Player Matchup

Ares
Ares
Fighter-Wolf-1
Ares
Level 4
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 5L
1,207 Elo+
Solo
Ganesha
Ganesha
TR1N1BLOOD
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 97L
1,346 Elo+
Solo
Neith
Neith
djessee63
Neith
Level 7
God Stats
5W - 8L
1,624 SR
Queue Stats
8W - 15L
1,426 Elo+
Solo
Jing Wei
Jing Wei
luizfernando319
Jing Wei
Level 27
God Stats
12W - 10L
1,450 SR
Queue Stats
184W - 209L
1,415 Elo+
Solo
Bacchus
Bacchus
neturio23
Bacchus
Level 7
God Stats
1W - 1L
1,769 SR
Queue Stats
12W - 16L
1,350 Elo+
Solo
Team Averages
Level 13
1,534 SR
1,349 Elo+

VS

Team Averages
Level 32
1,381 SR
1,453 Elo+
Chaac
Chaac
DragonLDRuin
Chaac
Level 87
God Stats
6W - 0L
1,481 SR
Queue Stats
45W - 45L
1,622 Elo+
Party 1
Sol
Sol
JetStone18136
Sol
Level 20
God Stats
31W - 27L
1,466 SR
Queue Stats
51W - 51L
1,406 Elo+
Solo
Fenrir
Fenrir
MNFATZ
Fenrir
Level 26
God Stats
10W - 13L
989 SR
Queue Stats
87W - 70L
1,411 Elo+
Solo
Terra
Terra
RolandJOrvis84
Terra
Level 18
God Stats
38W - 55L
1,508 SR
Queue Stats
491W - 577L
1,281 Elo+
Solo
Scylla
Scylla
Your karma5955
Scylla
Level 11
God Stats
56W - 52L
1,461 SR
Queue Stats
627W - 616L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 2
11,020
848
2,977
18,898
9,606
Ganesha
TR1N1BLOOD
Ganesha
19
1 / 6 / 7
13,144
1,011
11,843
25,991
30,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
djessee63
Neith
18
1 / 11 / 5
12,113
932
17,706
19,807
8,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
17
5 / 5 / 2
12,911
993
22,855
16,216
6,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
neturio23
Bacchus
18
0 / 6 / 6
11,090
853
1,433
17,636
23,310
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 17
13,740
1,057
23,671
19,408
22,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 0 / 19
12,650
973
16,747
11,683
5,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
MNFATZ
Fenrir
20
20 / 3 / 9
15,708
1,208
34,051
19,336
14,201
Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 2 / 17
11,892
915
2,111
12,565
13,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 0 / 16
12,676
975
13,551
4,521
1,739
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
8
Kills
38
38
Deaths
8
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
10
3
17
6.17
L
1
10
2
0.2
W
3
0
19
12.5
W
Fenrir
MNFATZ
Fenrir
20
3
9
8.17
W
0
2
17
4.25
L
Ganesha
TR1N1BLOOD
Ganesha
1
6
7
0.75
W
5
0
16
13
L
Neith
djessee63
Neith
1
11
5
0.32
L
Jing Wei
5
5
2
1.2
L
Bacchus
neturio23
Bacchus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,814
Damage
90,131
98,548
Taken
67,513
78,979
Mitigated
56,905
4,660
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,671
5,451
0
6,249
19,408
22,629
0
4,892
13,312
918
38,422
L
2,977
103
0
0
18,898
9,606
0
6,090
12,633
19,715
0
W
16,747
5,346
775
4,645
11,683
5,173
0
3,301
8,382
41,281
0
W
Fenrir
MNFATZ
Fenrir
34,051
11,300
0
2,774
19,336
14,201
0
5,100
14,236
0
54,683
W
2,111
885
3,336
4,935
12,565
13,163
0
2,281
10,284
14,028
0
L
Ganesha
TR1N1BLOOD
Ganesha
11,843
1,476
0
1,286
25,991
30,260
0
7,682
18,123
25,682
0
W
13,551
1,231
0
82
4,521
1,739
0
679
3,842
23,323
0
L
Neith
djessee63
Neith
17,706
10,462
0
2,849
19,807
8,927
0
7,200
12,507
0
44,492
L
Jing Wei
22,855
12,110
0
525
16,216
6,876
0
5,426
10,640
0
48,006
L
Bacchus
neturio23
Bacchus
1,433
38
0
0
17,636
23,310
0
6,667
10,820
8,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,278
Gold Earned
66,666
194
Minions Killed
212
7
Camps Cleared
6
1,063,283
Distance Traveled
1,240,342
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,740
1,057
40
3
1
241,916
0
L
Ares
11,020
848
31
2
0
173,807
1
W
Sol
12,650
973
67
5
1
245,827
3
W
Fenrir
15,708
1,208
50
4
2
269,205
0
W
Terra
11,892
915
25
2
1
223,157
1
L
Ganesha
13,144
1,011
1
0
0
255,314
0
W
Scylla
12,676
975
30
2
1
260,237
2
L
Neith
12,113
932
77
6
4
205,415
0
L
Jing Wei
12,911
993
63
5
2
252,512
0
L
Bacchus
11,090
853
22
2
1
176,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role