Player Matchup

Tiamat
Tiamat
Albedo_999
Tiamat
Level 29
God Stats
10W - 17L
1,446 SR
Queue Stats
39W - 40L
1,374 Elo+
Solo
Bacchus
Bacchus
Casualgamor
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 74L
1,223 Elo+
Solo
Anhur
Anhur
DeadNight-68
Anhur
Level 27
God Stats
61W - 83L
1,446 SR
Queue Stats
462W - 502L
1,360 Elo+
Solo
Kali
Kali
H2D2_ToOn
Kali
Level 29
God Stats
14W - 24L
1,419 SR
Queue Stats
58W - 68L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
elliderchoez
Erlang Shen
Level 26
God Stats
3W - 2L
1,446 SR
Queue Stats
191W - 216L
1,294 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,327 Elo+

VS

Team Averages
Level 12
1,428 SR
1,351 Elo+
Bellona
Bellona
DestroyerViZs
Bellona
Level 11
God Stats
9W - 16L
1,388 SR
Queue Stats
216W - 205L
1,287 Elo+
Party 1
Izanami
Izanami
Kiing_Caso
Izanami
Level 17
God Stats
53W - 46L
1,393 SR
Queue Stats
146W - 169L
1,287 Elo+
Party 1
Vulcan
Vulcan
Marvies7
Vulcan
Level 22
God Stats
1W - 4L
1,182 SR
Queue Stats
107W - 91L
1,335 Elo+
Solo
Fenrir
Fenrir
Murphdawg666
Fenrir
Level 8
God Stats
2W - 4L
1,678 SR
Queue Stats
12W - 17L
1,347 Elo+
Solo
Ra
Ra
XxWarlefTxX
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Albedo_999
Tiamat
20
2 / 5 / 7
18,224
467
12,123
26,123
25,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Casualgamor
Bacchus
15
2 / 3 / 16
15,144
388
6,107
9,169
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 11 / 16
20,554
527
29,853
33,326
13,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
20
38 / 3 / 8
27,810
713
51,850
42,091
19,862
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
elliderchoez
Erlang Shen
20
1 / 5 / 10
19,070
489
10,187
28,109
30,664
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
11 / 9 / 11
19,622
503
24,957
46,617
53,640
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Kiing_Caso
Izanami
20
11 / 15 / 9
18,490
474
37,254
33,645
12,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Marvies7
Vulcan
20
3 / 7 / 9
18,650
478
16,806
20,772
7,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
15
1 / 13 / 2
12,358
317
9,626
24,225
8,829
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 16 / 1
12,922
331
4,780
20,589
8,028
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
59
Kills
27
27
Deaths
60
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Albedo_999
Tiamat
2
5
7
1.1
W
Bacchus
Casualgamor
Bacchus
2
3
16
3.33
W
16
11
16
2.18
L
Bellona
11
9
11
1.83
W
Kali
38
3
8
14
L
Izanami
Kiing_Caso
Izanami
11
15
9
1.03
L
Vulcan
Marvies7
Vulcan
3
7
9
1.07
L
Fenrir
1
13
2
0.15
L
1
16
1
0.09
W
Erlang Shen
elliderchoez
Erlang Shen
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,120
Damage
93,423
138,818
Taken
145,848
98,849
Mitigated
90,925
41,372
Healing
30,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Albedo_999
Tiamat
12,123
602
852
6,414
26,123
25,047
2,535
2,961
23,162
106,831
0
W
Bacchus
Casualgamor
Bacchus
6,107
1,337
0
569
9,169
10,139
195
1,850
7,319
22,474
0
W
29,853
12,508
0
5,792
33,326
13,137
9,823
4,987
28,339
0
110,688
L
Bellona
24,957
12,793
0
13,219
46,617
53,640
636
5,883
40,734
0
133,628
W
Kali
51,850
42,492
0
23,429
42,091
19,862
153
7,397
30,791
0
285,141
L
Izanami
Kiing_Caso
Izanami
37,254
32,129
0
7,349
33,645
12,538
1,692
4,558
29,087
0
141,849
L
Vulcan
Marvies7
Vulcan
16,806
4,489
0
4,859
20,772
7,890
376
3,074
17,698
128,211
0
L
Fenrir
9,626
2,024
0
3,921
24,225
8,829
1,423
2,295
21,930
0
44,147
L
4,780
1,152
608
669
20,589
8,028
414
2,420
18,169
41,143
0
W
Erlang Shen
elliderchoez
Erlang Shen
10,187
4,738
0
4,316
28,109
30,664
2,469
5,240
22,762
0
107,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,802
Gold Earned
82,042
808
Minions Killed
667
0
Camps Cleared
0
3,079,497
Distance Traveled
2,713,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,224
467
173
4
0
645,699
3
W
Bacchus
15,144
388
42
1
0
256,854
0
W
Anhur
20,554
527
149
4
0
621,628
0
L
Bellona
19,622
503
146
4
0
637,245
0
W
Kali
27,810
713
253
6
0
892,411
0
L
Izanami
18,490
474
207
5
0
603,899
0
L
Vulcan
18,650
478
211
5
0
621,698
0
L
Fenrir
12,358
317
62
2
0
370,493
4
L
Ra
12,922
331
41
1
0
479,687
2
W
Erlang Shen
19,070
489
191
5
0
662,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role