Player Matchup

Ravana
Ravana
CatalinS
Ravana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,332 Elo+
Solo
Ares
Ares
DARKJINNX
Ares
Level 9
God Stats
3W - 0L
1,433 SR
Queue Stats
15W - 29L
1,423 Elo+
Solo
Amaterasu
Amaterasu
ExiledNomad
Amaterasu
Level 29
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 7L
1,055 Elo+
Solo
Kukulkan
Kukulkan
RadoMefedron
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,145 Elo+
Solo
Artemis
Artemis
kaoxiang
Artemis
Level 8
God Stats
1W - 2L
1,269 SR
Queue Stats
18W - 17L
1,359 Elo+
Solo
Team Averages
Level 15
1,396 SR
1,263 Elo+

VS

Team Averages
Level 19
1,393 SR
1,382 Elo+
Geb
Geb
Mefios
Geb
Level 14
God Stats
8W - 17L
1,500 SR
Queue Stats
89W - 101L
1,442 Elo+
Solo
Apollo
Apollo
Miliades
Apollo
Level 27
God Stats
10W - 10L
1,463 SR
Queue Stats
68W - 75L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Scudinho
Kukulkan
Level 27
God Stats
9W - 9L
1,377 SR
Queue Stats
26W - 22L
1,303 Elo+
Solo
Thanatos
Thanatos
guyf23
Thanatos
Level 15
God Stats
9W - 12L
1,302 SR
Queue Stats
73W - 91L
1,269 Elo+
Solo
Scylla
Scylla
skengyute
Scylla
Level 13
God Stats
5W - 6L
1,323 SR
Queue Stats
253W - 226L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CatalinS
Ravana
14
1 / 6 / 10
9,590
436
5,612
15,818
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
14
1 / 11 / 4
9,268
421
3,111
23,515
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ExiledNomad
Amaterasu
17
12 / 5 / 6
11,531
524
11,611
19,093
12,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
RadoMefedron
Kukulkan
18
7 / 5 / 7
11,517
524
15,242
11,794
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
kaoxiang
Artemis
16
1 / 7 / 10
10,525
478
11,732
15,893
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Mefios
Geb
14
3 / 3 / 13
9,703
441
6,251
15,013
15,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Miliades
Apollo
13
4 / 6 / 8
9,006
409
10,240
13,852
4,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Scudinho
Kukulkan
14
5 / 4 / 3
9,574
435
12,873
7,997
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
guyf23
Thanatos
16
11 / 8 / 8
10,869
494
11,346
17,610
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
skengyute
Scylla
18
11 / 2 / 6
11,825
538
23,044
17,293
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
72
22
Kills
34
34
Deaths
23
37
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ravana
CatalinS
Ravana
1
6
10
1
W
Ares
1
11
4
0.27
W
Amaterasu
ExiledNomad
Amaterasu
12
5
6
3
L
Geb
Mefios
Geb
3
3
13
3.17
L
Apollo
Miliades
Apollo
4
6
8
1.33
W
Kukulkan
RadoMefedron
Kukulkan
7
5
7
2.1
L
Kukulkan
Scudinho
Kukulkan
5
4
3
1.63
L
Thanatos
guyf23
Thanatos
11
8
8
1.88
W
Artemis
kaoxiang
Artemis
1
7
10
0.86
L
Scylla
skengyute
Scylla
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,308
Damage
63,754
86,113
Taken
71,765
45,247
Mitigated
36,019
11,042
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CatalinS
Ravana
5,612
1,276
0
3,486
15,818
5,310
0
8,087
7,497
0
51,756
W
Ares
3,111
285
0
644
23,515
16,895
168
10,171
13,118
31,006
0
W
Amaterasu
ExiledNomad
Amaterasu
11,611
4,089
0
4,017
19,093
12,635
85
9,897
8,822
0
41,696
L
Geb
Mefios
Geb
6,251
1,508
0
2,176
15,013
15,357
106
5,182
9,568
22,120
0
L
Apollo
Miliades
Apollo
10,240
5,430
0
0
13,852
4,930
1,076
4,361
9,401
0
33,428
W
Kukulkan
RadoMefedron
Kukulkan
15,242
418
0
610
11,794
3,908
1,200
6,482
5,114
58,345
0
L
Kukulkan
Scudinho
Kukulkan
12,873
2,338
0
1,109
7,997
2,888
1,072
1,080
6,903
50,173
0
L
Thanatos
guyf23
Thanatos
11,346
3,364
0
10,266
17,610
7,092
618
3,584
13,950
0
41,479
W
Artemis
kaoxiang
Artemis
11,732
3,890
0
2,285
15,893
6,499
1,887
6,453
9,394
0
67,988
L
Scylla
skengyute
Scylla
23,044
1,721
0
4,144
17,293
5,752
756
4,881
12,197
80,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,431
Gold Earned
50,977
405
Minions Killed
357
0
Camps Cleared
0
1,985,948
Distance Traveled
1,897,853
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,590
436
93
4
0
412,230
0
W
Ares
9,268
421
43
2
0
402,751
2
W
Amaterasu
11,531
524
60
3
0
437,002
3
L
Geb
9,703
441
23
1
0
417,515
1
L
Apollo
9,006
409
55
3
0
442,216
10
W
Kukulkan
11,517
524
99
5
0
398,700
1
L
Kukulkan
9,574
435
97
4
0
256,309
2
L
Thanatos
10,869
494
56
3
0
380,654
0
W
Artemis
10,525
478
110
5
0
335,265
4
L
Scylla
11,825
538
126
6
0
401,159
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role