Player Matchup

Da Ji
Da Ji
Silver IV
FenixTekUK
Da Ji
Silver IV
Level 142
God Stats
8W - 8L
1,564 SR
Queue Stats
307W - 318L
711 MMR
Solo
Horus
Horus
Bronze I
LaStep
Horus
Bronze I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
LtCommanderData
Danzaburou
Silver V
Level 125
God Stats
5W - 10L
1,408 SR
Queue Stats
130W - 156L
599 MMR
Solo
Medusa
Medusa
Silver V
Reanea
Medusa
Silver V
Level 45
God Stats
4W - 6L
1,592 SR
Queue Stats
54W - 81L
670 MMR
Solo
Scylla
Scylla
Silver IV
Zugrububio
Scylla
Silver IV
Level 159
God Stats
5W - 10L
1,329 SR
Queue Stats
386W - 403L
801 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,479 SR
856 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,456 SR
862 MMR
Neith
Neith
Silver V
Hieddra
Neith
Silver V
Level 125
God Stats
20W - 41L
1,396 SR
Queue Stats
92W - 131L
721 MMR
Party 1
Vulcan
Vulcan
Silver V
Sweeney95
Vulcan
Silver V
Level 127
God Stats
17W - 26L
1,471 SR
Queue Stats
92W - 131L
721 MMR
Party 1
Bastet
Bastet
Silver V
Triguena
Bastet
Silver V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
jaff23
Bellona
Silver IV
Level 89
God Stats
7W - 6L
1,412 SR
Queue Stats
171W - 177L
736 MMR
Solo
Ymir
Ymir
Silver IV
sloppymakeout
Ymir
Silver IV
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
181W - 169L
630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
4 / 6 / 6
11,911
476
12,460
22,983
11,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
LaStep
Horus
15
0 / 5 / 5
10,089
404
6,873
20,156
14,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
LtCommanderData
Danzaburou
19
6 / 8 / 1
12,833
513
16,284
19,967
7,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Reanea
Medusa
19
2 / 4 / 3
12,395
496
10,881
18,084
7,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Zugrububio
Scylla
16
3 / 6 / 2
10,461
418
11,049
11,273
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetCu ChulainnArachneNu WaGuan Yu

VS

Bans
FenrirSobekTsukuyomiApolloAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hieddra
Neith
20
3 / 4 / 8
14,285
571
12,358
14,225
6,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Sweeney95
Vulcan
20
3 / 4 / 7
13,613
545
15,232
12,816
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Triguena
Bastet
20
10 / 2 / 9
14,188
568
15,000
19,618
8,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
jaff23
Bellona
20
10 / 4 / 3
15,486
619
16,531
24,493
26,210
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 13
13,181
527
9,998
29,005
35,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
29
29
Deaths
17
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
6
6
1.17
W
Neith
Hieddra
Neith
3
4
8
1.75
L
Horus
LaStep
Horus
0
5
5
0.5
L
Danzaburou
LtCommanderData
Danzaburou
6
8
1
0.81
L
Medusa
Reanea
Medusa
2
4
3
0.88
W
Vulcan
Sweeney95
Vulcan
3
4
7
1.63
W
Bastet
Triguena
Bastet
10
2
9
7.25
L
Scylla
Zugrububio
Scylla
3
6
2
0.67
W
Bellona
jaff23
Bellona
10
4
3
2.88
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,547
Damage
69,119
92,463
Taken
100,157
45,680
Mitigated
82,304
19,202
Healing
30,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
12,460
3,735
0
8,000
22,983
11,992
644
5,680
17,125
0
83,434
W
Neith
Hieddra
Neith
12,358
6,022
0
5,422
14,225
6,198
5,535
74
14,151
0
97,727
L
Horus
LaStep
Horus
6,873
2,454
1,446
3,362
20,156
14,592
0
7,862
12,166
7,363
25,474
L
Danzaburou
LtCommanderData
Danzaburou
16,284
8,175
0
5,607
19,967
7,479
696
3,726
16,239
0
92,385
L
Medusa
Reanea
Medusa
10,881
4,920
0
0
18,084
7,674
46
2,586
15,468
0
81,682
W
Vulcan
Sweeney95
Vulcan
15,232
5,029
64
3,557
12,816
5,592
2,365
4,589
7,934
91,705
0
W
Bastet
Triguena
Bastet
15,000
4,021
0
6,646
19,618
8,531
2,724
3,586
15,984
0
101,519
L
Scylla
Zugrububio
Scylla
11,049
1,044
0
787
11,273
3,943
0
5,177
5,892
61,659
0
W
Bellona
jaff23
Bellona
16,531
6,077
0
7,506
24,493
26,210
1,327
3,648
20,761
0
106,365
W
9,998
2,406
0
7,083
29,005
35,773
1,028
5,391
23,384
48,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
70,753
582
Minions Killed
708
0
Camps Cleared
0
2,131,123
Distance Traveled
2,272,815
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,911
476
126
5
0
453,148
3
W
Neith
14,285
571
169
7
0
421,164
8
L
Horus
10,089
404
35
1
0
482,931
13
L
Danzaburou
12,833
513
154
6
0
392,563
3
L
Medusa
12,395
496
139
6
0
460,919
1
W
Vulcan
13,613
545
167
7
0
490,644
10
W
Bastet
14,188
568
113
5
0
486,229
3
L
Scylla
10,461
418
128
5
0
341,562
3
W
Bellona
15,486
619
184
7
0
448,903
7
W
Ymir
13,181
527
75
3
0
425,875
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role