Player Matchup

Sun Wukong
Sun Wukong
InFiniTyFX
Sun Wukong
Level 18
God Stats
6W - 2L
1,443 SR
Queue Stats
35W - 31L
1,431 Elo+
Solo
Tiamat
Tiamat
JitterJuice
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,396 Elo+
Solo
Athena
Athena
idroj96
Athena
Level 29
God Stats
10W - 6L
1,869 SR
Queue Stats
63W - 69L
1,392 Elo+
Solo
Heimdallr
Heimdallr
jianp89
Heimdallr
Level 28
God Stats
1W - 0L
1,289 SR
Queue Stats
69W - 71L
1,424 Elo+
Solo
Odin
Odin
ЗлойЧакНоррис
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,715 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,472 Elo+

VS

Team Averages
Level 18
1,546 SR
1,436 Elo+
Sobek
Sobek
Fitzban
Sobek
Level 25
God Stats
9W - 6L
1,651 SR
Queue Stats
103W - 95L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
ItsHRQ
Guan Yu
Level 26
God Stats
8W - 8L
1,680 SR
Queue Stats
124W - 122L
1,398 Elo+
Party 1
Ullr
Ullr
Malte1860
Ullr
Level 17
God Stats
2W - 2L
1,571 SR
Queue Stats
84W - 68L
1,356 Elo+
Party 1
Pele
Pele
Penetratorking
Pele
Level 18
God Stats
8W - 3L
1,326 SR
Queue Stats
79W - 57L
1,640 Elo+
Solo
Olorun
Olorun
xTheDarkWolf
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InFiniTyFX
Sun Wukong
16
5 / 1 / 5
9,424
589
5,809
10,254
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
6 / 4 / 1
9,166
573
11,625
11,436
11,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
idroj96
Athena
12
3 / 1 / 6
8,057
504
6,697
11,265
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
jianp89
Heimdallr
12
2 / 3 / 5
7,383
461
8,034
7,658
3,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 1
8,603
538
5,297
7,815
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fitzban
Sobek
9
0 / 4 / 4
6,432
402
4,191
11,757
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
ItsHRQ
Guan Yu
13
1 / 3 / 3
8,170
511
7,161
10,550
9,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
11
2 / 5 / 2
7,270
454
4,450
9,132
3,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 2
10,014
626
11,193
15,582
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
10
1 / 6 / 0
6,784
424
3,110
10,041
3,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
21
Kills
12
12
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
Fitzban
Sobek
0
4
4
0.5
W
Sun Wukong
InFiniTyFX
Sun Wukong
5
1
5
7.5
L
Guan Yu
ItsHRQ
Guan Yu
1
3
3
0.83
W
Tiamat
6
4
1
1.63
L
Ullr
2
5
2
0.6
L
8
3
2
3
W
Athena
idroj96
Athena
3
1
6
6
W
Heimdallr
jianp89
Heimdallr
2
3
5
1.5
L
Olorun
1
6
0
0.17
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
30,105
48,428
Taken
57,062
30,497
Mitigated
30,556
15,266
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Fitzban
Sobek
4,191
811
0
2,612
11,757
9,010
0
4,364
7,276
9,163
0
W
Sun Wukong
InFiniTyFX
Sun Wukong
5,809
1,575
0
4,636
10,254
5,999
893
504
9,625
0
55,575
L
Guan Yu
ItsHRQ
Guan Yu
7,161
1,785
0
3,120
10,550
9,316
447
1,269
8,831
0
40,920
W
Tiamat
11,625
2,419
0
4,782
11,436
11,111
366
3,512
7,924
54,550
0
L
Ullr
4,450
2,749
0
1,878
9,132
3,277
225
1,875
7,257
0
31,667
L
11,193
3,952
0
6,326
15,582
5,566
27
4,863
10,457
0
73,003
W
Athena
idroj96
Athena
6,697
2,316
0
3,403
11,265
5,131
303
1,666
9,524
19,137
0
W
Heimdallr
jianp89
Heimdallr
8,034
3,183
0
2,040
7,658
3,146
105
1,435
6,223
0
32,185
L
Olorun
3,110
1,470
0
2,853
10,041
3,387
0
5,179
4,394
29,094
0
W
5,297
1,474
0
405
7,815
5,110
367
184
7,281
90
35,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
38,670
389
Minions Killed
357
0
Camps Cleared
0
1,474,421
Distance Traveled
1,498,855
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,432
402
9
1
0
349,199
0
W
Sun Wukong
9,424
589
114
7
0
301,422
0
L
Guan Yu
8,170
511
94
6
0
332,483
3
W
Tiamat
9,166
573
109
7
0
276,400
4
L
Ullr
7,270
454
58
4
0
264,371
0
L
Pele
10,014
626
139
9
0
324,203
1
W
Athena
8,057
504
18
1
0
331,306
2
W
Heimdallr
7,383
461
73
5
0
279,689
3
L
Olorun
6,784
424
57
4
0
228,599
4
W
Odin
8,603
538
75
5
0
285,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role