Player Matchup

Bacchus
Bacchus
DoonieMan
Bacchus
Level 26
God Stats
2W - 1L
1,214 SR
Queue Stats
149W - 130L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
GhostInk12
Tsukuyomi
Level 29
God Stats
29W - 32L
1,486 SR
Queue Stats
107W - 122L
1,430 Elo+
Solo
Anubis
Anubis
HundalGoated
Anubis
Level 26
God Stats
10W - 4L
1,729 SR
Queue Stats
122W - 122L
1,422 Elo+
Solo
Cupid
Cupid
Mathiasbn123
Cupid
Level 11
God Stats
3W - 1L
1,812 SR
Queue Stats
165W - 198L
1,424 Elo+
Solo
King Arthur
King Arthur
NeptunesLeftFoot
King Arthur
Level 29
God Stats
7W - 8L
1,523 SR
Queue Stats
419W - 445L
1,393 Elo+
Solo
Team Averages
Level 24
1,553 SR
1,391 Elo+

VS

Team Averages
Level 14
1,592 SR
1,435 Elo+
Ares
Ares
Kratos36br
Ares
Level 18
God Stats
3W - 3L
1,660 SR
Queue Stats
25W - 18L
1,464 Elo+
Solo
Ra
Ra
aquamaster9
Ra
Level 16
God Stats
2W - 5L
1,430 SR
Queue Stats
11W - 13L
1,358 Elo+
Solo
Freya
Freya
artenisentri
Freya
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 258L
1,343 Elo+
Solo
Neith
Neith
manualvarez44
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
巴比爱你哦
Nemesis
Level 18
God Stats
6W - 3L
1,869 SR
Queue Stats
43W - 48L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoonieMan
Bacchus
13
3 / 2 / 11
7,880
525
6,190
9,489
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
GhostInk12
Tsukuyomi
14
8 / 1 / 6
8,649
577
7,555
9,493
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
8 / 1 / 9
8,981
599
9,348
7,229
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 2
7,830
522
1,699
2,734
974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
NeptunesLeftFoot
King Arthur
14
1 / 2 / 1
7,973
532
6,326
10,726
6,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,646
310
127
644
203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 7 / 0
7,369
491
6,217
8,696
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 2 / 1
8,699
580
6,090
10,820
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 9 / 3
5,883
392
3,638
9,650
1,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,352
490
2,989
13,331
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
24
Kills
5
6
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DoonieMan
Bacchus
3
2
11
4.25
W
Tsukuyomi
GhostInk12
Tsukuyomi
8
1
6
11
W
Anubis
8
1
9
12.5
L
0
0
0
0
W
4
0
2
5
W
King Arthur
NeptunesLeftFoot
King Arthur
1
2
1
0.75
L
3
7
0
0.43
L
1
2
1
0.75
L
0
9
3
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
19,061
39,671
Taken
43,141
20,420
Mitigated
12,299
9,275
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DoonieMan
Bacchus
6,190
665
0
2,814
9,489
6,592
448
1,883
7,429
27,037
0
W
Tsukuyomi
GhostInk12
Tsukuyomi
7,555
1,813
0
3,376
9,493
3,370
0
1,195
8,256
0
42,450
W
Anubis
9,348
222
0
0
7,229
3,212
981
2,620
4,291
53,293
0
L
127
0
0
0
644
203
0
281
363
2,359
0
W
1,699
984
773
1,070
2,734
974
1,927
931
1,655
0
30,826
W
King Arthur
NeptunesLeftFoot
King Arthur
6,326
1,172
0
1,242
10,726
6,272
680
5,080
5,606
0
43,171
L
6,217
710
67
504
8,696
2,379
209
4,886
3,810
35,517
0
L
6,090
1,974
0
6,611
10,820
3,723
944
502
10,318
50,508
0
L
3,638
2,290
0
980
9,650
1,968
0
5,590
4,060
0
14,638
L
2,989
903
0
4,220
13,331
4,026
0
4,279
9,052
0
45,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
33,949
370
Minions Killed
290
0
Camps Cleared
0
1,357,421
Distance Traveled
1,053,178
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,880
525
32
2
0
312,723
0
W
Tsukuyomi
8,649
577
74
5
0
308,312
0
W
Anubis
8,981
599
90
6
0
242,506
0
L
Ares
4,646
310
6
0
0
64,347
0
W
Cupid
7,830
522
85
6
0
257,945
3
W
King Arthur
7,973
532
89
6
0
235,935
0
L
Ra
7,369
491
70
5
0
275,814
4
L
Freya
8,699
580
106
7
0
222,986
3
L
Neith
5,883
392
24
2
0
214,861
0
L
Nemesis
7,352
490
84
6
0
275,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role