Player Matchup

Hachiman
Hachiman
AzaRa01
Hachiman
Level 14
God Stats
0W - 2L
1,502 SR
Queue Stats
4W - 8L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
Gyllou
Cthulhu
Level 19
God Stats
7W - 3L
1,642 SR
Queue Stats
45W - 45L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SemiGodLJ
Tsukuyomi
Level 29
God Stats
2W - 4L
1,523 SR
Queue Stats
115W - 133L
1,393 Elo+
Solo
The Morrigan
The Morrigan
Tombri95
The Morrigan
Level 28
God Stats
1W - 1L
1,457 SR
Queue Stats
50W - 45L
1,365 Elo+
Party 1
Chaac
Chaac
squshkiller
Chaac
Level 106
God Stats
6W - 4L
1,663 SR
Queue Stats
150W - 136L
1,499 Elo+
Party 1
Team Averages
Level 39
1,557 SR
1,430 Elo+

VS

Team Averages
Level 26
1,618 SR
1,473 Elo+
King Arthur
King Arthur
Ardtor
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 94L
1,460 Elo+
Solo
Neith
Neith
Da3afto
Neith
Level 28
God Stats
13W - 12L
1,583 SR
Queue Stats
116W - 155L
1,483 Elo+
Solo
Arachne
Arachne
J0K3Rss
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,430 Elo+
Solo
Vulcan
Vulcan
MoreReturns
Vulcan
Level 28
God Stats
22W - 13L
1,680 SR
Queue Stats
361W - 342L
1,500 Elo+
Party 2
Ymir
Ymir
sandrapm23
Ymir
Level 21
God Stats
8W - 4L
1,825 SR
Queue Stats
211W - 214L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AzaRa01
Hachiman
12
3 / 9 / 3
7,937
418
9,620
12,232
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Gyllou
Cthulhu
13
1 / 6 / 7
8,803
463
6,505
16,204
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
SemiGodLJ
Tsukuyomi
13
0 / 5 / 1
8,178
430
5,316
14,734
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Tombri95
The Morrigan
16
5 / 1 / 1
10,087
531
8,748
7,101
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 2
9,934
523
15,923
16,191
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ardtor
King Arthur
15
1 / 2 / 8
8,810
464
7,033
16,947
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Da3afto
Neith
15
4 / 3 / 7
10,002
526
10,461
10,844
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
J0K3Rss
Arachne
18
9 / 0 / 2
10,996
579
9,583
13,973
6,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
17
7 / 1 / 2
10,368
546
14,245
9,451
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 10
8,689
457
5,291
15,570
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
23
23
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ardtor
King Arthur
1
2
8
2.5
L
Hachiman
AzaRa01
Hachiman
3
9
3
0.5
W
Neith
Da3afto
Neith
4
3
7
2.5
L
Cthulhu
Gyllou
Cthulhu
1
6
7
0.75
W
Arachne
J0K3Rss
Arachne
9
0
2
10
W
Vulcan
7
1
2
8
L
Tsukuyomi
SemiGodLJ
Tsukuyomi
0
5
1
0.1
L
The Morrigan
Tombri95
The Morrigan
5
1
1
5.5
W
2
5
10
1.4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,112
Damage
46,613
66,462
Taken
66,785
38,781
Mitigated
38,486
16,433
Healing
22,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ardtor
King Arthur
7,033
945
0
6,503
16,947
10,737
144
3,292
12,979
0
36,035
L
Hachiman
AzaRa01
Hachiman
9,620
5,875
0
0
12,232
4,010
228
3,661
8,379
0
37,303
W
Neith
Da3afto
Neith
10,461
3,697
0
3,736
10,844
4,266
826
2,237
8,517
0
69,385
L
Cthulhu
Gyllou
Cthulhu
6,505
744
1,006
2,904
16,204
11,975
0
4,455
11,658
34,650
0
W
Arachne
J0K3Rss
Arachne
9,583
6,137
0
6,486
13,973
6,936
1,234
346
13,501
0
84,109
W
Vulcan
14,245
5,088
0
2,089
9,451
3,914
322
2,808
6,171
74,332
0
L
Tsukuyomi
SemiGodLJ
Tsukuyomi
5,316
640
0
3,436
14,734
6,265
0
3,769
10,840
0
54,237
L
The Morrigan
Tombri95
The Morrigan
8,748
867
0
1,487
7,101
2,332
154
3,282
3,478
55,275
1,819
W
5,291
791
429
3,243
15,570
12,633
170
5,926
9,518
23,481
0
L
15,923
3,794
0
7,600
16,191
14,199
117
3,726
11,937
0
71,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
48,865
452
Minions Killed
484
0
Camps Cleared
0
1,768,774
Distance Traveled
1,809,134
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,810
464
77
4
0
366,072
7
L
Hachiman
7,937
418
74
4
0
319,306
0
W
Neith
10,002
526
114
6
0
297,558
3
L
Cthulhu
8,803
463
58
3
0
327,652
0
W
Arachne
10,996
579
133
7
0
425,451
1
W
Vulcan
10,368
546
128
7
0
392,020
4
L
Tsukuyomi
8,178
430
95
5
0
409,976
2
L
The Morrigan
10,087
531
105
6
0
366,522
1
W
Ymir
8,689
457
32
2
0
328,033
3
L
Chaac
9,934
523
120
6
0
345,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role