Player Matchup

Hachiman
Hachiman
Ambitiion
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ButchersSon4298
Hel
Level 108
God Stats
78W - 59L
1,562 SR
Queue Stats
897W - 869L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
NotSpastic
Erlang Shen
Level 131
God Stats
10W - 7L
1,479 SR
Queue Stats
506W - 457L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
Notchris
Kukulkan
Level 125
God Stats
43W - 24L
1,514 SR
Queue Stats
381W - 307L
1,635 Elo+
Party 1
Fenrir
Fenrir
Viablevelea
Fenrir
Level 156
God Stats
90W - 74L
1,549 SR
Queue Stats
137W - 135L
1,474 Elo+
Solo
Team Averages
Level 130
1,521 SR
1,543 Elo+

VS

Team Averages
Level 97
1,535 SR
1,502 Elo+
Fafnir
Fafnir
Amstaad
Fafnir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Joacxu
Tyr
Level 105
God Stats
6W - 3L
1,711 SR
Queue Stats
85W - 57L
1,542 Elo+
Solo
Xbalanque
Xbalanque
Soner Goon
Xbalanque
Level 68
God Stats
13W - 17L
1,471 SR
Queue Stats
327W - 372L
1,455 Elo+
Solo
Ne Zha
Ne Zha
Youaremyeyes
Ne Zha
Level 35
God Stats
7W - 5L
1,494 SR
Queue Stats
52W - 47L
1,515 Elo+
Solo
Anubis
Anubis
ivanxiao
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ambitiion
Hachiman
13
2 / 2 / 2
7,707
551
6,511
8,715
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 3
5,281
377
2,388
8,672
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
NotSpastic
Erlang Shen
10
0 / 7 / 1
6,185
442
2,630
10,623
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Notchris
Kukulkan
10
0 / 4 / 2
6,300
450
2,530
6,933
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
5 / 5 / 0
6,765
483
5,444
9,790
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Amstaad
Fafnir
11
2 / 0 / 4
7,816
558
2,648
8,696
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Joacxu
Tyr
14
7 / 1 / 4
8,996
643
7,898
10,579
9,106
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Soner Goon
Xbalanque
12
0 / 2 / 3
7,108
508
4,707
8,102
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
13
3 / 2 / 3
7,828
559
4,384
9,674
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
ivanxiao
Anubis
14
7 / 3 / 6
8,930
638
11,193
10,598
5,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
19
21
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ambitiion
Hachiman
2
2
2
1.5
W
Fafnir
Amstaad
Fafnir
2
0
4
4
L
0
3
3
0.5
W
Tyr
Joacxu
Tyr
7
1
4
9
L
Erlang Shen
NotSpastic
Erlang Shen
0
7
1
0.07
L
Kukulkan
Notchris
Kukulkan
0
4
2
0.25
W
Xbalanque
Soner Goon
Xbalanque
0
2
3
0.75
L
Fenrir
5
5
0
1
W
Ne Zha
3
2
3
2.25
W
Anubis
ivanxiao
Anubis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,503
Damage
30,830
44,733
Taken
47,649
16,474
Mitigated
26,683
13,984
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ambitiion
Hachiman
6,511
3,388
0
3,900
8,715
2,242
0
1,786
6,929
0
44,676
W
Fafnir
Amstaad
Fafnir
2,648
447
930
5,051
8,696
6,163
391
750
7,946
19,024
0
L
2,388
119
953
2,611
8,672
3,616
0
5,369
3,303
8,920
0
W
Tyr
Joacxu
Tyr
7,898
1,671
0
6,072
10,579
9,106
925
532
10,005
0
43,015
L
Erlang Shen
NotSpastic
Erlang Shen
2,630
1,108
0
2,718
10,623
5,776
0
105
10,518
0
30,416
L
Kukulkan
Notchris
Kukulkan
2,530
187
0
764
6,933
1,764
0
3,411
3,522
36,148
0
W
Xbalanque
Soner Goon
Xbalanque
4,707
1,390
0
3,437
8,102
2,466
3,004
403
7,699
0
40,023
L
Fenrir
5,444
1,158
0
3,038
9,790
3,076
0
3,170
6,620
0
30,162
W
Ne Zha
4,384
1,022
0
4,313
9,674
3,892
703
1,333
8,263
0
46,724
W
Anubis
ivanxiao
Anubis
11,193
479
0
5,191
10,598
5,056
267
1,686
8,818
50,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
40,678
328
Minions Killed
387
0
Camps Cleared
0
1,126,572
Distance Traveled
1,229,078
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,707
551
102
7
0
233,720
3
W
Fafnir
7,816
558
29
2
0
244,690
9
L
Hel
5,281
377
14
1
0
245,013
5
W
Tyr
8,996
643
94
7
0
266,424
1
L
Erlang Shen
6,185
442
66
5
0
194,669
0
L
Kukulkan
6,300
450
84
6
0
174,308
3
W
Xbalanque
7,108
508
80
6
0
215,799
1
L
Fenrir
6,765
483
62
4
0
278,862
0
W
Ne Zha
7,828
559
82
6
0
263,088
4
W
Anubis
8,930
638
102
7
0
239,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role