Player Matchup

Apollo
Apollo
BananaBrain02
Apollo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,341 Elo+
Solo
Tiamat
Tiamat
Cicutacomun
Tiamat
Level 120
God Stats
0W - 2L
1,171 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
DeFesow
Danzaburou
Level 56
God Stats
13W - 10L
1,571 SR
Queue Stats
145W - 137L
1,462 Elo+
Solo
Ymir
Ymir
alexsergi19
Ymir
Level 73
God Stats
0W - 1L
1,572 SR
Queue Stats
6W - 5L
1,507 Elo+
Party 1
Sol
Sol
jolu95
Sol
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 85
1,463 SR
1,458 Elo+

VS

Team Averages
Level 81
1,588 SR
1,442 Elo+
Thoth
Thoth
Ein_Keks1
Thoth
Level 60
God Stats
5W - 1L
1,790 SR
Queue Stats
129W - 139L
1,430 Elo+
Solo
Ymir
Ymir
Kiragemu
Ymir
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 96L
1,450 Elo+
Solo
Arachne
Arachne
headrusher00
Arachne
Level 108
God Stats
9W - 6L
1,379 SR
Queue Stats
179W - 192L
1,418 Elo+
Solo
Osiris
Osiris
special-matrix9
Osiris
Level 87
God Stats
1W - 1L
1,737 SR
Queue Stats
584W - 515L
1,477 Elo+
Solo
Artemis
Artemis
xXDeStRoYeR_ACE
Artemis
Level 66
God Stats
96W - 94L
1,532 SR
Queue Stats
443W - 541L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,336
528
3,428
6,129
1,680
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
2 / 1 / 1
6,665
555
4,467
5,982
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
DeFesow
Danzaburou
6
0 / 1 / 0
5,022
419
1,198
3,124
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 5 / 4
6,808
567
4,727
10,473
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
jolu95
Sol
8
0 / 10 / 0
4,919
410
2,059
8,527
2,462
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ein_Keks1
Thoth
12
10 / 2 / 2
7,928
661
9,759
6,905
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 3 / 2
6,536
545
3,320
6,400
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
headrusher00
Arachne
10
2 / 1 / 6
6,548
546
3,661
6,778
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 2
7,395
616
5,109
7,304
3,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 1 / 1
6,599
550
2,436
3,742
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
19
19
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Tiamat
2
1
1
2.5
L
Danzaburou
DeFesow
Danzaburou
0
1
0
0
W
Thoth
Ein_Keks1
Thoth
10
2
2
5.5
W
Ymir
2
3
2
1
L
3
5
4
1
W
Arachne
headrusher00
Arachne
2
1
6
5
L
Sol
jolu95
Sol
0
10
0
0
W
3
0
2
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,879
Damage
24,285
34,235
Taken
31,129
12,399
Mitigated
12,209
7,982
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,428
1,896
0
1,491
6,129
1,680
0
3,104
2,995
0
32,683
L
Tiamat
4,467
89
0
2,648
5,982
3,962
0
1,004
4,844
31,411
0
L
Danzaburou
DeFesow
Danzaburou
1,198
583
0
1,634
3,124
750
0
599
2,459
0
13,282
W
Thoth
Ein_Keks1
Thoth
9,759
356
0
1,054
6,905
2,264
258
4,292
2,300
38,349
0
W
Ymir
3,320
559
167
1,710
6,400
2,717
165
1,896
4,317
19,423
0
L
4,727
697
0
1,790
10,473
3,545
0
3,638
6,694
27,931
0
W
Arachne
headrusher00
Arachne
3,661
2,461
0
3,410
6,778
2,452
0
3,072
3,435
0
25,917
L
Sol
jolu95
Sol
2,059
359
0
419
8,527
2,462
1,038
3,987
4,164
15,125
0
W
5,109
1,466
0
4,138
7,304
3,606
357
956
6,338
0
38,172
W
2,436
1,111
0
410
3,742
1,170
779
246
3,486
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
35,006
249
Minions Killed
269
0
Camps Cleared
0
926,094
Distance Traveled
1,227,642
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,336
528
66
6
0
205,579
0
L
Tiamat
6,665
555
69
6
0
259,048
1
L
Danzaburou
5,022
419
36
3
0
70,702
1
W
Thoth
7,928
661
59
5
0
235,355
2
W
Ymir
6,536
545
24
2
0
236,269
4
L
Ymir
6,808
567
50
4
0
214,919
1
W
Arachne
6,548
546
51
4
0
297,541
1
L
Sol
4,919
410
28
2
0
175,846
0
W
Osiris
7,395
616
80
7
0
245,282
3
W
Artemis
6,599
550
55
5
0
213,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role