Player Matchup

Bellona
Bellona
Draconic--Dragon
Bellona
Level 28
God Stats
1W - 4L
1,133 SR
Queue Stats
53W - 65L
1,514 Elo+
Solo
Hercules
Hercules
JJmonster07
Hercules
Level 23
God Stats
14W - 9L
1,754 SR
Queue Stats
66W - 61L
1,544 Elo+
Solo
Sol
Sol
Pexsior
Sol
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 52L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
eqEaZy
Tsukuyomi
Level 13
God Stats
4W - 9L
1,584 SR
Queue Stats
20W - 26L
1,582 Elo+
Solo
Tiamat
Tiamat
figlarny-odrost
Tiamat
Level 24
God Stats
5W - 10L
1,500 SR
Queue Stats
88W - 103L
1,337 Elo+
Party 1
Team Averages
Level 21
1,494 SR
1,476 Elo+

VS

Team Averages
Level 19
1,486 SR
1,531 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GreazyChickenz
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,691 Elo+
Solo
Erlang Shen
Erlang Shen
Hecglizzy
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,408 Elo+
Solo
Chronos
Chronos
PaperyCarton404
Chronos
Level 26
God Stats
1W - 3L
1,432 SR
Queue Stats
105W - 79L
1,658 Elo+
Solo
Awilix
Awilix
TheBunzilla
Awilix
Level 29
God Stats
34W - 28L
1,497 SR
Queue Stats
259W - 307L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,325
575
3,083
6,658
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
JJmonster07
Hercules
7
2 / 3 / 1
5,171
470
3,051
11,821
4,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
8
0 / 4 / 1
5,130
466
901
4,463
1,516
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
eqEaZy
Tsukuyomi
10
2 / 0 / 1
6,031
548
4,217
4,529
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,443
404
1,634
6,127
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
7 / 0 / 2
6,955
632
11,173
4,092
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 1
4,513
410
1,240
4,085
1,549
Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Hecglizzy
Erlang Shen
7
2 / 2 / 0
4,928
448
3,131
6,091
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

2
0 / 1 / 0
3,831
348
522
880
164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
9
2 / 0 / 4
5,832
530
5,127
6,683
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
13
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
7
0
2
8
W
0
1
0
0
L
1
1
1
1.5
L
Erlang Shen
Hecglizzy
Erlang Shen
2
2
0
1
W
Hercules
JJmonster07
Hercules
2
3
1
0.83
L
0
1
0
0
W
Sol
0
4
1
0.13
L
Awilix
2
0
4
4
W
Tsukuyomi
eqEaZy
Tsukuyomi
2
0
1
2.5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,886
Damage
21,193
33,598
Taken
21,831
13,191
Mitigated
7,044
11,265
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,173
368
0
1,304
4,092
1,114
900
765
3,177
44,153
0
W
3,083
727
0
2,732
6,658
3,333
349
0
6,608
0
39,314
L
1,240
340
135
704
4,085
1,549
0
90
3,923
0
8,517
L
Erlang Shen
Hecglizzy
Erlang Shen
3,131
1,894
0
480
6,091
2,285
60
303
5,698
0
12,031
W
Hercules
JJmonster07
Hercules
3,051
805
0
3,750
11,821
4,173
0
3,824
7,897
0
11,464
L
522
215
0
198
880
164
0
198
682
3,195
0
W
Sol
901
256
0
907
4,463
1,516
1,086
1,984
2,479
14,245
1,598
L
Awilix
5,127
2,288
0
1,834
6,683
1,932
0
694
5,909
0
29,932
W
Tsukuyomi
eqEaZy
Tsukuyomi
4,217
1,001
0
2,036
4,529
1,710
0
1,000
3,529
0
34,874
W
1,634
253
74
1,766
6,127
2,459
0
4,887
1,240
11,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
26,059
256
Minions Killed
167
0
Camps Cleared
0
1,022,268
Distance Traveled
845,257
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,955
632
81
7
0
211,979
5
W
Bellona
6,325
575
100
9
0
226,276
0
L
Guan Yu
4,513
410
16
1
0
163,827
0
L
Erlang Shen
4,928
448
19
2
0
229,430
0
W
Hercules
5,171
470
25
2
0
195,787
1
L
Chronos
3,831
348
3
0
0
21,446
0
W
Sol
5,130
466
33
3
0
176,600
1
L
Awilix
5,832
530
48
4
0
218,575
0
W
Tsukuyomi
6,031
548
72
7
0
235,159
2
W
Tiamat
4,443
404
26
2
0
188,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role