
4,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Jwarmachine
Erlang Shen
13
0 / 5 / 1
7,415
412
3,596
12,879
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
3 / 5 / 0
9,006
500
4,246
13,419
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JahsehOnfroyThe2
Erlang Shen
13
4 / 2 / 1
8,156
453
5,161
8,899
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Jedaad
Bellona
20
11 / 1 / 2
12,278
682
18,834
14,343
14,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
16
6 / 2 / 4
10,032
557
11,595
8,561
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 4
9,113
506
5,394
10,017
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
wisneski10
Ah Muzen Cab
13
2 / 5 / 4
8,368
465
7,324
10,641
3,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
12
Kills
26
26
Deaths
12
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
4
8
1
0.56
L
Heimdallr
Fsm_bursa
Heimdallr
0
6
1
0.08
W
Erlang Shen
JahsehOnfroyThe2
Erlang Shen
4
2
1
2.25
W
Bellona
Jedaad
Bellona
11
1
2
12
L
Erlang Shen
Jwarmachine
Erlang Shen
0
5
1
0.1
W
Janus
6
2
4
4
W
3
2
4
2.5
L
Fenrir
3
5
0
0.6
W
Ah Muzen Cab
wisneski10
Ah Muzen Cab
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
48,308
67,796
Taken
52,461
27,181
Mitigated
28,625
18,395
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,500
8,986
0
6,499
16,267
6,166
287
1,551
14,628
0
88,499
L
8,127
170
422
3,024
15,036
5,234
374
7,041
7,477
42,448
0
L
Heimdallr
Fsm_bursa
Heimdallr
3,630
2,006
0
1,636
10,195
4,219
403
1,369
8,766
0
32,091
W
Erlang Shen
JahsehOnfroyThe2
Erlang Shen
5,161
840
0
936
8,899
3,355
458
618
8,281
0
23,303
W
Bellona
Jedaad
Bellona
18,834
8,715
0
4,422
14,343
14,510
1,681
182
14,161
0
88,166
L
Erlang Shen
Jwarmachine
Erlang Shen
3,596
1,539
0
2,706
12,879
5,427
0
0
12,879
0
28,893
W
Janus
11,595
560
0
1,380
8,561
3,083
390
3,860
4,701
68,939
0
W
5,394
800
0
5,667
10,017
4,519
0
1,541
8,476
0
58,577
L
Fenrir
4,246
935
0
4,108
13,419
6,135
0
933
12,451
0
45,635
W
Ah Muzen Cab
wisneski10
Ah Muzen Cab
7,324
2,646
0
2,118
10,641
3,158
1,751
1,926
8,715
0
51,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,281
Gold Earned
47,947
461
Minions Killed
525
0
Camps Cleared
0
1,395,113
Distance Traveled
1,867,212
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,047
558
169
9
0
295,957
3
L
Ra
8,699
483
88
5
0
261,948
2
L
Heimdallr
7,114
395
55
3
0
265,953
1
W
Erlang Shen
8,156
453
40
2
0
384,325
0
W
Bellona
12,278
682
163
9
0
354,367
0
L
Erlang Shen
7,415
412
57
3
0
268,122
0
W
Janus
10,032
557
136
8
0
371,840
10
W
Fenrir
9,113
506
90
5
0
397,814
2
L
Fenrir
9,006
500
92
5
0
303,133
3
W
Ah Muzen Cab
8,368
465
96
5
0
358,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role