Player Matchup

Chaac
Chaac
ElXino-Cudeiro
Chaac
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 16L
1,874 Elo+
Party 2
Anhur
Anhur
GigiiRandy_
Anhur
Level 65
God Stats
4W - 1L
1,574 SR
Queue Stats
101W - 53L
1,758 Elo+
Party 2
Aphrodite
Aphrodite
LadTheImpaler
Aphrodite
Level 34
God Stats
7W - 5L
1,395 SR
Queue Stats
310W - 302L
1,498 Elo+
Solo
Set
Set
SapoEscopeta
Set
Level 27
God Stats
8W - 1L
1,858 SR
Queue Stats
97W - 16L
1,932 Elo+
Party 2
Scylla
Scylla
luismakinote
Scylla
Level 154
God Stats
7W - 1L
1,919 SR
Queue Stats
155W - 75L
1,807 Elo+
Party 2
Team Averages
Level 61
1,649 SR
1,774 Elo+

VS

Team Averages
Level 73
1,634 SR
1,637 Elo+
Anhur
Anhur
FinlayChiltonx
Anhur
Level 116
God Stats
35W - 35L
1,730 SR
Queue Stats
339W - 245L
1,649 Elo+
Party 1
Ymir
Ymir
Gingerito-
Ymir
Level 148
God Stats
5W - 4L
1,629 SR
Queue Stats
101W - 59L
1,704 Elo+
Party 1
Janus
Janus
MrStealYoKillsss
Janus
Level 28
God Stats
6W - 3L
1,750 SR
Queue Stats
126W - 70L
1,658 Elo+
Party 1
Mercury
Mercury
cuadra_unanime6
Mercury
Level 40
God Stats
19W - 13L
1,609 SR
Queue Stats
296W - 201L
1,697 Elo+
Solo
Hades
Hades
wenak-wlak
Hades
Level 33
God Stats
6W - 6L
1,452 SR
Queue Stats
6W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,147
512
7,360
10,747
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 0 / 5
6,680
557
5,682
6,478
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
LadTheImpaler
Aphrodite
11
1 / 1 / 6
6,541
545
3,803
6,693
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 0 / 0
7,163
597
2,757
5,726
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
12
0 / 0 / 1
6,782
565
1,749
2,972
876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,394
450
2,831
7,502
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 0 / 2
7,234
603
6,983
10,458
9,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 0
6,675
556
2,882
3,933
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 1
6,390
533
3,364
6,248
1,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
8
0 / 3 / 1
4,835
403
4,677
6,353
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
1
4
0
0.25
W
3
0
5
5.5
L
1
0
2
2
W
Aphrodite
LadTheImpaler
Aphrodite
1
1
6
4
L
0
1
0
0
W
5
0
0
5
L
2
1
1
2.5
W
Scylla
0
0
1
0.5
L
Hades
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
20,737
32,616
Taken
34,494
13,147
Mitigated
15,314
17,409
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,360
2,406
0
5,392
10,747
4,275
0
6,558
3,764
0
37,874
L
2,831
1,795
0
2,397
7,502
1,566
0
1,872
5,630
0
26,674
W
5,682
2,838
0
2,802
6,478
1,818
375
2,726
3,752
0
34,738
L
6,983
2,211
0
5,260
10,458
9,194
0
0
10,458
44,615
0
W
Aphrodite
LadTheImpaler
Aphrodite
3,803
1,282
1,814
4,067
6,693
3,350
140
2,636
3,981
21,748
0
L
2,882
103
0
975
3,933
984
0
1,024
2,909
45,831
0
W
2,757
1,905
0
3,084
5,726
2,828
0
584
5,140
0
50,918
L
3,364
1,586
0
500
6,248
1,896
0
922
5,326
0
37,208
W
Scylla
1,749
140
0
250
2,972
876
0
1,429
1,437
47,531
0
L
Hades
4,677
165
123
1,781
6,353
1,674
0
1,734
4,619
18,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
30,528
382
Minions Killed
370
0
Camps Cleared
0
1,136,340
Distance Traveled
1,013,215
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,147
512
61
5
0
214,718
5
L
Anhur
5,394
450
53
4
0
169,213
3
W
Anhur
6,680
557
77
6
0
212,794
3
L
Ymir
7,234
603
91
8
0
195,421
4
W
Aphrodite
6,541
545
39
3
0
214,634
2
L
Janus
6,675
556
104
9
0
209,043
3
W
Set
7,163
597
108
9
0
252,982
2
L
Mercury
6,390
533
83
7
0
264,255
3
W
Scylla
6,782
565
97
8
0
241,212
5
L
Hades
4,835
403
39
3
0
175,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role