Player Matchup

Xing Tian
Xing Tian
BLACKHADES64
Xing Tian
Level 89
God Stats
2W - 3L
1,506 SR
Queue Stats
203W - 197L
1,536 Elo+
Solo
Merlin
Merlin
LoVe D3MON
Merlin
Level 109
God Stats
17W - 27L
1,445 SR
Queue Stats
230W - 222L
1,437 Elo+
Solo
Cernunnos
Cernunnos
MF_KINGPIN
Cernunnos
Level 107
God Stats
10W - 5L
1,698 SR
Queue Stats
165W - 140L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
manupro25
Ratatoskr
Level 68
God Stats
3W - 1L
1,732 SR
Queue Stats
70W - 61L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
vlame93
Cu Chulainn
Level 149
God Stats
2W - 2L
1,497 SR
Queue Stats
328W - 332L
1,520 Elo+
Solo
Team Averages
Level 104
1,576 SR
1,508 Elo+

VS

Team Averages
Level 122
1,470 SR
1,543 Elo+
Ah Puch
Ah Puch
La_milton11
Ah Puch
Level 121
God Stats
72W - 64L
1,553 SR
Queue Stats
702W - 696L
1,494 Elo+
Solo
Serqet
Serqet
T0XtheB0X
Serqet
Level 134
God Stats
2W - 5L
1,467 SR
Queue Stats
209W - 220L
1,485 Elo+
Solo
Thor
Thor
Wahdxwi
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,720 Elo+
Solo
Thanatos
Thanatos
Ya_Boi_Gringotts
Thanatos
Level 123
God Stats
0W - 2L
1,344 SR
Queue Stats
74W - 79L
1,522 Elo+
Party 1
Jing Wei
Jing Wei
caaIee
Jing Wei
Level 107
God Stats
8W - 10L
1,488 SR
Queue Stats
47W - 48L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BLACKHADES64
Xing Tian
15
2 / 0 / 5
9,996
500
4,943
13,655
12,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
LoVe D3MON
Merlin
18
2 / 0 / 5
11,210
561
6,005
7,774
3,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MF_KINGPIN
Cernunnos
18
7 / 2 / 1
10,845
542
12,946
11,598
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
manupro25
Ratatoskr
17
3 / 1 / 4
10,174
509
7,505
14,565
5,865
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
vlame93
Cu Chulainn
16
2 / 4 / 3
10,260
513
12,551
20,146
12,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
La_milton11
Ah Puch
16
0 / 2 / 0
9,601
480
3,207
7,024
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
T0XtheB0X
Serqet
12
1 / 3 / 1
8,247
412
4,388
14,992
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Wahdxwi
Thor
14
3 / 3 / 0
9,346
467
10,662
15,637
13,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 0
8,251
413
6,881
14,510
4,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
caaIee
Jing Wei
13
0 / 2 / 2
7,917
396
4,950
10,135
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
6
7
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BLACKHADES64
Xing Tian
2
0
5
4.5
L
Ah Puch
La_milton11
Ah Puch
0
2
0
0
W
Merlin
LoVe D3MON
Merlin
2
0
5
4.5
W
Cernunnos
MF_KINGPIN
Cernunnos
7
2
1
3.75
L
Serqet
T0XtheB0X
Serqet
1
3
1
0.5
L
Thor
Wahdxwi
Thor
3
3
0
1
L
2
6
0
0.33
L
Jing Wei
caaIee
Jing Wei
0
2
2
0.5
W
Ratatoskr
manupro25
Ratatoskr
3
1
4
5
W
Cu Chulainn
vlame93
Cu Chulainn
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
30,088
67,738
Taken
62,298
38,610
Mitigated
31,573
22,216
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BLACKHADES64
Xing Tian
4,943
339
0
2,275
13,655
12,912
648
0
13,394
29,120
0
L
Ah Puch
La_milton11
Ah Puch
3,207
45
0
1,677
7,024
2,365
0
3,279
3,745
70,929
0
W
Merlin
LoVe D3MON
Merlin
6,005
735
239
2,471
7,774
3,419
2,097
1,513
6,117
92,015
0
W
Cernunnos
MF_KINGPIN
Cernunnos
12,946
6,423
0
4,837
11,598
3,885
2,836
510
10,944
0
97,107
L
Serqet
T0XtheB0X
Serqet
4,388
664
0
4,552
14,992
7,952
0
3,367
11,625
0
18,628
L
Thor
Wahdxwi
Thor
10,662
2,140
0
5,494
15,637
13,583
0
964
14,673
0
58,944
L
6,881
1,729
0
7,301
14,510
4,951
0
1,984
12,526
0
41,080
L
Jing Wei
caaIee
Jing Wei
4,950
3,586
0
4,026
10,135
2,722
0
1,666
8,469
0
42,959
W
Ratatoskr
manupro25
Ratatoskr
7,505
1,874
0
6,723
14,565
5,865
0
615
13,902
0
73,258
W
Cu Chulainn
vlame93
Cu Chulainn
12,551
3,491
0
5,671
20,146
12,529
1,044
569
18,953
312
53,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,485
Gold Earned
43,362
556
Minions Killed
438
0
Camps Cleared
0
1,870,863
Distance Traveled
1,664,500
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,996
500
38
2
0
391,114
5
L
Ah Puch
9,601
480
161
8
0
289,248
8
W
Merlin
11,210
561
166
8
0
332,430
5
W
Cernunnos
10,845
542
140
7
0
346,192
2
L
Serqet
8,247
412
31
2
0
394,301
4
L
Thor
9,346
467
103
5
0
325,067
5
L
Thanatos
8,251
413
68
3
0
332,423
3
L
Jing Wei
7,917
396
75
4
0
323,461
3
W
Ratatoskr
10,174
509
118
6
0
420,379
3
W
Cu Chulainn
10,260
513
94
5
0
380,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role