Player Matchup

Chiron
Chiron
Silver I
ApocEinar
Chiron
Silver I
Level 109
God Stats
2W - 1L
1,342 SR
Queue Stats
21W - 20L
1,543 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Daned31
Kuzenbo
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
Grizzly
Hun Batz
Gold III
Level 155
God Stats
3W - 3L
1,446 SR
Queue Stats
256W - 239L
1,519 MMR
Solo
Chang'e
Chang'e
Gold IV
jinjixa01
Chang'e
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum V
lytn
Freya
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,458 SR
1,512 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,571 SR
1,504 MMR
Mulan
Mulan
Gold IV
A1P3R
Mulan
Gold IV
Level 81
God Stats
7W - 8L
1,628 SR
Queue Stats
454W - 454L
1,535 MMR
Solo
Ganesha
Ganesha
Bronze III
Bass4Beats
Ganesha
Bronze III
Level 128
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Garca_94
Hachiman
Gold II
Level 120
God Stats
3W - 4L
1,556 SR
Queue Stats
340W - 340L
1,507 MMR
Solo
Discordia
Discordia
Gold II
TheSuperSwan
Discordia
Gold II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
583W - 564L
1,446 MMR
Solo
Pele
Pele
Gold IV
chechusabe
Pele
Gold IV
Level 129
God Stats
5W - 9L
1,473 SR
Queue Stats
80W - 85L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ApocEinar
Chiron
17
4 / 2 / 3
10,908
574
7,574
12,264
4,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Daned31
Kuzenbo
14
1 / 1 / 9
8,543
450
5,978
14,256
16,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Grizzly
Hun Batz
18
12 / 4 / 3
12,022
633
14,705
13,569
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
jinjixa01
Chang'e
18
3 / 3 / 13
11,256
592
14,575
14,931
14,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
lytn
Freya
17
4 / 3 / 2
10,709
564
8,325
12,706
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetTsukuyomiGuan YuScyllaTiamat

VS

Bans
ApolloNu WaMerlinCu ChulainnRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
A1P3R
Mulan
13
1 / 9 / 1
8,268
435
6,180
17,092
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
Bass4Beats
Ganesha
12
0 / 5 / 7
8,023
422
5,448
14,583
9,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Garca_94
Hachiman
16
6 / 1 / 2
10,180
536
13,127
13,579
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TheSuperSwan
Discordia
15
2 / 4 / 4
9,675
509
8,932
9,656
3,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 6 / 2
9,661
508
9,688
14,908
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
24
Kills
13
13
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
A1P3R
Mulan
1
9
1
0.17
W
Chiron
ApocEinar
Chiron
4
2
3
2.75
L
Ganesha
Bass4Beats
Ganesha
0
5
7
0.7
W
Kuzenbo
Daned31
Kuzenbo
1
1
9
5.5
L
Hachiman
Garca_94
Hachiman
6
1
2
7
W
Hun Batz
Grizzly
Hun Batz
12
4
3
3.38
L
Discordia
TheSuperSwan
Discordia
2
4
4
1
L
4
6
2
0.83
W
Chang'e
jinjixa01
Chang'e
3
3
13
3.17
W
Freya
lytn
Freya
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,157
Damage
43,375
67,726
Taken
69,818
45,530
Mitigated
36,100
27,669
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
A1P3R
Mulan
6,180
1,196
0
2,838
17,092
14,135
0
5,972
11,120
0
44,198
W
Chiron
ApocEinar
Chiron
7,574
3,738
431
6,704
12,264
4,335
3,398
4,532
7,707
0
80,958
L
Ganesha
Bass4Beats
Ganesha
5,448
871
0
2,758
14,583
9,275
0
7,021
7,562
17,020
0
W
Kuzenbo
Daned31
Kuzenbo
5,978
2,119
0
888
14,256
16,293
935
4,107
10,149
27,106
0
L
Hachiman
Garca_94
Hachiman
13,127
6,643
0
5,256
13,579
4,420
0
6,225
7,354
0
81,778
W
Hun Batz
Grizzly
Hun Batz
14,705
5,525
0
3,173
13,569
5,663
1,659
1,628
11,841
0
69,948
L
Discordia
TheSuperSwan
Discordia
8,932
564
0
2,168
9,656
3,348
0
4,133
5,523
64,947
0
L
9,688
2,002
0
2,009
14,908
4,922
0
5,527
9,381
0
64,600
W
Chang'e
jinjixa01
Chang'e
14,575
1,110
2,772
7,365
14,931
14,702
1,125
2,691
11,915
78,225
0
W
Freya
lytn
Freya
8,325
2,691
0
6,336
12,706
4,537
1,275
1,422
11,284
74,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,438
Gold Earned
45,807
551
Minions Killed
504
0
Camps Cleared
0
1,771,705
Distance Traveled
1,699,084
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,268
435
102
5
0
280,363
7
W
Chiron
10,908
574
135
7
0
344,432
10
L
Ganesha
8,023
422
5
0
0
344,073
6
W
Kuzenbo
8,543
450
32
2
0
351,153
2
L
Hachiman
10,180
536
157
8
0
334,246
2
W
Hun Batz
12,022
633
123
6
0
399,701
7
L
Discordia
9,675
509
130
7
0
346,431
5
L
Pele
9,661
508
110
6
0
393,971
6
W
Chang'e
11,256
592
139
7
0
331,656
5
W
Freya
10,709
564
122
6
0
344,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role