Player Matchup

Zhong Kui
Zhong Kui
Bizness
Zhong Kui
Level 25
God Stats
17W - 9L
1,957 SR
Queue Stats
280W - 154L
1,754 Elo+
Solo
Chernobog
Chernobog
IcyVeins7476
Chernobog
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,674 Elo+
Party 1
Fenrir
Fenrir
TacticalHamstrR
Fenrir
Level 29
God Stats
12W - 30L
1,330 SR
Queue Stats
75W - 84L
1,495 Elo+
Party 1
Ares
Ares
gelatogreens
Ares
Level 26
God Stats
44W - 31L
1,569 SR
Queue Stats
137W - 131L
1,541 Elo+
Solo
Hun Batz
Hun Batz
z_ebrent_76
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,386 Elo+
Solo
Team Averages
Level 19
1,571 SR
1,570 Elo+

VS

Team Averages
Level 16
1,546 SR
1,551 Elo+
Loki
Loki
ChestyBro
Loki
Level 29
God Stats
8W - 5L
1,613 SR
Queue Stats
129W - 157L
1,512 Elo+
Solo
Ymir
Ymir
Eugen242119
Ymir
Level 9
God Stats
2W - 1L
1,618 SR
Queue Stats
10W - 35L
1,386 Elo+
Party 2
Amaterasu
Amaterasu
HungerDios
Amaterasu
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 84L
1,657 Elo+
Solo
Yemoja
Yemoja
joschijacob
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
1,386 Elo+
Party 2
Merlin
Merlin
leyton_vera
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bizness
Zhong Kui
20
14 / 1 / 2
13,791
657
18,655
13,591
10,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
IcyVeins7476
Chernobog
19
6 / 2 / 7
12,305
586
13,339
14,093
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 2 / 9
12,363
589
15,939
17,365
10,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 5 / 4
8,980
428
3,580
11,199
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
z_ebrent_76
Hun Batz
14
5 / 5 / 6
9,430
449
3,732
10,767
6,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 6 / 3
10,491
500
3,739
15,794
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 8 / 2
8,612
410
5,335
13,617
6,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
HungerDios
Amaterasu
20
9 / 3 / 1
13,136
626
22,990
23,146
11,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
12
2 / 11 / 2
8,390
400
2,727
16,906
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
13
0 / 11 / 1
8,596
409
1,813
11,560
3,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
37
Kills
13
15
Deaths
39
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bizness
Zhong Kui
14
1
2
15
L
Loki
1
6
3
0.42
L
1
8
2
0.25
L
Amaterasu
HungerDios
Amaterasu
9
3
1
3.17
W
Chernobog
IcyVeins7476
Chernobog
6
2
7
4.75
W
10
2
9
7.25
W
2
5
4
0.8
L
Yemoja
2
11
2
0.27
L
Merlin
0
11
1
0.05
W
Hun Batz
z_ebrent_76
Hun Batz
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,245
Damage
36,604
67,015
Taken
81,023
40,261
Mitigated
39,976
24,871
Healing
21,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bizness
Zhong Kui
18,655
1,779
0
8,468
13,591
10,746
217
1,371
12,109
108,454
0
L
Loki
3,739
839
0
6,211
15,794
5,764
78
5,035
10,759
0
76,489
L
5,335
1,713
0
739
13,617
6,876
66
1,829
11,788
42,354
0
L
Amaterasu
HungerDios
Amaterasu
22,990
10,910
0
12,273
23,146
11,868
988
5,282
17,864
0
105,632
W
Chernobog
IcyVeins7476
Chernobog
13,339
8,206
0
9,062
14,093
5,402
2,161
914
12,932
0
104,071
W
15,939
4,815
0
6,242
17,365
10,656
2,354
2,335
15,030
0
91,897
W
3,580
94
0
1,099
11,199
7,228
365
393
10,806
16,327
0
L
Yemoja
2,727
1,599
680
446
16,906
11,560
336
3,880
13,026
13,373
0
L
Merlin
1,813
130
0
959
11,560
3,908
889
6,209
5,351
34,717
0
W
Hun Batz
z_ebrent_76
Hun Batz
3,732
1,647
0
0
10,767
6,229
77
4,504
6,263
0
20,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,869
Gold Earned
49,225
520
Minions Killed
487
0
Camps Cleared
0
1,891,628
Distance Traveled
1,833,472
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,791
657
171
8
0
433,526
0
L
Loki
10,491
500
123
6
0
406,434
5
L
Ymir
8,612
410
104
5
0
321,734
0
L
Amaterasu
13,136
626
182
9
0
445,588
0
W
Chernobog
12,305
586
149
7
0
410,220
0
W
Fenrir
12,363
589
147
7
0
433,134
1
W
Ares
8,980
428
23
1
0
271,820
0
L
Yemoja
8,390
400
12
1
0
355,429
1
L
Merlin
8,596
409
66
3
0
304,287
0
W
Hun Batz
9,430
449
30
1
0
342,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role