Player Matchup

The Morrigan
The Morrigan
Arischok
The Morrigan
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
198W - 205L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
PacnymuH
Kuzenbo
Level 158
God Stats
10W - 6L
1,516 SR
Queue Stats
467W - 474L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
YaGami丶LaiTo
Ao Kuang
Level 158
God Stats
7W - 9L
1,391 SR
Queue Stats
404W - 415L
1,543 Elo+
Solo
Discordia
Discordia
herdakx
Discordia
Level 85
God Stats
5W - 0L
1,706 SR
Queue Stats
113W - 91L
1,508 Elo+
Solo
Ymir
Ymir
jan katze
Ymir
Level 124
God Stats
6W - 3L
1,849 SR
Queue Stats
691W - 718L
1,504 Elo+
Solo
Team Averages
Level 137
1,592 SR
1,518 Elo+

VS

Team Averages
Level 98
1,568 SR
1,529 Elo+
Chaac
Chaac
Jỡhn
Chaac
Level 64
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 4L
1,555 Elo+
Solo
Hun Batz
Hun Batz
RoboKirsche
Hun Batz
Level 160
God Stats
4W - 4L
1,622 SR
Queue Stats
221W - 206L
1,583 Elo+
Solo
Freya
Freya
Taydo
Freya
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,568 Elo+
Solo
Jing Wei
Jing Wei
Waicx
Jing Wei
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 84L
1,586 Elo+
Solo
Hercules
Hercules
andersanmi
Hercules
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 51L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arischok
The Morrigan
20
2 / 7 / 18
13,012
651
24,307
15,946
8,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PacnymuH
Kuzenbo
18
3 / 9 / 17
12,434
622
9,673
26,559
39,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
20
27 / 8 / 11
18,683
934
39,196
36,180
23,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
herdakx
Discordia
20
5 / 4 / 17
14,254
713
28,498
15,218
7,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
6 / 7 / 25
16,143
807
16,094
32,788
58,872
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jỡhn
Chaac
20
7 / 7 / 21
15,358
768
26,477
34,453
56,909
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
RoboKirsche
Hun Batz
20
4 / 9 / 18
13,661
683
12,910
25,660
12,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Taydo
Freya
18
6 / 13 / 11
13,055
653
14,524
24,314
10,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Waicx
Jing Wei
20
10 / 7 / 18
16,433
822
29,722
22,932
10,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
andersanmi
Hercules
20
8 / 7 / 16
13,775
689
17,551
27,798
29,365
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
119
43
Kills
35
35
Deaths
43
88
Assists
84
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Arischok
The Morrigan
2
7
18
1.57
L
Chaac
Jỡhn
Chaac
7
7
21
2.5
W
Kuzenbo
PacnymuH
Kuzenbo
3
9
17
1.28
L
Hun Batz
RoboKirsche
Hun Batz
4
9
18
1.44
L
Freya
Taydo
Freya
6
13
11
0.88
L
Jing Wei
Waicx
Jing Wei
10
7
18
2.71
W
Ao Kuang
27
8
11
4.06
L
Hercules
andersanmi
Hercules
8
7
16
2.29
W
Discordia
herdakx
Discordia
5
4
17
3.38
W
Ymir
6
7
25
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,768
Damage
101,184
126,691
Taken
135,157
138,063
Mitigated
119,755
40,309
Healing
46,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Arischok
The Morrigan
24,307
5,116
1,680
3,106
15,946
8,524
1,217
1,438
14,094
33,272
10,359
L
Chaac
Jỡhn
Chaac
26,477
3,664
3,321
17,301
34,453
56,909
296
25,933
8,520
1,137
55,220
W
Kuzenbo
PacnymuH
Kuzenbo
9,673
2,447
937
1,601
26,559
39,461
472
2,111
24,136
24,536
0
L
Hun Batz
RoboKirsche
Hun Batz
12,910
2,940
471
1,649
25,660
12,451
837
21,984
3,601
0
29,139
L
Freya
Taydo
Freya
14,524
5,244
1,502
3,731
24,314
10,196
753
20,363
3,926
26,277
0
L
Jing Wei
Waicx
Jing Wei
29,722
21,204
1,084
6,419
22,932
10,834
3,016
18,959
3,946
0
74,913
W
Ao Kuang
39,196
7,717
2,111
18,281
36,180
23,431
2,186
4,730
31,041
62,604
0
L
Hercules
andersanmi
Hercules
17,551
6,436
2,519
8,532
27,798
29,365
647
23,360
4,413
361
26,789
W
Discordia
herdakx
Discordia
28,498
1,916
2,379
3,898
15,218
7,775
1,078
2,733
12,335
60,071
0
W
Ymir
16,094
1,166
2,970
3,346
32,788
58,872
1,008
4,438
27,958
34,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,526
Gold Earned
72,282
186
Minions Killed
216
0
Camps Cleared
0
1,678,330
Distance Traveled
1,560,521
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,012
651
37
2
0
334,215
2
L
Chaac
15,358
768
37
2
0
371,549
0
W
Kuzenbo
12,434
622
14
1
0
342,317
0
L
Hun Batz
13,661
683
35
2
0
321,777
2
L
Freya
13,055
653
21
1
0
265,099
0
L
Jing Wei
16,433
822
98
5
0
311,357
0
W
Ao Kuang
18,683
934
40
2
0
342,395
3
L
Hercules
13,775
689
25
1
0
290,739
0
W
Discordia
14,254
713
52
3
0
350,453
1
W
Ymir
16,143
807
43
2
0
308,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role