Player Matchup

Fafnir
Fafnir
BokChoy156
Fafnir
Level 24
God Stats
1W - 6L
1,794 SR
Queue Stats
82W - 70L
1,539 Elo+
Solo
Thor
Thor
SvelteSage
Thor
Level 25
God Stats
8W - 7L
1,726 SR
Queue Stats
80W - 70L
1,604 Elo+
Solo
Ares
Ares
WackyWiggles
Ares
Level 21
God Stats
3W - 1L
1,827 SR
Queue Stats
87W - 75L
1,615 Elo+
Solo
Hou Yi
Hou Yi
flyjz19520
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,440 Elo+
Solo
Zeus
Zeus
奥斯卡主打vj
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,727 Elo+
Solo
Team Averages
Level 16
1,669 SR
1,585 Elo+

VS

Team Averages
Level 22
1,635 SR
1,689 Elo+
Nu Wa
Nu Wa
GamerGrillUwU
Nu Wa
Level 27
God Stats
1W - 0L
1,774 SR
Queue Stats
74W - 25L
1,763 Elo+
Party 1
Loki
Loki
ShenExMachina
Loki
Level 22
God Stats
4W - 0L
1,901 SR
Queue Stats
46W - 4L
1,919 Elo+
Party 1
Rama
Rama
Simp4Awilix
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 20L
1,760 Elo+
Party 1
Athena
Athena
ZeN7o
Athena
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
还以为玩不了了
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BokChoy156
Fafnir
11
1 / 3 / 0
6,971
436
5,359
13,187
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 1
7,931
496
3,170
11,010
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 1
7,635
477
6,124
13,376
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
flyjz19520
Hou Yi
11
0 / 2 / 1
6,432
402
2,749
7,811
2,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 0
7,568
473
5,289
9,540
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,092
568
13,508
6,830
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 3 / 0
9,971
623
12,066
10,213
6,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 0
8,904
557
5,756
11,134
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
ZeN7o
Athena
12
2 / 0 / 5
7,185
449
4,242
6,512
2,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 2
7,597
475
3,697
9,214
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
20
20
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BokChoy156
Fafnir
1
3
0
0.33
W
5
2
4
3.5
W
9
3
0
3
W
2
1
0
2
L
0
3
1
0.17
L
2
6
1
0.42
W
Athena
ZeN7o
Athena
2
0
5
4.5
L
Hou Yi
flyjz19520
Hou Yi
0
2
1
0.25
L
2
6
0
0.33
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
39,269
54,924
Taken
43,903
30,560
Mitigated
18,199
13,907
Healing
18,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BokChoy156
Fafnir
5,359
1,656
0
4,354
13,187
10,758
0
4,846
8,341
23,980
0
W
13,508
2,297
0
333
6,830
2,403
752
3,238
3,408
66,004
0
W
12,066
5,262
0
2,951
10,213
6,290
0
3,942
5,881
0
63,862
W
5,756
4,227
0
7,570
11,134
3,901
1,570
2,902
8,190
0
71,915
L
3,170
562
0
5,076
11,010
4,431
0
1,988
9,022
0
61,992
L
6,124
435
0
2,883
13,376
10,973
0
1,334
12,042
33,441
0
W
Athena
ZeN7o
Athena
4,242
638
199
2,536
6,512
2,413
0
2,797
3,685
13,176
0
L
Hou Yi
flyjz19520
Hou Yi
2,749
790
0
1,120
7,811
2,210
0
2,952
4,859
0
21,218
L
5,289
692
0
474
9,540
2,188
211
6,630
2,910
36,374
0
W
3,697
1,317
0
4,977
9,214
3,192
0
3,152
5,967
0
33,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
42,749
325
Minions Killed
456
0
Camps Cleared
0
1,448,218
Distance Traveled
1,564,229
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,971
436
24
2
0
302,935
5
W
Nu Wa
9,092
568
113
7
0
307,544
2
W
Loki
9,971
623
119
7
0
314,363
2
W
Rama
8,904
557
130
8
0
253,548
6
L
Thor
7,931
496
123
8
0
329,243
4
L
Ares
7,635
477
50
3
0
289,426
3
W
Athena
7,185
449
18
1
0
342,978
4
L
Hou Yi
6,432
402
48
3
0
273,724
0
L
Zeus
7,568
473
80
5
0
252,890
1
W
Nemesis
7,597
475
76
5
0
345,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role