Player Matchup

Arachne
Arachne
AlanT54
Arachne
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,522 Elo+
Party 1
Merlin
Merlin
FrankRizzo999
Merlin
Level 109
God Stats
54W - 34L
1,645 SR
Queue Stats
431W - 426L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
KU4NG
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 99L
1,469 Elo+
Party 1
Team Averages
Level 99
1,548 SR
1,507 Elo+

VS

Team Averages
Level 28
1,507 SR
1,487 Elo+
Kukulkan
Kukulkan
PSYCHahDELIX
Kukulkan
Level 25
God Stats
55W - 47L
1,520 SR
Queue Stats
64W - 66L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
SΙMP
Tsukuyomi
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 32L
1,588 Elo+
Party 2
Tyr
Tyr
Οrbit
Tyr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 99L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlanT54
Arachne
16
11 / 11 / 3
14,518
660
18,038
30,401
15,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 3 / 10
14,103
641
20,412
12,658
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
KU4NG
Kumbhakarna
15
2 / 3 / 10
13,960
635
6,711
25,111
29,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PSYCHahDELIX
Kukulkan
18
3 / 5 / 8
13,732
624
15,781
9,367
3,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SΙMP
Tsukuyomi
20
12 / 3 / 5
16,927
769
33,247
25,455
10,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Οrbit
Tyr
15
2 / 8 / 8
13,996
636
9,910
21,706
17,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
16
Kills
17
17
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlanT54
Arachne
11
11
3
1.14
L
3
3
10
2.67
L
Kumbhakarna
KU4NG
Kumbhakarna
2
3
10
2.33
W
Kukulkan
PSYCHahDELIX
Kukulkan
3
5
8
1.4
W
Tsukuyomi
SΙMP
Tsukuyomi
12
3
5
4.83
W
Tyr
Οrbit
Tyr
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
58,938
68,170
Taken
56,528
50,123
Mitigated
31,925
11,427
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlanT54
Arachne
18,038
11,765
0
7,853
30,401
15,427
714
5,694
24,707
0
46,508
L
20,412
401
0
915
12,658
5,250
635
4,752
7,906
100,169
0
L
Kumbhakarna
KU4NG
Kumbhakarna
6,711
362
0
2,659
25,111
29,446
305
5,522
19,589
23,655
0
W
Kukulkan
PSYCHahDELIX
Kukulkan
15,781
947
0
542
9,367
3,432
1,840
5,410
3,957
88,640
0
W
Tsukuyomi
SΙMP
Tsukuyomi
33,247
10,665
0
11,038
25,455
10,869
268
12,225
13,230
0
130,920
W
Tyr
Οrbit
Tyr
9,910
1,236
0
3,146
21,706
17,624
0
9,591
12,115
0
26,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
44,655
229
Minions Killed
305
0
Camps Cleared
0
1,141,369
Distance Traveled
1,185,826
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,518
660
58
3
0
380,499
0
L
Merlin
14,103
641
150
7
0
365,204
4
L
Kumbhakarna
13,960
635
21
1
0
395,666
2
W
Kukulkan
13,732
624
130
6
0
388,346
0
W
Tsukuyomi
16,927
769
138
6
0
430,508
4
W
Tyr
13,996
636
37
2
0
366,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role