Player Matchup

Kuzenbo
Kuzenbo
ChocoliteHD
Kuzenbo
Level 53
God Stats
0W - 1L
1,609 SR
Queue Stats
44W - 65L
1,244 Elo+
Party 2
He Bo
He Bo
DemoBestia
He Bo
Level 66
God Stats
3W - 11L
1,295 SR
Queue Stats
335W - 341L
1,518 Elo+
Solo
Cernunnos
Cernunnos
RumpleForSkin187
Cernunnos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 76L
1,249 Elo+
Party 2
Team Averages
Level 48
1,468 SR
1,337 Elo+

VS

Team Averages
Level 62
1,468 SR
1,388 Elo+
Ra
Ra
BlankFerno
Ra
Level 86
God Stats
15W - 24L
1,407 SR
Queue Stats
351W - 524L
1,328 Elo+
Party 1
Neith
Neith
Elmmenda
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KashikGeezer
Chaac
Level 72
God Stats
32W - 42L
1,496 SR
Queue Stats
357W - 520L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChocoliteHD
Kuzenbo
11
0 / 1 / 3
8,778
627
3,817
12,471
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
13
4 / 5 / 0
9,199
657
10,678
10,912
4,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
11
0 / 4 / 4
8,069
576
6,890
10,925
4,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,855
633
9,882
7,672
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Elmmenda
Neith
13
4 / 1 / 4
9,362
669
8,741
7,844
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 1 / 5
9,651
689
9,305
9,183
9,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Kuzenbo
ChocoliteHD
Kuzenbo
0
1
3
1.5
L
He Bo
4
5
0
0.8
W
Neith
Elmmenda
Neith
4
1
4
6
W
5
1
5
7.5
L
Cernunnos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
27,928
34,308
Taken
24,699
20,367
Mitigated
16,240
8,297
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,882
479
1,813
1,985
7,672
3,777
279
5,554
2,118
42,761
0
L
Kuzenbo
ChocoliteHD
Kuzenbo
3,817
1,409
0
2,674
12,471
11,899
0
3,176
8,866
16,403
0
L
He Bo
10,678
502
0
1,880
10,912
4,053
0
3,412
7,264
51,164
0
W
Neith
Elmmenda
Neith
8,741
3,168
0
1,866
7,844
3,236
0
4,154
3,690
0
35,449
W
9,305
1,381
776
3,021
9,183
9,227
0
4,796
4,387
0
25,452
L
Cernunnos
6,890
3,110
0
3,743
10,925
4,415
192
2,419
8,248
0
37,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
27,868
161
Minions Killed
171
0
Camps Cleared
0
730,652
Distance Traveled
772,445
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,855
633
73
5
0
255,475
2
L
Kuzenbo
8,778
627
23
2
0
274,933
3
L
He Bo
9,199
657
80
6
0
228,813
3
W
Neith
9,362
669
60
4
0
256,266
3
W
Chaac
9,651
689
38
3
0
260,704
0
L
Cernunnos
8,069
576
58
4
0
226,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role