Player Matchup

Nemesis
Nemesis
Barrn2
Nemesis
Level 27
God Stats
4W - 2L
1,534 SR
Queue Stats
110W - 113L
1,691 Elo+
Party 2
Fafnir
Fafnir
KermitHatesElmo
Fafnir
Level 22
God Stats
2W - 2L
1,269 SR
Queue Stats
237W - 215L
1,647 Elo+
Solo
Heimdallr
Heimdallr
dolanpino
Heimdallr
Level 21
God Stats
17W - 9L
1,807 SR
Queue Stats
70W - 52L
1,624 Elo+
Solo
Kukulkan
Kukulkan
tarbeit00
Kukulkan
Level 23
God Stats
7W - 2L
1,891 SR
Queue Stats
122W - 97L
1,610 Elo+
Solo
Bellona
Bellona
xXKakxX
Bellona
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 99L
1,698 Elo+
Party 2
Team Averages
Level 23
1,600 SR
1,654 Elo+

VS

Team Averages
Level 18
1,688 SR
1,649 Elo+
Hera
Hera
JunoNewno
Hera
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,735 Elo+
Party 1
Thor
Thor
Pascalushel
Thor
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 29L
1,735 Elo+
Party 1
Guan Yu
Guan Yu
TuMaMiTaChuLiTa
Guan Yu
Level 24
God Stats
8W - 5L
1,846 SR
Queue Stats
167W - 77L
1,754 Elo+
Solo
Athena
Athena
WHYareUsoEZ
Athena
Level 18
God Stats
2W - 1L
1,781 SR
Queue Stats
29W - 29L
1,568 Elo+
Solo
Izanami
Izanami
seeunexttime
Izanami
Level 26
God Stats
0W - 1L
1,814 SR
Queue Stats
10W - 12L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barrn2
Nemesis
13
3 / 3 / 2
8,357
492
5,289
9,647
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 2 / 6
8,461
498
5,571
9,509
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
dolanpino
Heimdallr
18
4 / 0 / 1
10,375
610
8,375
6,264
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
tarbeit00
Kukulkan
17
7 / 2 / 3
10,328
608
11,478
8,941
3,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
xXKakxX
Bellona
13
0 / 5 / 2
7,935
467
6,585
14,646
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 6 / 3
7,078
416
2,376
7,570
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 3
8,236
484
6,382
13,834
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 1 / 1
10,824
637
13,218
10,792
11,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
13
2 / 1 / 5
8,359
492
5,022
11,425
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
seeunexttime
Izanami
13
0 / 5 / 0
7,635
449
1,711
11,313
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
15
Kills
12
12
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Barrn2
Nemesis
3
3
2
1.33
L
Hera
0
6
3
0.25
W
1
2
6
2
L
2
2
3
1.75
L
8
1
1
8.5
L
Athena
2
1
5
4.5
W
Heimdallr
dolanpino
Heimdallr
4
0
1
4.5
L
Izanami
seeunexttime
Izanami
0
5
0
0
W
Kukulkan
tarbeit00
Kukulkan
7
2
3
4.25
W
Bellona
xXKakxX
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
28,709
49,007
Taken
54,934
23,664
Mitigated
31,170
21,104
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Barrn2
Nemesis
5,289
1,779
0
4,333
9,647
2,940
0
1,462
8,185
0
45,152
L
Hera
2,376
512
0
644
7,570
2,286
0
3,930
3,640
31,873
0
W
5,571
1,846
0
3,300
9,509
6,677
35
2,942
6,567
16,221
0
L
6,382
1,567
0
4,202
13,834
5,069
0
4,888
8,946
0
63,655
L
13,218
2,606
205
4,642
10,792
11,895
606
1,396
9,396
0
82,284
L
Athena
5,022
1,114
0
1,542
11,425
7,565
0
4,804
6,621
34,190
0
W
Heimdallr
dolanpino
Heimdallr
8,375
4,323
0
5,371
6,264
2,591
357
151
6,113
0
97,188
L
Izanami
seeunexttime
Izanami
1,711
1,049
0
1,925
11,313
4,355
0
2,031
9,279
0
45,621
W
Kukulkan
tarbeit00
Kukulkan
11,478
1,723
0
3,340
8,941
3,363
1,175
2,096
6,845
85,557
0
W
Bellona
xXKakxX
Bellona
6,585
2,461
0
4,760
14,646
8,093
0
747
13,899
0
47,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,456
Gold Earned
42,132
531
Minions Killed
500
0
Camps Cleared
0
1,578,384
Distance Traveled
1,640,928
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,357
492
92
5
0
344,744
7
L
Hera
7,078
416
64
4
0
261,939
1
W
Fafnir
8,461
498
10
1
0
319,451
4
L
Thor
8,236
484
113
7
0
323,993
7
L
Guan Yu
10,824
637
163
10
0
359,786
9
L
Athena
8,359
492
60
4
0
349,440
1
W
Heimdallr
10,375
610
163
10
0
283,186
6
L
Izanami
7,635
449
100
6
0
345,770
3
W
Kukulkan
10,328
608
168
10
0
324,005
3
W
Bellona
7,935
467
98
6
0
306,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role