Player Matchup

Camazotz
Camazotz
Dark Keondre
Camazotz
Level 124
God Stats
3W - 5L
1,502 SR
Queue Stats
305W - 288L
1,585 Elo+
Solo
Hercules
Hercules
GiGGleBeRRys26
Hercules
Level 139
God Stats
7W - 10L
1,353 SR
Queue Stats
727W - 730L
1,497 Elo+
Solo
Bellona
Bellona
Herohero1
Bellona
Level 126
God Stats
6W - 3L
1,579 SR
Queue Stats
391W - 363L
1,623 Elo+
Solo
Fafnir
Fafnir
Sypher31
Fafnir
Level 105
God Stats
6W - 3L
1,745 SR
Queue Stats
449W - 434L
1,499 Elo+
Solo
Olorun
Olorun
babymakerbaker
Olorun
Level 160
God Stats
1W - 6L
1,189 SR
Queue Stats
415W - 401L
1,558 Elo+
Solo
Team Averages
Level 131
1,474 SR
1,553 Elo+

VS

Team Averages
Level 141
1,462 SR
1,548 Elo+
Discordia
Discordia
Benefacto
Discordia
Level 156
God Stats
2W - 3L
1,112 SR
Queue Stats
85W - 66L
1,581 Elo+
Solo
Cthulhu
Cthulhu
LL_rask
Cthulhu
Level 143
God Stats
27W - 14L
1,685 SR
Queue Stats
915W - 959L
1,580 Elo+
Solo
Ymir
Ymir
SheAteMySoup
Ymir
Level 149
God Stats
9W - 4L
1,535 SR
Queue Stats
203W - 178L
1,556 Elo+
Solo
Thoth
Thoth
Violetdeath
Thoth
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
285W - 289L
1,522 Elo+
Solo
Sol
Sol
z3r0814
Sol
Level 122
God Stats
11W - 6L
1,476 SR
Queue Stats
482W - 484L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dark Keondre
Camazotz
16
4 / 8 / 3
10,684
763
10,468
23,051
19,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
15
1 / 7 / 9
10,092
721
8,523
21,986
36,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Herohero1
Bellona
16
0 / 6 / 8
9,442
674
12,416
17,493
23,327
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Sypher31
Fafnir
17
0 / 6 / 12
9,938
710
9,142
18,056
30,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 6 / 4
12,430
888
19,159
17,952
18,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Benefacto
Discordia
17
5 / 2 / 20
10,716
765
15,471
10,502
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
LL_rask
Cthulhu
20
7 / 2 / 17
12,794
914
17,431
19,657
23,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 20
11,202
800
15,388
22,449
25,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 3 / 14
10,978
784
12,905
10,094
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
18
10 / 2 / 13
12,028
859
19,547
16,559
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
12
Kills
32
33
Deaths
12
36
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Discordia
Benefacto
Discordia
5
2
20
7.5
L
Camazotz
Dark Keondre
Camazotz
4
8
3
0.69
L
Hercules
1
7
9
0.79
L
Bellona
Herohero1
Bellona
0
6
8
0.67
W
Cthulhu
LL_rask
Cthulhu
7
2
17
7.75
W
4
3
20
4.67
L
Fafnir
Sypher31
Fafnir
0
6
12
1
W
6
3
14
4.33
L
7
6
4
1.5
W
Sol
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,708
Damage
80,742
98,538
Taken
79,261
127,943
Mitigated
67,282
38,082
Healing
35,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Benefacto
Discordia
15,471
999
2,342
1,103
10,502
5,415
396
3,468
7,034
26,254
0
L
Camazotz
Dark Keondre
Camazotz
10,468
2,129
2,268
9,317
23,051
19,377
1,175
19,838
3,213
0
20,104
L
Hercules
8,523
2,306
1,612
6,900
21,986
36,367
260
18,552
3,434
0
18,229
L
Bellona
Herohero1
Bellona
12,416
1,659
1,872
2,148
17,493
23,327
0
14,056
3,437
0
25,996
W
Cthulhu
LL_rask
Cthulhu
17,431
1,992
4,299
6,688
19,657
23,931
420
7,435
12,222
35,624
0
W
15,388
3,690
3,826
4,680
22,449
25,185
180
9,653
12,796
25,346
0
L
Fafnir
Sypher31
Fafnir
9,142
3,099
929
2,498
18,056
30,058
324
13,962
4,094
14,933
0
W
12,905
1,055
2,355
1,172
10,094
4,830
1,076
2,859
7,235
26,389
0
L
19,159
10,415
4,401
6,137
17,952
18,814
3,353
14,334
3,618
43,326
0
W
Sol
19,547
6,243
1,545
7,476
16,559
7,921
3,408
4,886
11,673
42,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
57,718
126
Minions Killed
146
0
Camps Cleared
0
1,138,353
Distance Traveled
1,358,507
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,716
765
13
1
0
273,929
3
L
Camazotz
10,684
763
17
1
0
251,977
1
L
Hercules
10,092
721
22
2
0
205,364
0
L
Bellona
9,442
674
33
2
0
257,413
0
W
Cthulhu
12,794
914
49
4
0
294,158
3
W
Ymir
11,202
800
14
1
0
252,025
0
L
Fafnir
9,938
710
8
1
0
219,902
0
W
Thoth
10,978
784
19
1
0
266,801
1
L
Olorun
12,430
888
46
3
0
203,697
1
W
Sol
12,028
859
51
4
0
271,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role