Player Matchup

Danzaburou
Danzaburou
TruthfullTurtle
Danzaburou
Level 25
God Stats
5W - 4L
1,584 SR
Queue Stats
34W - 46L
1,284 Elo+
Solo
Ares
Ares
treydishman89
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,193 Elo+
Solo
Ra
Ra
xKingtero
Ra
Level 156
God Stats
30W - 30L
1,657 SR
Queue Stats
574W - 552L
1,607 Elo+
Solo
Team Averages
Level 70
1,580 SR
1,362 Elo+

VS

Team Averages
Level 51
1,581 SR
1,550 Elo+
Chaac
Chaac
JDragonSora
Chaac
Level 66
God Stats
6W - 3L
1,742 SR
Queue Stats
116W - 132L
1,510 Elo+
Party 1
Sol
Sol
Uziekalla
Sol
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 192L
1,501 Elo+
Party 1
Neith
Neith
gonzalocris16
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TruthfullTurtle
Danzaburou
13
1 / 12 / 3
10,052
628
8,369
18,198
6,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 11 / 2
8,472
530
473
11,104
3,646
17
9 / 4 / 1
12,519
782
21,505
15,683
6,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 15
11,539
721
9,041
17,028
13,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
17 / 2 / 9
14,445
903
21,138
13,031
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 4 / 13
11,374
711
8,525
11,563
3,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
10
Kills
26
27
Deaths
10
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
Danzaburou
TruthfullTurtle
Danzaburou
1
12
3
0.21
W
17
2
9
10.75
W
5
4
13
2.88
L
0
11
2
0.09
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
38,704
44,985
Taken
41,622
15,980
Mitigated
22,146
8,400
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,041
1,444
672
6,004
17,028
13,853
1,405
9,002
7,605
0
37,023
L
Danzaburou
TruthfullTurtle
Danzaburou
8,369
3,559
0
1,074
18,198
6,303
34
9,148
8,566
0
28,696
W
21,138
3,450
0
6,544
13,031
4,334
693
7,841
4,804
65,151
0
W
8,525
3,855
471
4,074
11,563
3,959
1,235
4,238
7,123
0
49,067
L
473
379
0
0
11,104
3,646
0
4,684
6,176
904
0
L
21,505
859
924
6,402
15,683
6,031
58
6,661
8,774
83,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
37,358
171
Minions Killed
193
0
Camps Cleared
0
675,225
Distance Traveled
891,250
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,539
721
47
3
0
290,400
0
L
Danzaburou
10,052
628
36
2
0
221,138
3
W
Sol
14,445
903
97
6
0
316,793
4
W
Neith
11,374
711
49
3
0
284,057
1
L
Ares
8,472
530
0
0
0
173,886
0
L
Ra
12,519
782
135
8
0
280,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role