Player Matchup

Hun Batz
Hun Batz
AmoSoloTe
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 88L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
DDM004
Cthulhu
Level 5
God Stats
3W - 2L
1,776 SR
Queue Stats
15W - 26L
1,140 Elo+
Solo
Bellona
Bellona
N2MGAMINGPF
Bellona
Level 7
God Stats
0W - 4L
1,249 SR
Queue Stats
5W - 17L
1,192 Elo+
Party 2
Hou Yi
Hou Yi
Siddarthy
Hou Yi
Level 31
God Stats
9W - 13L
1,362 SR
Queue Stats
103W - 144L
1,336 Elo+
Party 3
Ra
Ra
YUIO123
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,477 SR
1,318 Elo+

VS

Team Averages
Level 18
1,512 SR
1,348 Elo+
Nu Wa
Nu Wa
Bog4ick
Nu Wa
Level 26
God Stats
2W - 3L
1,481 SR
Queue Stats
95W - 131L
1,249 Elo+
Party 1
Bellona
Bellona
Disbluk
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 132L
1,471 Elo+
Solo
Neith
Neith
NeMo_Arekkusu
Neith
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 101L
1,184 Elo+
Party 1
Loki
Loki
NicoolDeux
Loki
Level 20
God Stats
12W - 17L
1,579 SR
Queue Stats
80W - 75L
1,334 Elo+
Solo
Artemis
Artemis
Thenquaer
Artemis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmoSoloTe
Hun Batz
16
8 / 8 / 5
10,455
498
13,884
19,857
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DDM004
Cthulhu
15
1 / 5 / 6
9,311
443
8,831
19,028
9,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Bellona
N2MGAMINGPF
Bellona
13
2 / 11 / 1
8,478
404
6,759
20,803
15,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Siddarthy
Hou Yi
17
8 / 4 / 3
11,434
544
9,192
15,861
6,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 21 / 6
7,250
345
1,207
16,842
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bog4ick
Nu Wa
16
12 / 6 / 9
11,637
554
14,394
8,682
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Disbluk
Bellona
20
15 / 1 / 9
13,634
649
16,041
16,340
14,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 5 / 12
10,755
512
12,216
13,080
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
15 / 5 / 4
12,645
602
17,522
16,260
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Thenquaer
Artemis
16
0 / 2 / 16
11,212
534
13,129
9,351
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
19
Kills
49
49
Deaths
19
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AmoSoloTe
Hun Batz
8
8
5
1.31
W
Nu Wa
Bog4ick
Nu Wa
12
6
9
2.75
L
Cthulhu
DDM004
Cthulhu
1
5
6
0.8
W
Bellona
Disbluk
Bellona
15
1
9
19.5
L
Bellona
N2MGAMINGPF
Bellona
2
11
1
0.23
W
7
5
12
2.6
W
15
5
4
3.4
L
Hou Yi
Siddarthy
Hou Yi
8
4
3
2.38
W
Artemis
Thenquaer
Artemis
0
2
16
4
L
0
21
6
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
73,302
92,391
Taken
63,713
43,428
Mitigated
31,446
10,897
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AmoSoloTe
Hun Batz
13,884
4,319
0
2,445
19,857
7,234
0
3,475
16,126
0
60,500
W
Nu Wa
Bog4ick
Nu Wa
14,394
4,906
0
0
8,682
2,861
2,962
1,244
7,438
41,911
0
L
Cthulhu
DDM004
Cthulhu
8,831
551
152
4,239
19,028
9,933
54
3,933
14,915
49,833
0
W
Bellona
Disbluk
Bellona
16,041
6,767
0
5,930
16,340
14,180
3,878
1,382
14,958
0
87,285
L
Bellona
N2MGAMINGPF
Bellona
6,759
2,802
0
645
20,803
15,508
0
3,083
17,416
0
39,822
W
12,216
5,943
0
2,352
13,080
4,577
3,096
3,332
9,748
0
34,602
W
17,522
5,396
0
3,525
16,260
5,669
0
2,293
13,967
0
71,469
L
Hou Yi
Siddarthy
Hou Yi
9,192
3,698
0
3,416
15,861
6,349
740
578
15,249
0
59,096
W
Artemis
Thenquaer
Artemis
13,129
4,912
0
2,025
9,351
4,159
5,142
1,787
7,564
0
62,274
L
1,207
1,207
0
0
16,842
4,404
0
2,367
14,291
8,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,928
Gold Earned
59,883
366
Minions Killed
443
0
Camps Cleared
0
1,631,824
Distance Traveled
1,906,099
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,455
498
98
5
0
336,802
2
W
Nu Wa
11,637
554
67
3
0
343,001
0
L
Cthulhu
9,311
443
71
3
0
371,722
2
W
Bellona
13,634
649
119
6
0
418,926
2
L
Bellona
8,478
404
72
3
0
327,845
1
W
Neith
10,755
512
58
3
0
389,541
0
W
Loki
12,645
602
93
4
0
409,041
1
L
Hou Yi
11,434
544
108
5
0
316,730
1
W
Artemis
11,212
534
106
5
0
345,590
5
L
Ra
7,250
345
17
1
0
278,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role