Player Matchup

Kukulkan
Kukulkan
Pashapat
Kukulkan
Level 46
God Stats
0W - 4L
1,243 SR
Queue Stats
23W - 29L
1,295 Elo+
Party 1
Artemis
Artemis
penjer
Artemis
Level 18
God Stats
0W - 1L
1,215 SR
Queue Stats
9W - 12L
1,770 Elo+
Solo
Cthulhu
Cthulhu
sergei42ru
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 1
Team Averages
Level 24
1,320 SR
1,464 Elo+

VS

Team Averages
Level 82
1,593 SR
1,510 Elo+
Raijin
Raijin
Barsoon
Raijin
Level 109
God Stats
10W - 8L
1,500 SR
Queue Stats
221W - 231L
1,456 Elo+
Solo
Bacchus
Bacchus
Dynabol
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Solo
Cupid
Cupid
kaino9
Cupid
Level 119
God Stats
3W - 1L
1,779 SR
Queue Stats
39W - 30L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pashapat
Kukulkan
16
3 / 3 / 2
11,463
637
12,549
18,523
6,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
penjer
Artemis
14
2 / 9 / 3
11,056
614
10,180
16,535
5,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
sergei42ru
Cthulhu
12
0 / 6 / 4
9,906
550
5,528
19,237
14,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Barsoon
Raijin
17
10 / 2 / 7
13,484
749
26,204
11,520
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Dynabol
Bacchus
16
6 / 0 / 11
13,891
772
11,832
18,938
22,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
kaino9
Cupid
14
2 / 3 / 11
11,725
651
10,185
14,066
5,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
18
18
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
Barsoon
Raijin
10
2
7
6.75
W
Bacchus
Dynabol
Bacchus
6
0
11
11.5
L
Kukulkan
Pashapat
Kukulkan
3
3
2
1.33
W
Cupid
kaino9
Cupid
2
3
11
2.5
L
Artemis
penjer
Artemis
2
9
3
0.39
L
Cthulhu
sergei42ru
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,257
Damage
48,221
54,295
Taken
44,524
26,727
Mitigated
32,953
7,753
Healing
21,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Barsoon
Raijin
26,204
1,873
0
3,285
11,520
4,522
825
4,856
6,664
80,818
0
W
Bacchus
Dynabol
Bacchus
11,832
681
1,858
9,418
18,938
22,862
783
4,874
14,064
53,562
0
L
Kukulkan
Pashapat
Kukulkan
12,549
320
710
3,532
18,523
6,427
0
13,689
4,362
71,962
0
W
Cupid
kaino9
Cupid
10,185
4,896
520
6,499
14,066
5,569
1,890
8,601
5,465
0
68,116
L
Artemis
penjer
Artemis
10,180
3,444
0
1,738
16,535
5,723
0
12,570
3,583
0
38,843
L
Cthulhu
sergei42ru
Cthulhu
5,528
274
78
1,695
19,237
14,577
0
10,630
8,182
18,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
39,100
189
Minions Killed
239
0
Camps Cleared
0
878,490
Distance Traveled
927,457
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,484
749
95
5
0
300,285
2
W
Bacchus
13,891
772
41
2
0
342,380
4
L
Kukulkan
11,463
637
111
6
0
320,863
3
W
Cupid
11,725
651
103
6
0
284,792
5
L
Artemis
11,056
614
53
3
0
265,921
0
L
Cthulhu
9,906
550
25
1
0
291,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role