Player Matchup

Thor
Thor
AzaRa01
Thor
Level 15
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 8L
1,368 Elo+
Party 1
Neith
Neith
LloydFUz
Neith
Level 8
God Stats
1W - 2L
1,102 SR
Queue Stats
2W - 7L
1,462 Elo+
Party 1
Terra
Terra
Tombri95
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,324 Elo+
Party 1
Arachne
Arachne
XiftyLV
Arachne
Level 25
God Stats
2W - 1L
1,496 SR
Queue Stats
56W - 47L
1,500 Elo+
Solo
Ra
Ra
squshkiller
Ra
Level 106
God Stats
4W - 3L
1,420 SR
Queue Stats
150W - 136L
1,488 Elo+
Party 1
Team Averages
Level 36
1,447 SR
1,428 Elo+

VS

Team Averages
Level 25
1,599 SR
1,447 Elo+
Bakasura
Bakasura
HealerChaos123
Bakasura
Level 25
God Stats
23W - 27L
1,522 SR
Queue Stats
49W - 52L
1,460 Elo+
Solo
Ra
Ra
LBotti
Ra
Level 28
God Stats
14W - 20L
1,526 SR
Queue Stats
105W - 106L
1,545 Elo+
Solo
Neith
Neith
Nax1q
Neith
Level 28
God Stats
2W - 3L
1,758 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
SpherehunterX
Ymir
Level 24
God Stats
30W - 22L
1,458 SR
Queue Stats
181W - 170L
1,421 Elo+
Solo
Bellona
Bellona
admMikado
Bellona
Level 18
God Stats
2W - 1L
1,729 SR
Queue Stats
151W - 201L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AzaRa01
Thor
14
0 / 10 / 4
9,943
398
8,822
16,146
8,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
LloydFUz
Neith
14
0 / 2 / 5
9,000
360
3,853
8,468
3,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Tombri95
Terra
18
2 / 2 / 16
12,737
509
9,900
20,770
21,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
XiftyLV
Arachne
20
10 / 3 / 7
14,284
571
15,031
22,628
13,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 5 / 2
13,849
554
24,000
18,151
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 6 / 3
13,081
523
16,332
22,674
11,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
20
4 / 2 / 6
13,710
548
15,782
16,669
7,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Nax1q
Neith
11
0 / 5 / 3
8,584
343
5,000
8,564
2,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 4 / 6
13,958
558
12,569
16,906
15,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
admMikado
Bellona
17
6 / 5 / 1
11,404
456
13,041
20,690
17,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
22
Kills
22
22
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
AzaRa01
Thor
0
10
4
0.2
L
Bakasura
7
6
3
1.42
L
Ra
4
2
6
3.5
W
Neith
LloydFUz
Neith
0
2
5
1.25
L
Neith
Nax1q
Neith
0
5
3
0.3
L
5
4
6
2
W
Terra
Tombri95
Terra
2
2
16
5
W
Arachne
XiftyLV
Arachne
10
3
7
4.5
L
Bellona
admMikado
Bellona
6
5
1
1.3
W
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,606
Damage
62,724
86,163
Taken
85,503
55,373
Mitigated
54,959
30,050
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AzaRa01
Thor
8,822
3,856
0
465
16,146
8,644
1,528
3,915
11,067
0
43,469
L
Bakasura
16,332
9,894
0
2,810
22,674
11,527
0
6,966
15,548
0
107,890
L
Ra
15,782
1,089
1,699
8,536
16,669
7,287
0
8,910
7,385
111,327
0
W
Neith
LloydFUz
Neith
3,853
1,893
0
1,109
8,468
3,045
739
2,990
5,478
0
26,305
L
Neith
Nax1q
Neith
5,000
2,449
0
1,197
8,564
2,732
612
4,511
3,929
0
30,293
L
12,569
2,175
326
1,774
16,906
15,494
912
8,042
8,633
58,210
0
W
Terra
Tombri95
Terra
9,900
2,132
2,821
5,841
20,770
21,901
1,540
6,474
13,702
27,905
0
W
Arachne
XiftyLV
Arachne
15,031
11,333
0
8,866
22,628
13,187
6,384
4,188
17,790
0
116,867
L
Bellona
admMikado
Bellona
13,041
4,084
0
1,573
20,690
17,919
568
4,513
16,108
634
58,892
W
24,000
2,749
2,691
8,257
18,151
8,596
1,090
11,304
6,079
114,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,813
Gold Earned
60,737
498
Minions Killed
613
0
Camps Cleared
0
2,315,109
Distance Traveled
2,138,336
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,943
398
73
3
0
409,152
1
L
Bakasura
13,081
523
162
6
0
507,704
3
L
Ra
13,710
548
205
8
0
469,737
8
W
Neith
9,000
360
38
2
0
440,669
1
L
Neith
8,584
343
61
2
0
300,850
0
L
Ymir
13,958
558
86
3
0
435,778
2
W
Terra
12,737
509
34
1
0
457,194
2
W
Arachne
14,284
571
147
6
0
553,432
3
L
Bellona
11,404
456
99
4
0
424,267
2
W
Ra
13,849
554
206
8
0
454,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role