Player Matchup

Anhur
Anhur
Jeali
Anhur
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JianClow
Danzaburou
Level 26
God Stats
26W - 15L
1,434 SR
Queue Stats
376W - 419L
1,433 Elo+
Solo
Nu Wa
Nu Wa
LordKapuze
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,223 Elo+
Solo
Baron Samedi
Baron Samedi
Siriochan
Baron Samedi
Level 10
God Stats
7W - 13L
1,324 SR
Queue Stats
39W - 33L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
SprinklerToes
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 92L
1,340 Elo+
Solo
Team Averages
Level 22
1,452 SR
1,383 Elo+

VS

Team Averages
Level 19
1,466 SR
1,402 Elo+
Fenrir
Fenrir
Philostrat
Fenrir
Level 20
God Stats
6W - 8L
1,070 SR
Queue Stats
338W - 358L
1,398 Elo+
Solo
Nemesis
Nemesis
RebelleFleurr
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,236 Elo+
Solo
Ra
Ra
enychh
Ra
Level 23
God Stats
3W - 4L
1,875 SR
Queue Stats
19W - 21L
1,605 Elo+
Solo
Kukulkan
Kukulkan
janinabambina83
Kukulkan
Level 17
God Stats
2W - 6L
1,441 SR
Queue Stats
4W - 9L
1,219 Elo+
Solo
Discordia
Discordia
mckpoxa
Discordia
Level 29
God Stats
0W - 2L
1,446 SR
Queue Stats
32W - 22L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jeali
Anhur
20
13 / 3 / 21
14,398
1,200
22,605
14,758
6,719
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
JianClow
Danzaburou
19
9 / 3 / 16
13,271
1,106
11,110
10,521
3,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
7 / 3 / 28
13,753
1,146
22,534
9,443
3,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Siriochan
Baron Samedi
20
9 / 0 / 24
14,125
1,177
25,119
9,994
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SprinklerToes
Erlang Shen
18
6 / 3 / 16
12,055
1,005
5,612
19,286
10,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Philostrat
Fenrir
16
2 / 7 / 6
10,826
902
12,518
19,335
8,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
16
2 / 13 / 4
10,727
894
3,874
21,334
6,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
17
5 / 9 / 4
12,448
1,037
10,156
19,026
6,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
17
2 / 11 / 3
11,443
954
8,555
22,116
7,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
mckpoxa
Discordia
16
1 / 4 / 6
10,652
888
22,793
11,835
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
35
44
Kills
12
12
Deaths
44
105
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
Jeali
Anhur
13
3
21
7.83
W
Danzaburou
JianClow
Danzaburou
9
3
16
5.67
W
Nu Wa
7
3
28
7
L
Fenrir
Philostrat
Fenrir
2
7
6
0.71
L
Nemesis
2
13
4
0.31
W
Baron Samedi
Siriochan
Baron Samedi
9
0
24
21
W
Erlang Shen
SprinklerToes
Erlang Shen
6
3
16
4.67
L
Ra
5
9
4
0.78
L
Kukulkan
2
11
3
0.32
L
Discordia
mckpoxa
Discordia
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,980
Damage
57,896
64,002
Taken
93,646
29,737
Mitigated
33,050
15,976
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Jeali
Anhur
22,605
10,978
0
3,114
14,758
6,719
0
7,919
6,839
0
39,570
W
Danzaburou
JianClow
Danzaburou
11,110
6,355
0
2,121
10,521
3,845
0
6,538
3,983
0
32,538
W
Nu Wa
22,534
5,870
0
650
9,443
3,591
0
6,227
3,216
46,894
0
L
Fenrir
Philostrat
Fenrir
12,518
2,813
0
788
19,335
8,877
0
8,141
11,194
0
22,087
L
Nemesis
3,874
1,151
0
345
21,334
6,212
0
10,204
11,130
0
10,385
W
Baron Samedi
Siriochan
Baron Samedi
25,119
2,006
3,562
4,434
9,994
4,609
0
6,999
2,995
56,371
0
W
Erlang Shen
SprinklerToes
Erlang Shen
5,612
1,954
0
2,095
19,286
10,973
0
13,821
5,465
136
11,809
L
Ra
10,156
418
2,569
3,757
19,026
6,915
0
8,901
10,125
50,939
0
L
Kukulkan
8,555
314
0
0
22,116
7,366
0
12,187
9,929
50,352
0
L
Discordia
mckpoxa
Discordia
22,793
616
573
585
11,835
3,680
0
8,353
3,482
37,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,602
Gold Earned
56,096
212
Minions Killed
233
11
Camps Cleared
3
1,130,571
Distance Traveled
1,030,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,398
1,200
33
3
6
217,886
2
W
Danzaburou
13,271
1,106
42
4
1
230,991
0
W
Nu Wa
13,753
1,146
46
4
1
219,105
0
L
Fenrir
10,826
902
9
1
0
243,594
0
L
Nemesis
10,727
894
5
0
1
192,253
0
W
Baron Samedi
14,125
1,177
84
7
3
237,553
0
W
Erlang Shen
12,055
1,005
7
1
0
225,036
0
L
Ra
12,448
1,037
106
9
1
228,287
1
L
Kukulkan
11,443
954
87
7
1
135,041
2
L
Discordia
10,652
888
26
2
0
230,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role