Player Matchup

Neith
Neith
Chesticles69
Neith
Level 26
God Stats
0W - 3L
1,218 SR
Queue Stats
108W - 130L
1,462 Elo+
Party 2
Ullr
Ullr
GOEGINUS
Ullr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,188 Elo+
Solo
Da Ji
Da Ji
SaKurasong1
Da Ji
Level 28
God Stats
0W - 3L
1,311 SR
Queue Stats
95W - 102L
1,493 Elo+
Solo
Nu Wa
Nu Wa
reavervandalpls
Nu Wa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
sikişsemmi
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,147 Elo+
Solo
Team Averages
Level 16
1,406 SR
1,358 Elo+

VS

Team Averages
Level 38
1,502 SR
1,522 Elo+
Cerberus
Cerberus
HacıABi
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hyst3ri0n
Tsukuyomi
Level 24
God Stats
9W - 10L
1,539 SR
Queue Stats
26W - 25L
1,619 Elo+
Party 1
Danzaburou
Danzaburou
Noxhowl
Danzaburou
Level 126
God Stats
26W - 15L
1,609 SR
Queue Stats
267W - 247L
1,517 Elo+
Party 1
Discordia
Discordia
Panzanivel
Discordia
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 25L
1,675 Elo+
Party 1
Sun Wukong
Sun Wukong
SteamDiM
Sun Wukong
Level 21
God Stats
6W - 4L
1,360 SR
Queue Stats
101W - 94L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 2 / 2
5,218
580
2,783
5,436
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
1
0 / 0 / 0
3,255
362
0
0
0
Boots

Boots

+6%
Movement Speed

8
0 / 3 / 3
5,015
557
4,223
6,149
1,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 4 / 2
5,537
615
3,713
5,765
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
sikişsemmi
Cerberus
7
0 / 1 / 0
4,382
487
878
3,721
1,417
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HacıABi
Cerberus
7
0 / 3 / 5
4,882
542
1,051
4,523
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Hyst3ri0n
Tsukuyomi
10
3 / 0 / 1
5,900
656
2,738
5,914
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Noxhowl
Danzaburou
10
3 / 1 / 2
6,113
679
3,717
4,888
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Panzanivel
Discordia
9
2 / 5 / 3
5,630
626
4,035
4,947
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
SteamDiM
Sun Wukong
10
2 / 0 / 1
5,512
612
2,551
5,450
1,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
10
10
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Ullr
0
0
0
0
W
Cerberus
HacıABi
Cerberus
0
3
5
0.83
W
Tsukuyomi
Hyst3ri0n
Tsukuyomi
3
0
1
3.5
W
Danzaburou
Noxhowl
Danzaburou
3
1
2
4
W
Discordia
Panzanivel
Discordia
2
5
3
0.7
L
0
3
3
0.5
W
Sun Wukong
SteamDiM
Sun Wukong
2
0
1
2.5
L
4
4
2
1.25
L
Cerberus
sikişsemmi
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,597
Damage
14,092
21,071
Taken
25,722
6,348
Mitigated
8,394
2,569
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,783
877
0
1,526
5,436
1,582
0
880
4,528
0
18,280
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
HacıABi
Cerberus
1,051
202
0
755
4,523
1,863
32
92
4,401
6,289
0
W
Tsukuyomi
Hyst3ri0n
Tsukuyomi
2,738
888
0
2,923
5,914
1,666
0
260
5,600
0
29,541
W
Danzaburou
Noxhowl
Danzaburou
3,717
2,138
0
2,091
4,888
1,517
888
0
4,888
0
35,889
W
Discordia
Panzanivel
Discordia
4,035
581
0
416
4,947
1,443
442
2,033
2,668
25,187
0
L
4,223
997
0
188
6,149
1,746
0
996
5,105
0
25,584
W
Sun Wukong
SteamDiM
Sun Wukong
2,551
577
0
1,135
5,450
1,905
298
1,774
3,574
0
24,710
L
3,713
1,013
0
760
5,765
1,603
0
2,788
2,631
18,596
0
L
Cerberus
sikişsemmi
Cerberus
878
31
0
95
3,721
1,417
69
0
3,721
12,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,407
Gold Earned
28,037
150
Minions Killed
240
0
Camps Cleared
0
669,570
Distance Traveled
935,928
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,218
580
32
4
0
151,282
0
L
Ullr
3,255
362
0
0
0
0
0
W
Cerberus
4,882
542
19
2
0
167,158
2
W
Tsukuyomi
5,900
656
63
7
0
219,901
0
W
Danzaburou
6,113
679
74
8
0
179,872
0
W
Discordia
5,630
626
44
5
0
162,622
1
L
Da Ji
5,015
557
60
7
0
190,760
0
W
Sun Wukong
5,512
612
40
4
0
206,375
3
L
Nu Wa
5,537
615
36
4
0
161,691
1
L
Cerberus
4,382
487
22
2
0
165,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role