Player Matchup

Sol
Sol
AnubisDB
Sol
Level 88
God Stats
2W - 1L
1,250 SR
Queue Stats
919W - 1,069L
1,340 Elo+
Party 3
Tiamat
Tiamat
BurghfieldBen
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 170L
1,281 Elo+
Party 3
Thor
Thor
VAM4SRI
Thor
Level 29
God Stats
3W - 6L
1,228 SR
Queue Stats
118W - 182L
1,250 Elo+
Party 3
Chaac
Chaac
dady-suger-nawaf
Chaac
Level 109
God Stats
17W - 10L
1,667 SR
Queue Stats
760W - 746L
1,456 Elo+
Party 2
Cerberus
Cerberus
the-tiger_0005
Cerberus
Level 109
God Stats
84W - 60L
1,648 SR
Queue Stats
487W - 442L
1,431 Elo+
Party 2
Team Averages
Level 71
1,459 SR
1,352 Elo+

VS

Team Averages
Level 58
1,559 SR
1,441 Elo+
Bastet
Bastet
Iz NaaTH
Bastet
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 105L
1,446 Elo+
Party 4
Tiamat
Tiamat
Iz ThiCats
Tiamat
Level 104
God Stats
9W - 5L
1,694 SR
Queue Stats
203W - 219L
1,429 Elo+
Party 4
Bacchus
Bacchus
iProzZ Dany
Bacchus
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 266L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
iProzZ Txm
Hou Yi
Level 46
God Stats
3W - 4L
1,743 SR
Queue Stats
343W - 297L
1,543 Elo+
Party 1
Ra
Ra
mariusonestla
Ra
Level 17
God Stats
6W - 10L
1,359 SR
Queue Stats
21W - 30L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,357
671
1,649
2,077
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,430
686
578
1,874
551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
VAM4SRI
Thor
5
1 / 1 / 0
3,584
717
311
2,536
550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,225
645
1,226
2,166
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
7
0 / 0 / 0
3,597
719
0
1,740
740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Iz NaaTH
Bastet
2
0 / 1 / 0
2,723
545
481
1,193
208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Iz ThiCats
Tiamat
3
0 / 0 / 0
2,776
555
41
218
39
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Bacchus
iProzZ Dany
Bacchus
4
0 / 0 / 0
2,979
596
919
3,513
1,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
iProzZ Txm
Hou Yi
6
0 / 0 / 0
3,187
637
1,075
1,873
440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,467
693
508
1,273
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
L
Bastet
Iz NaaTH
Bastet
0
1
0
0
L
Tiamat
Iz ThiCats
Tiamat
0
0
0
0
W
Thor
VAM4SRI
Thor
1
1
0
1
W
0
0
0
0
L
Bacchus
iProzZ Dany
Bacchus
0
0
0
0
L
Hou Yi
iProzZ Txm
Hou Yi
0
0
0
0
L
0
0
0
0
W
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,764
Damage
3,024
10,393
Taken
8,070
3,312
Mitigated
2,338
3,675
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,649
523
0
1,000
2,077
412
40
493
1,584
11,781
0
W
578
36
0
590
1,874
551
0
392
1,366
10,556
0
L
Bastet
Iz NaaTH
Bastet
481
317
0
368
1,193
208
0
36
1,157
0
3,185
L
Tiamat
Iz ThiCats
Tiamat
41
0
0
172
218
39
0
0
218
3,012
0
W
Thor
VAM4SRI
Thor
311
201
0
1,080
2,536
550
0
0
2,536
0
10,839
W
1,226
22
0
404
2,166
1,059
0
426
1,740
0
9,621
L
Bacchus
iProzZ Dany
Bacchus
919
75
0
1,664
3,513
1,282
0
1,120
2,393
4,530
0
L
Hou Yi
iProzZ Txm
Hou Yi
1,075
631
0
677
1,873
440
0
529
1,344
0
13,073
L
508
0
0
563
1,273
369
0
542
731
12,727
0
W
Cerberus
0
0
0
601
1,740
740
363
35
1,699
13,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,193
Gold Earned
15,132
131
Minions Killed
69
0
Camps Cleared
0
461,036
Distance Traveled
369,933
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,357
671
30
6
0
86,586
1
W
Tiamat
3,430
686
16
3
0
85,402
0
L
Bastet
2,723
545
7
1
0
33,041
1
L
Tiamat
2,776
555
7
1
0
33,369
0
W
Thor
3,584
717
21
4
0
93,017
0
W
Chaac
3,225
645
17
3
0
102,608
2
L
Bacchus
2,979
596
3
1
0
110,523
0
L
Hou Yi
3,187
637
26
5
0
94,854
2
L
Ra
3,467
693
26
5
0
98,146
0
W
Cerberus
3,597
719
47
9
0
93,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role