Player Matchup

Athena
Athena
Abbocath16G
Athena
Level 88
God Stats
5W - 3L
1,888 SR
Queue Stats
73W - 64L
1,527 Elo+
Solo
Arachne
Arachne
AlexandruTB026
Arachne
Level 80
God Stats
3W - 3L
1,646 SR
Queue Stats
399W - 393L
1,480 Elo+
Solo
Guan Yu
Guan Yu
Beanie_Gaming94
Guan Yu
Level 95
God Stats
11W - 10L
1,554 SR
Queue Stats
330W - 357L
1,416 Elo+
Party 1
Neith
Neith
EXILE-_-CJ
Neith
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,455 Elo+
Party 1
Thoth
Thoth
zGOATEDONSTICKSz
Thoth
Level 87
God Stats
2W - 4L
1,415 SR
Queue Stats
408W - 418L
1,428 Elo+
Party 1
Team Averages
Level 74
1,600 SR
1,461 Elo+

VS

Team Averages
Level 92
1,473 SR
1,535 Elo+
Izanami
Izanami
AtoMiiK Kaizer
Izanami
Level 39
God Stats
119W - 103L
1,616 SR
Queue Stats
488W - 426L
1,547 Elo+
Party 2
Hel
Hel
Gajelf
Hel
Level 99
God Stats
5W - 10L
1,611 SR
Queue Stats
367W - 408L
1,519 Elo+
Party 3
Nike
Nike
LOUKAS34
Nike
Level 109
God Stats
10W - 8L
1,504 SR
Queue Stats
661W - 605L
1,589 Elo+
Party 2
Achilles
Achilles
Mikou8585
Achilles
Level 125
God Stats
16W - 22L
1,145 SR
Queue Stats
848W - 775L
1,564 Elo+
Party 2
Ganesha
Ganesha
mclosape
Ganesha
Level 89
God Stats
6W - 12L
1,490 SR
Queue Stats
291W - 330L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 1 / 1
4,411
441
964
6,084
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 3 / 0
4,965
497
3,170
7,781
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
4,799
480
2,797
8,824
3,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
7
0 / 2 / 0
4,276
428
1,385
3,355
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
1 / 4 / 1
5,615
562
1,394
4,452
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,743
574
2,580
4,236
1,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
Gajelf
Hel
12
1 / 1 / 6
6,643
664
2,762
4,589
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
11
3 / 1 / 4
6,184
618
6,014
5,739
4,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Mikou8585
Achilles
11
8 / 0 / 3
6,796
680
4,784
7,478
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
mclosape
Ganesha
6
0 / 0 / 1
4,662
466
771
2,195
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
0
1
1
0.5
L
2
3
0
0.67
W
2
1
0
2
L
0
4
1
0.13
L
Neith
0
2
0
0
W
Hel
Gajelf
Hel
1
1
6
4
W
Nike
3
1
4
5
W
Achilles
Mikou8585
Achilles
8
0
3
9.5
W
Ganesha
mclosape
Ganesha
0
0
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,710
Damage
16,911
30,496
Taken
24,237
10,123
Mitigated
10,394
6,911
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
964
238
0
2,206
6,084
2,051
0
1,019
5,009
11,859
0
L
3,170
2,172
0
1,688
7,781
2,276
0
441
7,229
0
21,639
W
2,580
1,838
0
2,015
4,236
1,249
0
285
3,951
0
41,512
L
2,797
263
64
1,844
8,824
3,971
0
0
8,424
0
17,242
L
Neith
1,385
482
123
862
3,355
636
416
416
2,939
0
14,362
W
Hel
Gajelf
Hel
2,762
37
185
1,939
4,589
1,344
0
760
3,829
40,972
0
W
Nike
6,014
1,268
0
1,893
5,739
4,302
74
331
5,408
0
31,235
W
Achilles
Mikou8585
Achilles
4,784
1,781
0
2,766
7,478
2,592
0
743
6,735
0
28,385
W
Ganesha
mclosape
Ganesha
771
34
147
1,020
2,195
907
0
239
1,956
7,348
0
L
1,394
238
0
124
4,452
1,189
0
1,507
2,862
28,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,066
Gold Earned
30,028
187
Minions Killed
330
0
Camps Cleared
0
877,676
Distance Traveled
881,910
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,411
441
22
2
0
178,900
1
L
Arachne
4,965
497
41
4
0
214,119
3
W
Izanami
5,743
574
99
10
0
161,190
2
L
Guan Yu
4,799
480
28
3
0
191,730
1
L
Neith
4,276
428
33
3
0
131,806
0
W
Hel
6,643
664
99
10
0
202,993
1
W
Nike
6,184
618
64
6
0
186,677
1
W
Achilles
6,796
680
66
7
0
219,830
2
W
Ganesha
4,662
466
2
0
0
111,220
2
L
Thoth
5,615
562
63
6
0
161,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role