Player Matchup

Ra
Ra
ChaosLord965
Ra
Level 16
God Stats
0W - 4L
1,157 SR
Queue Stats
15W - 23L
1,375 Elo+
Party 1
Bellona
Bellona
DSMAidher15
Bellona
Level 5
God Stats
31W - 31L
1,961 SR
Queue Stats
120W - 135L
1,881 Elo+
Solo
Tiamat
Tiamat
DementedKvng
Tiamat
Level 8
God Stats
1W - 2L
1,309 SR
Queue Stats
17W - 8L
1,291 Elo+
Solo
Jing Wei
Jing Wei
ShadowArkne
Jing Wei
Level 28
God Stats
2W - 2L
1,475 SR
Queue Stats
8W - 13L
1,441 Elo+
Party 1
Xing Tian
Xing Tian
UwUxPang
Xing Tian
Level 28
God Stats
2W - 2L
1,686 SR
Queue Stats
19W - 20L
1,465 Elo+
Party 1
Team Averages
Level 17
1,518 SR
1,491 Elo+

VS

Team Averages
Level 21
1,477 SR
1,506 Elo+
Yemoja
Yemoja
DaDo0905
Yemoja
Level 27
God Stats
8W - 13L
1,333 SR
Queue Stats
179W - 229L
1,326 Elo+
Solo
Artemis
Artemis
LivelyPanda3927
Artemis
Level 17
God Stats
111W - 103L
1,462 SR
Queue Stats
149W - 150L
1,376 Elo+
Solo
Neith
Neith
PandaHauz
Neith
Level 18
God Stats
57W - 59L
1,399 SR
Queue Stats
301W - 343L
1,394 Elo+
Solo
Scylla
Scylla
lJaqenHghar
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo
Heimdallr
Heimdallr
newplayer4289
Heimdallr
Level 28
God Stats
32W - 18L
1,689 SR
Queue Stats
111W - 59L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,299
936
7,756
12,010
4,312
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
DSMAidher15
Bellona
16
2 / 1 / 6
10,221
929
8,319
12,994
13,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
16
2 / 4 / 5
10,607
964
10,041
10,704
8,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
ShadowArkne
Jing Wei
14
2 / 5 / 1
9,291
845
6,113
11,122
6,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
UwUxPang
Xing Tian
15
2 / 3 / 5
9,673
879
8,990
15,434
16,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

170

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaDo0905
Yemoja
17
0 / 0 / 6
11,185
1,017
5,093
7,818
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 3 / 5
9,608
873
6,217
9,650
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
PandaHauz
Neith
17
0 / 3 / 5
10,079
916
2,760
8,441
3,737
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
17
11 / 3 / 3
12,223
1,111
13,027
8,459
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
newplayer4289
Heimdallr
18
9 / 0 / 5
12,622
1,147
27,598
10,570
4,515
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
9
Kills
20
20
Deaths
9
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Bellona
DSMAidher15
Bellona
2
1
6
5
W
Yemoja
DaDo0905
Yemoja
0
0
6
3
L
Tiamat
2
4
5
1.13
W
0
3
5
0.83
W
Neith
PandaHauz
Neith
0
3
5
0.83
L
Jing Wei
ShadowArkne
Jing Wei
2
5
1
0.5
L
Xing Tian
UwUxPang
Xing Tian
2
3
5
1.5
W
Scylla
11
3
3
4.17
W
Heimdallr
newplayer4289
Heimdallr
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,219
Damage
54,695
62,264
Taken
44,938
49,015
Mitigated
21,215
4,567
Healing
6,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,756
86
919
752
12,010
4,312
0
4,904
6,972
36,272
0
L
Bellona
DSMAidher15
Bellona
8,319
1,079
0
304
12,994
13,840
0
1,874
11,006
2,532
21,513
W
Yemoja
DaDo0905
Yemoja
5,093
572
473
1,035
7,818
6,219
0
5,054
2,764
21,641
0
L
Tiamat
10,041
339
0
1,066
10,704
8,032
0
3,488
7,045
33,029
0
W
6,217
2,597
0
447
9,650
3,858
0
6,668
2,982
0
14,086
W
Neith
PandaHauz
Neith
2,760
1,032
575
531
8,441
3,737
0
4,237
4,204
0
30,657
L
Jing Wei
ShadowArkne
Jing Wei
6,113
5,509
0
1,205
11,122
6,435
0
3,041
7,953
0
10,002
L
Xing Tian
UwUxPang
Xing Tian
8,990
841
0
321
15,434
16,396
0
4,152
11,168
19,570
0
W
Scylla
13,027
556
0
1,304
8,459
2,886
0
5,371
3,088
16,741
0
W
Heimdallr
newplayer4289
Heimdallr
27,598
21,961
0
2,470
10,570
4,515
0
6,204
4,366
0
59,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,091
Gold Earned
55,717
189
Minions Killed
195
3
Camps Cleared
12
1,086,785
Distance Traveled
958,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,299
936
69
6
0
206,506
0
L
Bellona
10,221
929
32
3
0
240,714
0
W
Yemoja
11,185
1,017
22
2
0
198,237
0
L
Tiamat
10,607
964
68
6
1
216,992
1
W
Artemis
9,608
873
23
2
3
201,230
0
W
Neith
10,079
916
72
7
1
196,912
0
L
Jing Wei
9,291
845
9
1
1
153,420
0
L
Xing Tian
9,673
879
11
1
1
269,153
1
W
Scylla
12,223
1,111
6
1
2
128,052
0
W
Heimdallr
12,622
1,147
72
7
6
234,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role