Player Matchup

Izanami
Izanami
BaphometCircle
Izanami
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 58L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sagitare
Tsukuyomi
Level 20
God Stats
10W - 6L
1,619 SR
Queue Stats
129W - 138L
1,402 Elo+
Solo
Cerberus
Cerberus
TeaBag-Two
Cerberus
Level 21
God Stats
4W - 0L
1,818 SR
Queue Stats
115W - 99L
1,501 Elo+
Solo
Discordia
Discordia
graveTHEPAIN388
Discordia
Level 22
God Stats
3W - 1L
1,776 SR
Queue Stats
88W - 76L
1,511 Elo+
Solo
Susano
Susano
imyourblackchild
Susano
Level 22
God Stats
5W - 3L
1,621 SR
Queue Stats
115W - 135L
1,456 Elo+
Solo
Team Averages
Level 23
1,667 SR
1,475 Elo+

VS

Team Averages
Level 21
1,509 SR
1,463 Elo+
Hachiman
Hachiman
F丶lamingo
Hachiman
Level 24
God Stats
1W - 2L
1,378 SR
Queue Stats
43W - 50L
1,446 Elo+
Solo
Ares
Ares
Proximity_Khepri
Ares
Level 28
God Stats
11W - 5L
1,702 SR
Queue Stats
195W - 176L
1,573 Elo+
Solo
Thoth
Thoth
Toxicgamer00794
Thoth
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 51L
1,366 Elo+
Solo
Achilles
Achilles
nerimmer
Achilles
Level 18
God Stats
54W - 44L
1,864 SR
Queue Stats
414W - 380L
1,636 Elo+
Solo
Merlin
Merlin
youssabibo
Merlin
Level 28
God Stats
2W - 2L
1,102 SR
Queue Stats
66W - 120L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,217
576
10,444
15,564
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Sagitare
Tsukuyomi
12
1 / 7 / 2
7,651
478
1,810
12,215
3,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
TeaBag-Two
Cerberus
16
7 / 5 / 2
9,378
586
12,759
21,844
13,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
graveTHEPAIN388
Discordia
15
8 / 1 / 4
9,544
597
9,542
6,420
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
8,100
506
3,135
11,386
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
F丶lamingo
Hachiman
16
12 / 3 / 2
9,948
622
14,974
13,341
4,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 8
7,635
477
5,026
11,304
8,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 2
6,518
407
1,615
6,573
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
nerimmer
Achilles
15
5 / 3 / 1
8,732
546
9,913
12,834
4,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
youssabibo
Merlin
10
0 / 9 / 2
6,320
395
6,326
10,004
2,682
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
23
Kills
18
19
Deaths
23
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Hachiman
F丶lamingo
Hachiman
12
3
2
4.33
L
1
4
8
1.25
W
Tsukuyomi
Sagitare
Tsukuyomi
1
7
2
0.29
W
Cerberus
TeaBag-Two
Cerberus
7
5
2
1.6
L
0
4
2
0.25
W
Discordia
graveTHEPAIN388
Discordia
8
1
4
10
W
2
3
3
1.17
L
Achilles
nerimmer
Achilles
5
3
1
1.83
L
Merlin
youssabibo
Merlin
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
37,854
67,429
Taken
54,056
29,422
Mitigated
22,212
28,103
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,444
7,996
0
7,962
15,564
5,265
1,199
2,742
12,784
0
75,301
L
Hachiman
F丶lamingo
Hachiman
14,974
9,515
0
6,415
13,341
4,629
746
2,957
10,384
0
53,505
L
5,026
118
225
1,678
11,304
8,123
96
2,440
8,864
18,335
0
W
Tsukuyomi
Sagitare
Tsukuyomi
1,810
410
0
3,429
12,215
3,537
1,177
819
11,396
0
47,753
W
Cerberus
TeaBag-Two
Cerberus
12,759
586
0
10,983
21,844
13,952
306
5,048
16,796
58,105
0
L
1,615
101
0
640
6,573
1,871
450
3,259
3,314
28,904
0
W
Discordia
graveTHEPAIN388
Discordia
9,542
781
0
1,405
6,420
2,433
276
2,745
3,603
56,480
0
W
3,135
459
0
4,324
11,386
4,235
0
1,469
9,883
0
42,154
L
Achilles
nerimmer
Achilles
9,913
3,922
0
4,082
12,834
4,907
0
6,498
6,336
0
53,301
L
Merlin
youssabibo
Merlin
6,326
504
0
860
10,004
2,682
0
7,147
2,857
29,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
39,153
506
Minions Killed
310
0
Camps Cleared
0
1,381,707
Distance Traveled
1,343,102
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,217
576
119
7
0
271,463
1
L
Hachiman
9,948
622
81
5
0
249,018
2
L
Ares
7,635
477
21
1
0
283,862
6
W
Tsukuyomi
7,651
478
71
4
0
236,495
0
W
Cerberus
9,378
586
138
9
0
262,321
2
L
Thoth
6,518
407
59
4
0
242,873
2
W
Discordia
9,544
597
98
6
0
306,954
6
W
Susano
8,100
506
80
5
0
304,474
1
L
Achilles
8,732
546
103
6
0
313,820
3
L
Merlin
6,320
395
46
3
0
253,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role