Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
BenM
Cu Chulainn
Gold IV
Level 129
God Stats
4W - 6L
1,260 SR
Queue Stats
124W - 121L
1,447 MMR
Solo
Anubis
Anubis
Silver II
Bloush
Anubis
Silver II
Level 150
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 100L
1,444 MMR
Solo
Terra
Terra
Gold IV
RolandPro2
Terra
Gold IV
Level 128
God Stats
4W - 6L
1,805 SR
Queue Stats
352W - 383L
1,445 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Ryven
Tsukuyomi
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
VladWest
Anhur
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,513 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,609 SR
1,469 MMR
Neith
Neith
Platinum IV
FranSole
Neith
Platinum IV
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
303W - 309L
1,646 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
ZAMANTEZAR
Cthulhu
Gold IV
Level 100
God Stats
4W - 2L
1,782 SR
Queue Stats
218W - 225L
1,420 MMR
Party 2
Artio
Artio
Gold V
angels99
Artio
Gold V
Level 91
God Stats
4W - 1L
1,639 SR
Queue Stats
68W - 69L
1,399 MMR
Party 2
Thor
Thor
Gold IV
iRemzo
Thor
Gold IV
Level 115
God Stats
19W - 13L
1,623 SR
Queue Stats
143W - 134L
1,382 MMR
Solo
Chronos
Chronos
Gold II
xSupp
Chronos
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BenM
Cu Chulainn
17
3 / 7 / 0
11,187
430
14,124
23,263
19,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Bloush
Anubis
20
6 / 9 / 5
13,315
512
23,249
22,334
12,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
10
1 / 2 / 3
8,818
339
3,966
13,519
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Ryven
Tsukuyomi
20
5 / 6 / 3
14,087
542
20,915
20,452
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
VladWest
Anhur
20
5 / 4 / 3
14,366
553
12,784
18,507
6,949
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TiamatAthenaAo KuangApolloJanus

VS

Bans
Chang'eKhepriSetGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FranSole
Neith
20
11 / 4 / 10
15,857
610
15,478
17,885
6,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ZAMANTEZAR
Cthulhu
20
7 / 2 / 3
13,840
532
16,903
24,531
23,526
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
angels99
Artio
18
2 / 3 / 16
13,087
503
11,428
30,099
29,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
iRemzo
Thor
20
4 / 5 / 13
14,014
539
11,661
22,290
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
xSupp
Chronos
20
4 / 6 / 5
14,973
576
14,109
22,413
9,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
20
Kills
28
28
Deaths
20
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BenM
Cu Chulainn
3
7
0
0.43
L
Anubis
Bloush
Anubis
6
9
5
0.94
W
Neith
FranSole
Neith
11
4
10
4
L
Terra
1
2
3
1.25
L
Tsukuyomi
Ryven
Tsukuyomi
5
6
3
1.08
L
Anhur
VladWest
Anhur
5
4
3
1.63
W
Cthulhu
ZAMANTEZAR
Cthulhu
7
2
3
4.25
W
Artio
angels99
Artio
2
3
16
3.33
W
Thor
iRemzo
Thor
4
5
13
2.1
W
Chronos
xSupp
Chronos
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,038
Damage
69,579
98,075
Taken
117,218
52,852
Mitigated
77,831
28,129
Healing
47,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BenM
Cu Chulainn
14,124
3,785
0
4,667
23,263
19,232
0
13,795
9,468
1,726
65,055
L
Anubis
Bloush
Anubis
23,249
1,011
0
6,982
22,334
12,007
290
10,067
12,267
103,263
0
W
Neith
FranSole
Neith
15,478
6,200
0
4,055
17,885
6,430
4,588
6,158
11,652
0
111,836
L
Terra
3,966
581
727
5,812
13,519
6,163
68
3,864
9,655
19,826
0
L
Tsukuyomi
Ryven
Tsukuyomi
20,915
4,381
0
5,225
20,452
8,501
0
7,012
13,440
0
112,801
L
Anhur
VladWest
Anhur
12,784
8,895
0
4,716
18,507
6,949
530
7,702
10,805
0
124,665
W
Cthulhu
ZAMANTEZAR
Cthulhu
16,903
1,632
1,008
9,431
24,531
23,526
87
2,740
21,251
76,511
0
W
Artio
angels99
Artio
11,428
775
2,364
11,755
30,099
29,482
145
9,844
20,180
37,333
0
W
Thor
iRemzo
Thor
11,661
3,168
0
9,184
22,290
8,635
544
6,450
15,815
0
109,270
W
Chronos
xSupp
Chronos
14,109
5,918
0
9,838
22,413
9,758
5,005
2,928
19,485
134,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,773
Gold Earned
71,771
665
Minions Killed
691
0
Camps Cleared
0
2,273,949
Distance Traveled
2,302,281
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,187
430
112
4
0
378,007
4
L
Anubis
13,315
512
159
6
0
381,506
2
W
Neith
15,857
610
188
7
0
441,276
5
L
Terra
8,818
339
42
2
0
557,249
5
L
Tsukuyomi
14,087
542
162
6
0
537,178
3
L
Anhur
14,366
553
190
7
0
420,009
5
W
Cthulhu
13,840
532
140
5
0
468,978
4
W
Artio
13,087
503
40
2
0
474,450
2
W
Thor
14,014
539
130
5
0
456,077
11
W
Chronos
14,973
576
193
7
0
461,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role