Player Matchup

Izanami
Izanami
AtomiccElbow
Izanami
Level 22
God Stats
5W - 5L
1,830 SR
Queue Stats
20W - 22L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
Slayer x 9
Sun Wukong
Level 129
God Stats
3W - 0L
1,498 SR
Queue Stats
96W - 82L
1,607 Elo+
Party 1
Chang'e
Chang'e
reaperz angel
Chang'e
Level 18
God Stats
12W - 6L
1,641 SR
Queue Stats
194W - 163L
1,596 Elo+
Party 1
Team Averages
Level 56
1,656 SR
1,573 Elo+

VS

Team Averages
Level 9
1,488 SR
1,568 Elo+
Ra
Ra
JayJayDaBest2010
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,762 Elo+
Solo
Cerberus
Cerberus
NimbleDesert367
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Robotworgen89
Neith
Level 18
God Stats
55W - 58L
1,464 SR
Queue Stats
108W - 127L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtomiccElbow
Izanami
12
9 / 0 / 8
9,137
914
10,069
7,870
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Slayer x 9
Sun Wukong
11
9 / 1 / 9
8,646
865
6,098
11,837
5,919
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
12
3 / 2 / 15
8,208
821
7,645
5,348
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 0
6,740
674
3,455
8,086
2,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
7
0 / 8 / 1
5,841
584
1,552
11,691
9,225
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 5 / 1
6,474
647
6,683
10,084
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
3
3
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AtomiccElbow
Izanami
9
0
8
13
L
2
8
0
0.25
L
Cerberus
0
8
1
0.06
L
1
5
1
0.3
W
Sun Wukong
Slayer x 9
Sun Wukong
9
1
9
13.5
W
Chang'e
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
11,690
25,055
Taken
29,861
10,555
Mitigated
15,023
11,454
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AtomiccElbow
Izanami
10,069
6,371
0
4,096
7,870
2,989
1,877
2,128
5,742
0
49,694
L
3,455
216
471
600
8,086
2,490
0
1,870
6,216
18,423
0
L
Cerberus
1,552
105
0
1,344
11,691
9,225
0
3,904
7,787
8,406
0
L
6,683
2,715
482
1,187
10,084
3,308
0
1,887
8,197
0
25,228
W
Sun Wukong
Slayer x 9
Sun Wukong
6,098
1,234
0
3,683
11,837
5,919
343
1,187
10,287
0
23,159
W
Chang'e
7,645
890
1,408
2,267
5,348
1,647
990
1,740
3,608
27,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
19,055
137
Minions Killed
77
0
Camps Cleared
0
533,434
Distance Traveled
411,871
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,137
914
60
6
0
148,083
1
L
Ra
6,740
674
26
3
0
124,454
2
L
Cerberus
5,841
584
15
2
0
114,779
1
L
Neith
6,474
647
36
4
0
172,638
2
W
Sun Wukong
8,646
865
34
3
0
217,428
1
W
Chang'e
8,208
821
43
4
0
167,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role