Player Matchup

Anhur
Anhur
BluestoneP
Anhur
Level 6
God Stats
8W - 2L
1,500 SR
Queue Stats
258W - 51L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
WHYareUsoEZ
Tsukuyomi
Level 17
God Stats
1W - 2L
1,463 SR
Queue Stats
29W - 29L
1,583 Elo+
Solo
Nu Wa
Nu Wa
WowNeverDie
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
iDontSimpiDrink
Sobek
Level 28
God Stats
16W - 14L
1,651 SR
Queue Stats
84W - 90L
1,460 Elo+
Solo
Anubis
Anubis
xSTVN
Anubis
Level 29
God Stats
18W - 15L
1,619 SR
Queue Stats
59W - 54L
1,526 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,538 Elo+

VS

Team Averages
Level 32
1,461 SR
1,491 Elo+
Hun Batz
Hun Batz
BMBrandon
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Suryon03
Sobek
Level 64
God Stats
1W - 2L
1,703 SR
Queue Stats
183W - 177L
1,432 Elo+
Party 1
Hou Yi
Hou Yi
amisolo
Hou Yi
Level 27
God Stats
5W - 3L
1,210 SR
Queue Stats
172W - 113L
1,637 Elo+
Solo
Vulcan
Vulcan
elephant_game
Vulcan
Level 28
God Stats
3W - 5L
1,466 SR
Queue Stats
67W - 64L
1,401 Elo+
Party 1
Bakasura
Bakasura
jac0p000
Bakasura
Level 14
God Stats
2W - 3L
1,428 SR
Queue Stats
44W - 52L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 2 / 4
6,031
503
5,015
7,544
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
WHYareUsoEZ
Tsukuyomi
12
3 / 2 / 2
6,680
557
4,138
7,185
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 2
7,471
623
8,318
4,577
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 2
5,407
451
1,765
7,293
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
xSTVN
Anubis
12
0 / 5 / 1
6,900
575
4,190
7,571
4,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BMBrandon
Hun Batz
14
3 / 0 / 3
7,758
647
5,985
9,766
5,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Suryon03
Sobek
9
0 / 3 / 6
6,067
506
3,404
9,985
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
amisolo
Hou Yi
12
8 / 2 / 0
7,255
605
9,704
8,971
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 0
6,102
509
694
4,446
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
jac0p000
Bakasura
12
4 / 1 / 2
7,152
596
3,644
7,564
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
15
15
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BMBrandon
Hun Batz
3
0
3
4.5
L
Anhur
1
2
4
1.5
W
Sobek
Suryon03
Sobek
0
3
6
1
L
Tsukuyomi
WHYareUsoEZ
Tsukuyomi
3
2
2
2
L
4
2
2
2.5
W
Hou Yi
amisolo
Hou Yi
8
2
0
4
W
0
3
0
0
L
0
4
2
0.25
W
Bakasura
jac0p000
Bakasura
4
1
2
5
L
Anubis
xSTVN
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
23,431
34,170
Taken
40,732
14,160
Mitigated
17,145
10,680
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BMBrandon
Hun Batz
5,985
2,645
0
3,311
9,766
5,112
457
3,485
6,227
0
47,550
L
Anhur
5,015
2,100
0
2,889
7,544
2,014
484
1,456
6,088
0
33,261
W
Sobek
Suryon03
Sobek
3,404
594
0
2,542
9,985
6,285
0
3,449
6,370
13,250
0
L
Tsukuyomi
WHYareUsoEZ
Tsukuyomi
4,138
819
0
2,498
7,185
2,471
193
123
7,012
0
34,267
L
8,318
1,415
0
1,315
4,577
1,509
523
1,125
3,310
40,728
0
W
Hou Yi
amisolo
Hou Yi
9,704
5,989
0
4,592
8,971
2,174
122
2,961
5,836
0
43,284
W
694
118
0
357
4,446
1,107
1,647
1,569
2,689
31,215
0
L
1,765
290
0
2,559
7,293
3,883
0
1,332
5,961
10,521
0
W
Bakasura
jac0p000
Bakasura
3,644
2,829
195
1,667
7,564
2,467
395
2,095
5,337
0
31,014
L
Anubis
xSTVN
Anubis
4,190
673
0
1,419
7,571
4,283
0
0
7,446
41,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
34,334
316
Minions Killed
324
0
Camps Cleared
0
1,124,513
Distance Traveled
1,136,731
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,758
647
106
9
0
233,218
3
L
Anhur
6,031
503
57
5
0
210,661
4
W
Sobek
6,067
506
16
1
0
242,951
0
L
Tsukuyomi
6,680
557
67
6
0
263,787
2
L
Nu Wa
7,471
623
82
7
0
233,489
1
W
Hou Yi
7,255
605
73
6
0
192,272
4
W
Vulcan
6,102
509
61
5
0
219,106
0
L
Sobek
5,407
451
16
1
0
242,392
3
W
Bakasura
7,152
596
68
6
0
249,184
0
L
Anubis
6,900
575
94
8
0
174,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role