Player Matchup

Sun Wukong
Sun Wukong
Dannwey
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 41L
1,738 Elo+
Party 1
Sylvanus
Sylvanus
NewtonsRailgun
Sylvanus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 76L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
ShweatyBahwls
Ao Kuang
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 119L
1,630 Elo+
Party 1
Loki
Loki
ahmed_11_22_11
Loki
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
90W - 96L
1,412 Elo+
Solo
Aphrodite
Aphrodite
wyhg
Aphrodite
Level 26
God Stats
3W - 1L
1,636 SR
Queue Stats
36W - 27L
1,534 Elo+
Solo
Team Averages
Level 27
1,527 SR
1,562 Elo+

VS

Team Averages
Level 17
1,638 SR
1,518 Elo+
Ymir
Ymir
LokiButOnPc
Ymir
Level 28
God Stats
42W - 42L
1,583 SR
Queue Stats
143W - 171L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Neith8110
Zhong Kui
Level 22
God Stats
2W - 2L
1,718 SR
Queue Stats
63W - 54L
1,583 Elo+
Solo
Fafnir
Fafnir
Qluless
Fafnir
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 25L
1,446 Elo+
Solo
Guan Yu
Guan Yu
elotewar
Guan Yu
Level 13
God Stats
3W - 1L
1,821 SR
Queue Stats
18W - 9L
1,692 Elo+
Solo
Baron Samedi
Baron Samedi
purelykimk_
Baron Samedi
Level 6
God Stats
5W - 8L
1,567 SR
Queue Stats
11W - 19L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dannwey
Sun Wukong
18
1 / 2 / 4
10,996
550
10,196
18,415
14,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
16
2 / 1 / 8
9,869
493
5,171
16,694
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
ShweatyBahwls
Ao Kuang
20
12 / 2 / 3
11,764
588
17,475
21,819
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 8 / 4
8,256
413
8,309
14,612
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
wyhg
Aphrodite
16
5 / 2 / 3
10,065
503
13,075
11,597
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,343
417
8,790
13,778
5,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Neith8110
Zhong Kui
15
2 / 3 / 2
9,383
469
16,664
19,445
13,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Qluless
Fafnir
11
1 / 4 / 4
8,222
411
3,711
13,383
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
elotewar
Guan Yu
18
5 / 4 / 3
11,147
557
15,596
18,115
24,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
purelykimk_
Baron Samedi
14
3 / 6 / 0
9,081
454
11,032
12,795
5,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
21
Kills
15
15
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dannwey
Sun Wukong
1
2
4
1.5
L
4
5
2
1
L
Zhong Kui
Neith8110
Zhong Kui
2
3
2
1
W
Sylvanus
2
1
8
6
L
Fafnir
Qluless
Fafnir
1
4
4
0.75
W
Ao Kuang
ShweatyBahwls
Ao Kuang
12
2
3
6.75
W
1
8
4
0.38
L
Guan Yu
elotewar
Guan Yu
5
4
3
1.63
L
Baron Samedi
purelykimk_
Baron Samedi
3
6
0
0.5
W
Aphrodite
wyhg
Aphrodite
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,226
Damage
55,793
83,137
Taken
77,516
47,956
Mitigated
58,492
41,426
Healing
26,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dannwey
Sun Wukong
10,196
3,637
0
5,608
18,415
14,498
932
1,938
16,477
0
72,197
L
8,790
2,793
357
3,632
13,778
5,395
519
6,480
7,298
45,792
0
L
Zhong Kui
Neith8110
Zhong Kui
16,664
2,047
0
10,238
19,445
13,304
122
10,398
9,047
84,188
0
W
Sylvanus
5,171
1,860
1,186
5,172
16,694
14,213
1,371
14,209
2,485
32,709
0
L
Fafnir
Qluless
Fafnir
3,711
1,727
0
2,363
13,383
10,078
279
8,287
5,096
13,786
0
W
Ao Kuang
ShweatyBahwls
Ao Kuang
17,475
5,743
0
14,654
21,819
8,472
110
6,682
15,137
84,247
0
W
8,309
2,023
0
341
14,612
5,079
692
8,361
6,251
0
33,675
L
Guan Yu
elotewar
Guan Yu
15,596
4,871
60
6,482
18,115
24,701
0
4,040
14,075
0
79,679
L
Baron Samedi
purelykimk_
Baron Samedi
11,032
1,620
176
2,806
12,795
5,014
176
6,516
6,279
47,069
0
W
Aphrodite
wyhg
Aphrodite
13,075
1,174
6,363
8,102
11,597
5,694
915
9,007
2,590
65,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
46,176
502
Minions Killed
469
0
Camps Cleared
0
1,777,039
Distance Traveled
1,652,791
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,996
550
154
8
0
386,447
0
L
Ymir
8,343
417
76
4
0
291,250
3
L
Zhong Kui
9,383
469
140
7
0
335,055
2
W
Sylvanus
9,869
493
63
3
0
289,763
0
L
Fafnir
8,222
411
18
1
0
345,364
1
W
Ao Kuang
11,764
588
112
6
0
403,888
1
W
Loki
8,256
413
55
3
0
326,342
2
L
Guan Yu
11,147
557
158
8
0
391,244
1
L
Baron Samedi
9,081
454
77
4
0
289,878
1
W
Aphrodite
10,065
503
118
6
0
370,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role