Player Matchup

King Arthur
King Arthur
Silver IV
IvoChino-TTV
King Arthur
Silver IV
Level 87
God Stats
6W - 3L
1,564 SR
Queue Stats
9W - 9L
1,355 MMR
Solo
Hun Batz
Hun Batz
Silver II
YRN_Greens
Hun Batz
Silver II
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 41L
1,321 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
ZonaryPancake12
Kumbhakarna
Silver I
Level 126
God Stats
2W - 3L
1,451 SR
Queue Stats
92W - 94L
1,316 MMR
Solo
Eset
Eset
Gold IV
challenger0437
Eset
Gold IV
Level 77
God Stats
2W - 3L
1,275 SR
Queue Stats
32W - 43L
1,426 MMR
Party 1
Chiron
Chiron
Gold V
freeman369
Chiron
Gold V
Level 148
God Stats
14W - 9L
1,969 SR
Queue Stats
301W - 306L
1,325 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,552 SR
1,349 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,599 SR
1,348 MMR
Apollo
Apollo
Silver III
BatHobbes
Apollo
Silver III
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
44W - 60L
1,367 MMR
Solo
Sobek
Sobek
Silver II
DsPiPe
Sobek
Silver II
Level 65
God Stats
2W - 7L
1,723 SR
Queue Stats
14W - 30L
1,367 MMR
Solo
Chaac
Chaac
Silver IV
GAMEOVER_ME234
Chaac
Silver IV
Level 88
God Stats
17W - 23L
1,658 SR
Queue Stats
66W - 72L
1,318 MMR
Solo
Chang'e
Chang'e
Silver I
Get n Deported
Chang'e
Silver I
Level 145
God Stats
7W - 9L
1,565 SR
Queue Stats
80W - 84L
1,289 MMR
Solo
Athena
Athena
Silver I
Stolthet_09
Athena
Silver I
Level 86
God Stats
1W - 1L
1,550 SR
Queue Stats
108W - 100L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IvoChino-TTV
King Arthur
20
5 / 1 / 8
14,839
571
23,963
28,081
29,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
YRN_Greens
Hun Batz
20
8 / 4 / 9
14,484
557
16,197
18,313
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
ZonaryPancake12
Kumbhakarna
17
2 / 2 / 13
12,244
471
8,522
26,018
30,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 6 / 6
14,031
540
30,057
16,269
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
freeman369
Chiron
20
3 / 0 / 9
14,778
568
20,772
14,776
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetTsukuyomiTiamatCthulhuCu Chulainn

VS

Bans
AphroditeJanusDanzaburouCerberusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BatHobbes
Apollo
20
0 / 5 / 1
12,057
464
6,970
24,033
9,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
DsPiPe
Sobek
15
2 / 6 / 2
10,970
422
12,083
33,039
33,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 2 / 1
11,174
430
9,212
25,156
21,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 8 / 1
10,979
422
10,917
16,696
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
20
4 / 7 / 6
12,506
481
20,295
32,200
17,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
28
Kills
13
13
Deaths
28
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
BatHobbes
Apollo
0
5
1
0.1
L
Sobek
DsPiPe
Sobek
2
6
2
0.5
L
2
2
1
1.25
L
5
8
1
0.69
W
King Arthur
IvoChino-TTV
King Arthur
5
1
8
9
L
Athena
4
7
6
1
W
Hun Batz
YRN_Greens
Hun Batz
8
4
9
3.13
W
Kumbhakarna
ZonaryPancake12
Kumbhakarna
2
2
13
4.25
W
10
6
6
2.17
W
Chiron
freeman369
Chiron
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,511
Damage
59,477
103,457
Taken
131,124
81,651
Mitigated
88,502
31,471
Healing
42,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BatHobbes
Apollo
6,970
4,033
0
7,831
24,033
9,971
0
5,902
18,001
0
99,570
L
Sobek
DsPiPe
Sobek
12,083
1,328
224
12,597
33,039
33,292
67
10,638
22,019
46,971
0
L
9,212
872
0
10,228
25,156
21,626
0
4,012
21,104
0
75,396
L
10,917
453
1,007
4,287
16,696
5,870
799
6,547
9,627
45,602
0
W
King Arthur
IvoChino-TTV
King Arthur
23,963
3,414
0
9,728
28,081
29,413
545
8,504
19,517
0
117,648
L
Athena
20,295
4,053
0
5,906
32,200
17,743
0
10,042
21,794
90,612
0
W
Hun Batz
YRN_Greens
Hun Batz
16,197
3,736
0
5,113
18,313
7,867
2,332
8,926
9,179
0
94,971
W
Kumbhakarna
ZonaryPancake12
Kumbhakarna
8,522
1,234
0
5,637
26,018
30,607
695
8,846
16,986
36,584
0
W
30,057
1,787
333
3,468
16,269
7,438
1,149
11,628
4,281
84,970
0
W
Chiron
freeman369
Chiron
20,772
9,531
1,503
5,689
14,776
6,326
8,454
4,529
10,199
0
139,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,376
Gold Earned
57,686
696
Minions Killed
625
0
Camps Cleared
0
2,527,304
Distance Traveled
2,246,133
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,057
464
199
8
0
459,779
7
L
Sobek
10,970
422
53
2
0
466,347
1
L
Chaac
11,174
430
160
6
0
454,320
0
L
Chang'e
10,979
422
83
3
0
361,767
1
W
King Arthur
14,839
571
169
7
0
531,890
1
L
Athena
12,506
481
130
5
0
503,920
0
W
Hun Batz
14,484
557
134
5
0
558,284
0
W
Kumbhakarna
12,244
471
47
2
0
519,287
2
W
Eset
14,031
540
130
5
0
440,782
2
W
Chiron
14,778
568
216
8
0
477,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role