Player Matchup

Sun Wukong
Sun Wukong
Chest
Sun Wukong
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
326W - 328L
1,429 Elo+
Solo
Fenrir
Fenrir
Colaxy
Fenrir
Level 51
God Stats
3W - 6L
1,355 SR
Queue Stats
165W - 260L
1,329 Elo+
Party 2
Janus
Janus
DerSashVL
Janus
Level 40
God Stats
2W - 7L
1,343 SR
Queue Stats
194W - 335L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
Furzmeister8
Nu Wa
Level 28
God Stats
76W - 84L
1,479 SR
Queue Stats
89W - 134L
1,390 Elo+
Party 2
Chaac
Chaac
svcksss
Chaac
Level 38
God Stats
5W - 17L
1,272 SR
Queue Stats
162W - 309L
1,291 Elo+
Party 2
Team Averages
Level 38
1,390 SR
1,348 Elo+

VS

Team Averages
Level 52
1,458 SR
1,426 Elo+
Scylla
Scylla
KadgerTV
Scylla
Level 40
God Stats
19W - 19L
1,510 SR
Queue Stats
551W - 560L
1,401 Elo+
Solo
Bastet
Bastet
L0rdPandaMan72
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 282L
1,380 Elo+
Party 1
Nemesis
Nemesis
Sryukotpusk
Nemesis
Level 44
God Stats
3W - 2L
1,285 SR
Queue Stats
185W - 191L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThatOneWolf_
Tsukuyomi
Level 102
God Stats
8W - 9L
1,582 SR
Queue Stats
355W - 347L
1,412 Elo+
Party 1
Fafnir
Fafnir
pro_conk_player
Fafnir
Level 9
God Stats
6W - 3L
1,414 SR
Queue Stats
10W - 4L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chest
Sun Wukong
20
2 / 5 / 2
13,411
479
10,937
25,744
24,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Colaxy
Fenrir
16
5 / 8 / 3
12,046
430
9,771
23,800
10,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
DerSashVL
Janus
16
0 / 15 / 1
10,591
378
5,728
19,665
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 11 / 3
10,663
381
14,103
24,501
7,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
svcksss
Chaac
17
3 / 8 / 5
12,033
430
16,441
30,431
24,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KadgerTV
Scylla
20
16 / 2 / 7
16,174
578
27,894
14,383
6,687
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 4 / 9
14,677
524
13,527
24,411
19,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Sryukotpusk
Nemesis
20
17 / 1 / 12
17,885
639
31,214
17,803
13,012
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ThatOneWolf_
Tsukuyomi
20
7 / 4 / 13
15,608
557
26,576
22,097
13,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 1 / 19
14,922
533
3,967
15,143
21,250
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
12
Kills
47
47
Deaths
12
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chest
Sun Wukong
2
5
2
0.6
L
Fenrir
Colaxy
Fenrir
5
8
3
0.81
L
Janus
DerSashVL
Janus
0
15
1
0.03
L
2
11
3
0.32
W
Scylla
KadgerTV
Scylla
16
2
7
9.75
W
4
4
9
2.13
W
Nemesis
Sryukotpusk
Nemesis
17
1
12
23
W
Tsukuyomi
ThatOneWolf_
Tsukuyomi
7
4
13
3.38
W
3
1
19
12.5
L
Chaac
svcksss
Chaac
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,980
Damage
103,178
124,141
Taken
93,837
72,568
Mitigated
74,253
26,963
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chest
Sun Wukong
10,937
2,779
0
4,825
25,744
24,622
554
3,985
21,681
0
92,271
L
Fenrir
Colaxy
Fenrir
9,771
2,290
0
4,441
23,800
10,296
0
4,447
19,223
0
54,567
L
Janus
DerSashVL
Janus
5,728
580
0
1,547
19,665
6,044
692
6,414
12,907
57,646
0
L
14,103
4,392
630
3,367
24,501
7,573
1,774
9,004
15,303
62,188
0
W
Scylla
KadgerTV
Scylla
27,894
3,846
0
6,335
14,383
6,687
3,425
2,825
11,333
111,164
0
W
13,527
5,064
0
8,018
24,411
19,824
2,263
3,069
21,315
0
96,777
W
Nemesis
Sryukotpusk
Nemesis
31,214
18,309
0
3,005
17,803
13,012
6,769
4,468
13,174
0
194,135
W
Tsukuyomi
ThatOneWolf_
Tsukuyomi
26,576
5,857
0
3,971
22,097
13,480
1,275
4,492
17,097
0
157,354
W
3,967
981
0
3,593
15,143
21,250
1,167
4,523
10,094
33,554
0
L
Chaac
svcksss
Chaac
16,441
3,492
540
11,613
30,431
24,033
572
7,362
22,997
0
62,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,744
Gold Earned
79,266
568
Minions Killed
814
0
Camps Cleared
0
2,314,241
Distance Traveled
2,920,056
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,411
479
203
7
0
423,305
16
L
Fenrir
12,046
430
86
3
0
540,995
1
L
Janus
10,591
378
98
4
0
408,331
0
L
Nu Wa
10,663
381
99
4
0
422,418
4
W
Scylla
16,174
578
176
6
0
533,478
1
W
Bastet
14,677
524
162
6
0
568,207
4
W
Nemesis
17,885
639
246
9
0
655,350
7
W
Tsukuyomi
15,608
557
182
7
0
602,374
6
W
Fafnir
14,922
533
48
2
0
560,647
0
L
Chaac
12,033
430
82
3
0
519,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role