Player Matchup

Pele
Pele
Filtorn
Pele
Level 89
God Stats
4W - 1L
1,700 SR
Queue Stats
88W - 70L
1,519 Elo+
Party 1
Rama
Rama
Len69
Rama
Level 28
God Stats
1W - 4L
1,520 SR
Queue Stats
74W - 78L
1,491 Elo+
Solo
Vamana
Vamana
Mantaro
Vamana
Level 18
God Stats
3W - 1L
1,742 SR
Queue Stats
24W - 28L
1,509 Elo+
Party 1
Ares
Ares
enricoo
Ares
Level 17
God Stats
6W - 8L
1,494 SR
Queue Stats
16W - 19L
1,419 Elo+
Party 1
Ra
Ra
nikillo
Ra
Level 30
God Stats
5W - 4L
1,370 SR
Queue Stats
209W - 221L
1,428 Elo+
Solo
Team Averages
Level 36
1,565 SR
1,473 Elo+

VS

Team Averages
Level 13
1,607 SR
1,401 Elo+
Heimdallr
Heimdallr
DemonicO271
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Mercury
Mercury
Falillo5
Mercury
Level 24
God Stats
5W - 1L
1,933 SR
Queue Stats
47W - 24L
1,753 Elo+
Solo
Anhur
Anhur
HunShang
Anhur
Level 19
God Stats
8W - 6L
1,600 SR
Queue Stats
54W - 47L
1,568 Elo+
Solo
Ares
Ares
Kitsune231
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Erlang Shen
Erlang Shen
PrincePrimeval
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Filtorn
Pele
20
11 / 3 / 6
13,164
598
17,019
20,223
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Len69
Rama
19
8 / 4 / 8
12,775
581
20,076
21,923
10,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
Mantaro
Vamana
18
2 / 3 / 7
11,377
517
3,911
10,643
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
enricoo
Ares
18
4 / 2 / 13
12,303
559
5,905
15,097
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 5 / 1
10,579
481
3,179
7,469
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonicO271
Heimdallr
10
2 / 7 / 4
7,879
358
6,400
8,951
3,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Falillo5
Mercury
18
10 / 6 / 1
11,615
528
17,080
20,856
8,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
HunShang
Anhur
19
5 / 3 / 2
10,944
497
12,581
16,732
7,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 3
7,061
321
2,115
8,323
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
PrincePrimeval
Erlang Shen
15
0 / 7 / 0
8,914
405
3,392
13,509
6,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
27
Kills
17
17
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DemonicO271
Heimdallr
2
7
4
0.57
L
Mercury
Falillo5
Mercury
10
6
1
1.75
W
Pele
Filtorn
Pele
11
3
6
4.67
L
Anhur
HunShang
Anhur
5
3
2
2
L
0
4
3
0.38
W
Rama
Len69
Rama
8
4
8
3
W
Vamana
Mantaro
Vamana
2
3
7
1.83
L
Erlang Shen
PrincePrimeval
Erlang Shen
0
7
0
0
W
Ares
enricoo
Ares
4
2
13
5.25
W
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,090
Damage
41,568
75,355
Taken
68,371
49,986
Mitigated
30,485
21,713
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DemonicO271
Heimdallr
6,400
2,924
0
1,006
8,951
3,487
0
798
8,153
0
23,295
L
Mercury
Falillo5
Mercury
17,080
9,872
0
4,461
20,856
8,959
0
3,483
17,315
0
87,791
W
Pele
Filtorn
Pele
17,019
3,501
0
6,388
20,223
9,924
2,817
487
19,736
0
93,520
L
Anhur
HunShang
Anhur
12,581
6,869
0
7,746
16,732
7,039
392
2,535
13,985
0
76,412
L
2,115
144
0
910
8,323
4,177
0
1,463
6,860
6,437
0
W
Rama
Len69
Rama
20,076
15,842
0
9,397
21,923
10,080
3,437
726
21,197
0
99,201
W
Vamana
Mantaro
Vamana
3,911
1,116
0
2,190
10,643
9,473
6,238
0
10,643
0
47,139
L
Erlang Shen
PrincePrimeval
Erlang Shen
3,392
501
0
410
13,509
6,823
162
495
12,974
0
37,820
W
Ares
enricoo
Ares
5,905
352
0
1,777
15,097
17,698
1,251
902
14,195
30,252
0
W
3,179
520
490
1,471
7,469
2,811
159
0
7,469
49,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,198
Gold Earned
46,413
518
Minions Killed
405
0
Camps Cleared
0
2,098,256
Distance Traveled
1,671,159
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,879
358
42
2
0
222,795
0
L
Mercury
11,615
528
146
7
0
438,562
2
W
Pele
13,164
598
136
6
0
463,013
6
L
Anhur
10,944
497
139
6
0
374,926
4
L
Ares
7,061
321
6
0
0
239,497
3
W
Rama
12,775
581
149
7
0
360,952
1
W
Vamana
11,377
517
91
4
0
438,500
9
L
Erlang Shen
8,914
405
72
3
0
395,379
7
W
Ares
12,303
559
42
2
0
535,541
5
W
Ra
10,579
481
100
5
0
300,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role