Player Matchup

Thor
Thor
Slayerofanimals
Thor
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
129W - 129L
1,709 Elo+
Solo
Danzaburou
Danzaburou
excal52
Danzaburou
Level 28
God Stats
19W - 12L
1,596 SR
Queue Stats
43W - 45L
1,498 Elo+
Party 1
Vamana
Vamana
hanrahan21
Vamana
Level 30
God Stats
33W - 44L
1,467 SR
Queue Stats
343W - 359L
1,494 Elo+
Party 1
Chang'e
Chang'e
Ķiddrock
Chang'e
Level 24
God Stats
10W - 6L
1,581 SR
Queue Stats
35W - 22L
1,635 Elo+
Solo
Scylla
Scylla
猛将马化腾
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,429 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,553 Elo+

VS

Team Averages
Level 23
1,575 SR
1,479 Elo+
Chernobog
Chernobog
DuckVader1234508
Chernobog
Level 13
God Stats
1W - 2L
1,477 SR
Queue Stats
30W - 24L
1,500 Elo+
Solo
Zeus
Zeus
Lulunyan
Zeus
Level 23
God Stats
2W - 1L
1,803 SR
Queue Stats
6W - 4L
1,655 Elo+
Solo
Hera
Hera
Proaley
Hera
Level 25
God Stats
27W - 46L
1,439 SR
Queue Stats
146W - 152L
1,496 Elo+
Solo
Ares
Ares
bigpanda993
Ares
Level 29
God Stats
1W - 4L
1,418 SR
Queue Stats
269W - 294L
1,415 Elo+
Solo
Ah Puch
Ah Puch
kyoshideath
Ah Puch
Level 27
God Stats
41W - 35L
1,738 SR
Queue Stats
168W - 166L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 17
13,486
1,124
8,288
13,016
7,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
excal52
Danzaburou
20
16 / 4 / 17
16,628
1,386
31,695
21,397
12,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
hanrahan21
Vamana
18
5 / 4 / 11
11,825
985
9,007
25,053
14,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Ķiddrock
Chang'e
20
5 / 6 / 21
12,617
1,051
16,190
18,573
7,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 18
14,068
1,172
16,434
12,159
4,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
19
6 / 10 / 10
13,386
1,116
25,622
23,126
13,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
17
0 / 14 / 7
10,634
886
5,047
18,636
7,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Proaley
Hera
19
5 / 8 / 11
13,686
1,141
24,293
17,592
8,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 9
11,980
998
9,926
13,618
14,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
kyoshideath
Ah Puch
18
5 / 6 / 10
12,593
1,049
18,787
13,560
5,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
44
Kills
20
20
Deaths
44
84
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chernobog
6
10
10
1.1
L
Zeus
0
14
7
0.25
L
Hera
Proaley
Hera
5
8
11
1.31
W
8
2
17
8.25
L
4
6
9
1.42
W
Danzaburou
excal52
Danzaburou
16
4
17
6.13
W
Vamana
hanrahan21
Vamana
5
4
11
2.63
L
Ah Puch
kyoshideath
Ah Puch
5
6
10
1.67
W
Chang'e
Ķiddrock
Chang'e
5
6
21
2.58
W
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,614
Damage
83,675
90,198
Taken
86,532
47,406
Mitigated
49,246
19,771
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
25,622
13,167
0
1,678
23,126
13,629
0
7,102
15,788
0
58,781
L
Zeus
5,047
1,655
0
0
18,636
7,607
0
7,069
11,365
18,407
0
L
Hera
Proaley
Hera
24,293
5,509
316
1,883
17,592
8,066
0
7,485
9,877
66,465
0
W
8,288
2,328
0
0
13,016
7,710
0
5,795
7,221
0
18,418
L
9,926
274
0
0
13,618
14,496
0
5,647
7,674
14,407
0
W
Danzaburou
excal52
Danzaburou
31,695
22,256
0
7,784
21,397
12,296
0
13,041
8,356
0
61,512
W
Vamana
hanrahan21
Vamana
9,007
5,871
0
4,881
25,053
14,920
0
17,010
8,043
0
30,221
L
Ah Puch
kyoshideath
Ah Puch
18,787
1,815
0
714
13,560
5,448
0
4,250
9,204
32,715
0
W
Chang'e
Ķiddrock
Chang'e
16,190
1,067
2,587
4,519
18,573
7,603
0
13,873
4,700
41,493
0
W
16,434
660
0
0
12,159
4,877
0
8,334
3,825
38,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,624
Gold Earned
62,279
271
Minions Killed
230
11
Camps Cleared
3
1,170,930
Distance Traveled
978,012
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,386
1,116
79
7
1
221,435
0
L
Zeus
10,634
886
27
2
0
145,951
2
L
Hera
13,686
1,141
87
7
0
213,717
2
W
Thor
13,486
1,124
32
3
0
235,700
0
L
Ares
11,980
998
8
1
1
166,761
1
W
Danzaburou
16,628
1,386
75
6
7
219,158
0
W
Vamana
11,825
985
28
2
3
250,680
0
L
Ah Puch
12,593
1,049
29
2
1
230,148
1
W
Chang'e
12,617
1,051
63
5
0
224,167
0
W
Scylla
14,068
1,172
73
6
1
241,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role