Player Matchup

Ullr
Ullr
CEL_s2_MAJ
Ullr
Level 60
God Stats
167W - 217L
1,373 SR
Queue Stats
688W - 828L
1,334 Elo+
Party 1
Cerberus
Cerberus
Hasta_Ia_vista69
Cerberus
Level 47
God Stats
191W - 215L
1,430 SR
Queue Stats
642W - 767L
1,356 Elo+
Party 1
Fenrir
Fenrir
futa-oni-chan-tr
Fenrir
Level 50
God Stats
4W - 3L
1,500 SR
Queue Stats
57W - 65L
1,415 Elo+
Solo
The Morrigan
The Morrigan
gunnabonya
The Morrigan
Level 46
God Stats
3W - 4L
1,579 SR
Queue Stats
141W - 149L
1,459 Elo+
Solo
Set
Set
todoroki4759
Set
Level 36
God Stats
0W - 5L
1,114 SR
Queue Stats
110W - 155L
1,323 Elo+
Solo
Team Averages
Level 48
1,399 SR
1,378 Elo+

VS

Team Averages
Level 54
1,453 SR
1,437 Elo+
Janus
Janus
AST0620
Janus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dr BeanGod
Erlang Shen
Level 44
God Stats
3W - 9L
1,063 SR
Queue Stats
154W - 142L
1,445 Elo+
Solo
Hel
Hel
Drakemajere
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
EightBuffalo713
Artio
Level 44
God Stats
12W - 14L
1,426 SR
Queue Stats
44W - 57L
1,327 Elo+
Solo
Fenrir
Fenrir
shwaazey
Fenrir
Level 47
God Stats
15W - 15L
1,778 SR
Queue Stats
86W - 91L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,284
486
3,220
9,061
2,901
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 2
7,065
471
2,810
7,247
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 0
6,275
418
4,423
13,080
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
gunnabonya
The Morrigan
14
3 / 4 / 0
8,609
574
6,891
8,564
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 7 / 1
5,792
386
3,623
10,051
3,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AST0620
Janus
14
2 / 2 / 2
8,208
547
6,458
6,943
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Dr BeanGod
Erlang Shen
14
0 / 0 / 7
7,977
532
4,692
9,916
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 6
8,757
584
7,238
6,219
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 3
7,554
504
2,870
7,622
5,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
shwaazey
Fenrir
14
9 / 2 / 3
9,047
603
6,874
11,208
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
19
20
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
AST0620
Janus
2
2
2
1.5
L
2
3
0
0.67
W
Erlang Shen
Dr BeanGod
Erlang Shen
0
0
7
3.5
W
7
1
6
10
W
1
0
3
2.5
L
0
0
2
1
L
0
6
0
0
L
The Morrigan
gunnabonya
The Morrigan
3
4
0
0.75
W
Fenrir
shwaazey
Fenrir
9
2
3
5.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
28,132
48,003
Taken
41,908
17,628
Mitigated
20,054
10,911
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AST0620
Janus
6,458
471
0
1,125
6,943
2,063
250
3,805
2,864
51,862
0
L
3,220
2,238
0
2,044
9,061
2,901
0
2,417
6,564
0
39,557
W
Erlang Shen
Dr BeanGod
Erlang Shen
4,692
2,271
0
3,612
9,916
4,333
692
1,778
8,109
0
53,213
W
7,238
2,043
661
3,109
6,219
2,156
2,273
674
5,541
44,031
0
W
2,870
87
165
3,130
7,622
5,067
1,233
1,256
6,322
31,867
0
L
2,810
54
234
2,715
7,247
3,747
0
2,991
4,180
28,616
0
L
4,423
1,260
0
2,937
13,080
4,322
0
3,057
9,981
0
33,376
L
The Morrigan
gunnabonya
The Morrigan
6,891
1,709
0
2,032
8,564
3,140
225
4,450
3,740
54,332
0
W
Fenrir
shwaazey
Fenrir
6,874
1,148
0
3,434
11,208
6,435
1,183
1,775
9,371
0
31,024
L
3,623
1,972
310
639
10,051
3,518
0
3,114
6,937
0
23,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
41,543
330
Minions Killed
398
0
Camps Cleared
0
1,431,800
Distance Traveled
1,430,218
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,208
547
92
6
0
287,364
1
L
Ullr
7,284
486
56
4
0
277,463
1
W
Erlang Shen
7,977
532
98
7
0
341,744
0
W
Hel
8,757
584
91
6
0
229,548
0
W
Artio
7,554
504
56
4
0
265,086
0
L
Cerberus
7,065
471
51
3
0
313,064
0
L
Fenrir
6,275
418
57
4
0
266,995
0
L
The Morrigan
8,609
574
122
8
0
278,735
2
W
Fenrir
9,047
603
61
4
0
306,476
4
L
Set
5,792
386
44
3
0
295,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role