Player Matchup

Anubis
Anubis
EvilMare
Anubis
Level 28
God Stats
5W - 6L
1,633 SR
Queue Stats
18W - 14L
1,567 Elo+
Solo
Sol
Sol
SsaRoX_
Sol
Level 5
God Stats
1W - 2L
1,278 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Medusa
Medusa
aminkontala
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,548 Elo+
Solo
Bakasura
Bakasura
imOmid_rad123
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,405 Elo+
Solo
Ra
Ra
wonderlucky2104
Ra
Level 16
God Stats
5W - 1L
1,837 SR
Queue Stats
26W - 26L
1,422 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,446 Elo+

VS

Team Averages
Level 25
1,415 SR
1,461 Elo+
Ymir
Ymir
 
Ymir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Polo_MarkY_
Ah Muzen Cab
Level 27
God Stats
5W - 17L
1,327 SR
Queue Stats
577W - 597L
1,485 Elo+
Solo
Nemesis
Nemesis
SnowGlobePanda
Nemesis
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 54L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
cryptic-clinic1
Tsukuyomi
Level 29
God Stats
0W - 4L
1,215 SR
Queue Stats
2W - 8L
1,331 Elo+
Solo
Zeus
Zeus
le-wa91
Zeus
Level 25
God Stats
67W - 56L
1,531 SR
Queue Stats
350W - 330L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EvilMare
Anubis
15
4 / 2 / 6
8,826
588
9,390
8,201
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
13
0 / 7 / 0
7,227
482
2,674
7,973
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
6 / 5 / 2
7,895
526
9,638
9,977
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
imOmid_rad123
Bakasura
14
9 / 2 / 3
8,949
597
9,660
12,448
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 6
6,440
429
1,385
5,497
2,241
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 4 / 2
7,137
476
6,106
11,850
4,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Polo_MarkY_
Ah Muzen Cab
15
7 / 1 / 1
8,986
599
6,902
9,114
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 3
7,410
494
4,176
10,081
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
cryptic-clinic1
Tsukuyomi
12
1 / 5 / 2
7,279
485
1,924
8,200
2,111
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
le-wa91
Zeus
11
4 / 7 / 0
7,447
496
10,192
9,320
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
20
Kills
18
18
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
2
1
W
Anubis
EvilMare
Anubis
4
2
6
3.5
L
Ah Muzen Cab
Polo_MarkY_
Ah Muzen Cab
7
1
1
7.5
L
3
3
3
1.5
W
Sol
0
7
0
0
W
Medusa
6
5
2
1.4
L
Tsukuyomi
cryptic-clinic1
Tsukuyomi
1
5
2
0.4
W
Bakasura
imOmid_rad123
Bakasura
9
2
3
5.25
L
Zeus
le-wa91
Zeus
4
7
0
0.57
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,747
Damage
29,300
44,096
Taken
48,565
16,674
Mitigated
15,348
16,622
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,106
1,001
0
1,600
11,850
4,879
481
2,911
7,953
25,755
0
W
Anubis
EvilMare
Anubis
9,390
454
0
5,485
8,201
4,003
1,199
4,626
3,349
60,232
0
L
Ah Muzen Cab
Polo_MarkY_
Ah Muzen Cab
6,902
2,677
0
4,991
9,114
3,313
1,148
2,456
5,888
0
53,310
L
4,176
1,589
0
3,085
10,081
3,066
0
1,983
8,098
0
39,187
W
Sol
2,674
1,084
0
1,737
7,973
2,333
1,463
67
7,866
39,718
2,610
W
Medusa
9,638
4,919
207
2,110
9,977
3,212
41
3,650
6,303
0
35,579
L
Tsukuyomi
cryptic-clinic1
Tsukuyomi
1,924
534
0
1,130
8,200
2,111
431
2,021
6,118
0
33,237
W
Bakasura
imOmid_rad123
Bakasura
9,660
7,212
0
5,793
12,448
4,885
0
4,839
7,431
0
25,243
L
Zeus
le-wa91
Zeus
10,192
1,315
75
1,457
9,320
1,979
0
3,870
5,102
41,555
0
W
1,385
163
592
698
5,497
2,241
60
2,746
2,673
17,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,337
Gold Earned
38,259
363
Minions Killed
371
0
Camps Cleared
0
1,376,513
Distance Traveled
1,374,066
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,137
476
41
3
0
296,468
1
W
Anubis
8,826
588
114
8
0
241,256
0
L
Ah Muzen Cab
8,986
599
113
8
0
280,365
0
L
Nemesis
7,410
494
70
5
0
332,563
3
W
Sol
7,227
482
105
7
0
280,919
0
W
Medusa
7,895
526
49
3
0
254,596
0
L
Tsukuyomi
7,279
485
62
4
0
283,392
1
W
Bakasura
8,949
597
64
4
0
310,272
3
L
Zeus
7,447
496
85
6
0
181,278
1
W
Ra
6,440
429
31
2
0
289,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role