Player Matchup

Baron Samedi
Baron Samedi
Dcwslayer
Baron Samedi
Level 157
God Stats
2W - 2L
1,642 SR
Queue Stats
97W - 100L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hucoronag
Cu Chulainn
Level 6
God Stats
1W - 4L
1,130 SR
Queue Stats
15W - 32L
1,083 Elo+
Solo
Fenrir
Fenrir
Itachiisthex
Fenrir
Level 12
God Stats
1W - 4L
1,466 SR
Queue Stats
4W - 9L
1,313 Elo+
Solo
Team Averages
Level 58
1,412 SR
1,289 Elo+

VS

Team Averages
Level 91
1,427 SR
1,514 Elo+
Ah Puch
Ah Puch
BIGChunguS33802
Ah Puch
Level 11
God Stats
1W - 0L
1,215 SR
Queue Stats
39W - 76L
1,500 Elo+
Solo
Chaac
Chaac
DZ_ASeSiNoDNoB
Chaac
Level 142
God Stats
38W - 48L
1,545 SR
Queue Stats
509W - 526L
1,501 Elo+
Solo
Cabrakan
Cabrakan
mrjuzik
Cabrakan
Level 121
God Stats
38W - 49L
1,522 SR
Queue Stats
274W - 348L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dcwslayer
Baron Samedi
14
4 / 5 / 3
9,900
660
12,039
11,833
8,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
Hucoronag
Cu Chulainn
12
3 / 9 / 3
9,768
651
9,435
16,440
10,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
11
2 / 10 / 3
8,832
589
5,401
12,526
4,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
10,224
682
8,450
9,243
2,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 1 / 9
10,886
726
11,431
14,631
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
mrjuzik
Cabrakan
17
16 / 3 / 5
12,612
841
14,859
16,175
12,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
9
Kills
24
24
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
W
6
1
9
10.5
L
Baron Samedi
Dcwslayer
Baron Samedi
4
5
3
1.1
L
Cu Chulainn
Hucoronag
Cu Chulainn
3
9
3
0.5
L
Fenrir
2
10
3
0.35
W
Cabrakan
mrjuzik
Cabrakan
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,875
Damage
34,740
40,799
Taken
40,049
22,796
Mitigated
25,631
3,979
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,450
1,086
0
2,100
9,243
2,946
157
1,507
7,736
25,958
0
W
11,431
2,036
0
5,567
14,631
9,739
1,902
4,268
10,363
0
51,525
L
Baron Samedi
Dcwslayer
Baron Samedi
12,039
1,027
700
3,048
11,833
8,139
0
6,126
5,557
50,256
0
L
Cu Chulainn
Hucoronag
Cu Chulainn
9,435
3,659
0
0
16,440
10,288
0
9,513
6,627
0
24,349
L
Fenrir
5,401
604
0
231
12,526
4,369
0
7,742
4,634
0
14,191
W
Cabrakan
mrjuzik
Cabrakan
14,859
1,425
0
4,100
16,175
12,946
50
6,382
9,793
56,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
33,722
144
Minions Killed
198
0
Camps Cleared
0
649,976
Distance Traveled
818,050
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,224
682
47
3
0
253,617
0
W
Chaac
10,886
726
85
6
0
299,385
2
L
Baron Samedi
9,900
660
79
5
0
218,629
5
L
Cu Chulainn
9,768
651
37
2
0
228,937
0
L
Fenrir
8,832
589
28
2
0
202,410
0
W
Cabrakan
12,612
841
66
4
0
265,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role