Player Matchup

Chronos
Chronos
BesPoniki
Chronos
Level 63
God Stats
6W - 7L
1,125 SR
Queue Stats
945W - 1,020L
1,468 Elo+
Solo
King Arthur
King Arthur
DreamHide
King Arthur
Level 67
God Stats
6W - 10L
1,593 SR
Queue Stats
138W - 143L
1,541 Elo+
Party 1
Tiamat
Tiamat
IBIBIBABO
Tiamat
Level 160
God Stats
12W - 25L
1,453 SR
Queue Stats
1,237W - 1,223L
1,506 Elo+
Solo
Apollo
Apollo
Lorkoblako
Apollo
Level 60
God Stats
1W - 2L
1,390 SR
Queue Stats
64W - 108L
1,406 Elo+
Party 1
Ymir
Ymir
whosyourbiscuit
Ymir
Level 119
God Stats
0W - 1L
1,863 SR
Queue Stats
154W - 178L
1,431 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,471 Elo+

VS

Team Averages
Level 97
1,458 SR
1,425 Elo+
Sylvanus
Sylvanus
AMeatyPizza
Sylvanus
Level 109
God Stats
1W - 5L
1,317 SR
Queue Stats
147W - 149L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kumosuke
Tsukuyomi
Level 82
God Stats
1W - 1L
1,481 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Tiamat
Tiamat
NovaSolid
Tiamat
Level 109
God Stats
12W - 9L
1,552 SR
Queue Stats
108W - 86L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peterverse
Cu Chulainn
Level 69
God Stats
23W - 29L
1,441 SR
Queue Stats
316W - 376L
1,411 Elo+
Solo
Danzaburou
Danzaburou
xThreeEyedRaven
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BesPoniki
Chronos
18
2 / 5 / 1
11,063
461
8,865
17,509
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DreamHide
King Arthur
18
5 / 5 / 0
11,732
489
15,717
32,553
29,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
IBIBIBABO
Tiamat
17
0 / 5 / 2
10,693
446
7,570
13,635
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Lorkoblako
Apollo
17
3 / 7 / 0
11,238
468
6,646
18,246
6,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 7 / 0
9,689
404
3,777
22,878
21,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AMeatyPizza
Sylvanus
19
5 / 1 / 19
12,857
536
10,688
18,421
21,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Kumosuke
Tsukuyomi
17
1 / 5 / 5
11,854
494
7,490
15,916
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
NovaSolid
Tiamat
20
9 / 1 / 6
15,298
637
18,161
9,959
8,761
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Peterverse
Cu Chulainn
20
3 / 3 / 6
13,508
563
17,370
24,261
19,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xThreeEyedRaven
Danzaburou
20
11 / 1 / 10
15,222
634
25,192
11,315
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
11
Kills
29
29
Deaths
11
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AMeatyPizza
Sylvanus
5
1
19
14.5
L
Chronos
BesPoniki
Chronos
2
5
1
0.5
L
King Arthur
DreamHide
King Arthur
5
5
0
1
L
Tiamat
IBIBIBABO
Tiamat
0
5
2
0.2
W
Tsukuyomi
Kumosuke
Tsukuyomi
1
5
5
0.7
L
Apollo
Lorkoblako
Apollo
3
7
0
0.43
W
Tiamat
NovaSolid
Tiamat
9
1
6
12
W
Cu Chulainn
Peterverse
Cu Chulainn
3
3
6
2
L
1
7
0
0.14
W
Danzaburou
xThreeEyedRaven
Danzaburou
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,575
Damage
78,901
104,821
Taken
79,872
70,732
Mitigated
63,543
25,864
Healing
30,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AMeatyPizza
Sylvanus
10,688
3,803
3,750
7,251
18,421
21,997
1,224
5,111
13,310
43,672
11,637
L
Chronos
BesPoniki
Chronos
8,865
2,052
0
6,160
17,509
8,076
0
3,879
13,536
77,609
8,224
L
King Arthur
DreamHide
King Arthur
15,717
1,087
0
8,472
32,553
29,070
72
7,033
25,387
393
80,014
L
Tiamat
IBIBIBABO
Tiamat
7,570
607
0
4,816
13,635
6,511
48
7,081
6,175
77,701
0
W
Tsukuyomi
Kumosuke
Tsukuyomi
7,490
1,795
0
5,666
15,916
6,998
0
2,176
13,740
0
82,865
L
Apollo
Lorkoblako
Apollo
6,646
4,762
0
3,164
18,246
6,021
0
6,153
12,041
0
74,752
W
Tiamat
NovaSolid
Tiamat
18,161
3,236
0
5,603
9,959
8,761
2,377
3,487
6,472
134,888
0
W
Cu Chulainn
Peterverse
Cu Chulainn
17,370
2,244
0
5,458
24,261
19,832
1,270
5,457
18,570
12,162
80,005
L
3,777
812
0
3,252
22,878
21,054
278
5,259
17,545
47,432
0
W
Danzaburou
xThreeEyedRaven
Danzaburou
25,192
19,593
0
2,877
11,315
5,955
6,837
5,488
5,827
0
100,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
68,739
785
Minions Killed
758
0
Camps Cleared
0
2,129,397
Distance Traveled
2,308,830
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,857
536
84
4
0
442,428
8
L
Chronos
11,063
461
153
6
0
464,639
4
L
King Arthur
11,732
489
176
7
0
443,279
9
L
Tiamat
10,693
446
231
10
0
411,589
8
W
Tsukuyomi
11,854
494
117
5
0
429,162
0
L
Apollo
11,238
468
142
6
0
411,594
5
W
Tiamat
15,298
637
266
11
0
501,850
4
W
Cu Chulainn
13,508
563
158
7
0
455,585
5
L
Ymir
9,689
404
83
3
0
398,296
5
W
Danzaburou
15,222
634
133
6
0
479,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role