Player Matchup

Sol
Sol
El_CaBeZoN-Jr
Sol
Level 6
God Stats
4W - 1L
1,668 SR
Queue Stats
13W - 27L
1,237 Elo+
Solo
Ao Kuang
Ao Kuang
londonscammer
Ao Kuang
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
senerei_no
Ymir
Level 27
God Stats
4W - 1L
1,349 SR
Queue Stats
6W - 17L
1,175 Elo+
Party 1
Erlang Shen
Erlang Shen
talon75
Erlang Shen
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
uzguzlog
Danzaburou
Level 23
God Stats
9W - 9L
1,500 SR
Queue Stats
23W - 21L
1,339 Elo+
Party 1
Team Averages
Level 13
1,503 SR
1,350 Elo+

VS

Team Averages
Level 14
1,337 SR
1,232 Elo+
Geb
Geb
MastaMatt-7
Geb
Level 10
God Stats
27W - 34L
1,308 SR
Queue Stats
153W - 175L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
RICEだま
Sun Wukong
Level 18
God Stats
6W - 13L
1,217 SR
Queue Stats
15W - 39L
1,112 Elo+
Party 2
Thor
Thor
i3hax_2
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Neith
Neith
きりきつね
Neith
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
416W - 641L
1,164 Elo+
Party 2
Ao Kuang
Ao Kuang
はらませまる
Ao Kuang
Level 18
God Stats
49W - 72L
1,159 SR
Queue Stats
357W - 503L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,639
567
10,954
9,628
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
londonscammer
Ao Kuang
13
7 / 2 / 1
8,617
507
7,843
11,528
4,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 2
7,456
439
8,077
13,546
9,645
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
talon75
Erlang Shen
14
0 / 5 / 1
7,919
466
3,321
11,922
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
uzguzlog
Danzaburou
11
0 / 5 / 1
7,023
413
4,606
10,631
3,732
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,595
447
4,087
10,571
6,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
RICEだま
Sun Wukong
14
2 / 0 / 6
8,852
521
7,952
12,579
6,842
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
i3hax_2
Thor
13
4 / 9 / 0
8,269
486
4,286
11,651
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 5
6,756
397
9,554
10,966
3,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 0 / 1
8,877
522
11,117
13,687
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
13
Kills
17
17
Deaths
14
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
L
0
1
5
2.5
L
Sun Wukong
RICEだま
Sun Wukong
2
0
6
5
L
Thor
i3hax_2
Thor
4
9
0
0.44
W
Ao Kuang
londonscammer
Ao Kuang
7
2
1
3.75
W
1
2
2
1
W
Erlang Shen
talon75
Erlang Shen
0
5
1
0.1
W
Danzaburou
uzguzlog
Danzaburou
0
5
1
0.1
L
1
4
5
0.88
L
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,801
Damage
36,996
57,255
Taken
59,454
28,680
Mitigated
26,163
17,947
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,954
3,464
0
3,765
9,628
3,700
5,542
2,902
6,726
52,465
2,860
L
4,087
353
0
1,056
10,571
6,146
121
6,232
4,339
18,786
0
L
Sun Wukong
RICEだま
Sun Wukong
7,952
2,762
0
6,071
12,579
6,842
442
3,549
9,030
50
45,261
L
Thor
i3hax_2
Thor
4,286
1,631
0
135
11,651
4,075
964
7,252
4,399
0
32,272
W
Ao Kuang
londonscammer
Ao Kuang
7,843
2,105
615
5,310
11,528
4,275
950
822
10,706
38,420
0
W
8,077
1,221
319
4,035
13,546
9,645
786
6,357
7,189
28,690
0
W
Erlang Shen
talon75
Erlang Shen
3,321
1,660
0
2,032
11,922
7,328
944
257
11,665
0
35,085
W
Danzaburou
uzguzlog
Danzaburou
4,606
1,755
0
1,871
10,631
3,732
898
4,892
5,739
0
27,483
L
9,554
5,313
0
3,742
10,966
3,953
0
4,319
6,647
0
28,727
L
11,117
3,798
0
7,324
13,687
5,147
0
5,139
8,548
37,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
40,349
316
Minions Killed
244
0
Camps Cleared
0
1,471,053
Distance Traveled
1,480,918
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,639
567
101
6
0
281,094
0
L
Geb
7,595
447
25
1
0
292,736
0
L
Sun Wukong
8,852
521
74
4
0
285,714
9
L
Thor
8,269
486
48
3
0
284,418
2
W
Ao Kuang
8,617
507
58
3
0
337,858
2
W
Ymir
7,456
439
34
2
0
297,934
4
W
Erlang Shen
7,919
466
82
5
0
281,479
0
W
Danzaburou
7,023
413
41
2
0
272,688
0
L
Neith
6,756
397
43
3
0
261,597
0
L
Ao Kuang
8,877
522
54
3
0
356,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role