Player Matchup

Guan Yu
Guan Yu
Platinum I
Faygõ
Guan Yu
Platinum I
Level 160
God Stats
10W - 6L
1,773 SR
Queue Stats
303W - 282L
1,889 MMR
Solo
Janus
Janus
Platinum II
Plutou
Janus
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Xander557
Heimdallr
Platinum V
Level 152
God Stats
4W - 3L
1,502 SR
Queue Stats
242W - 228L
1,774 MMR
Solo
Hercules
Hercules
Platinum V
gonzaMyM
Hercules
Platinum V
Level 69
God Stats
2W - 1L
1,489 SR
Queue Stats
91W - 81L
1,804 MMR
Solo
Sobek
Sobek
Gold V
mythex16
Sobek
Gold V
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 263L
1,672 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,553 SR
1,728 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,674 SR
1,792 MMR
Poseidon
Poseidon
Platinum V
BestWhenDrunk
Poseidon
Platinum V
Level 160
God Stats
0W - 1L
1,761 SR
Queue Stats
66W - 70L
1,711 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
ChuckFina
Sun Wukong
Platinum II
Level 124
God Stats
71W - 68L
1,582 SR
Queue Stats
435W - 421L
1,929 MMR
Solo
Chiron
Chiron
Platinum II
PeccYz
Chiron
Platinum II
Level 157
God Stats
19W - 11L
1,715 SR
Queue Stats
79W - 72L
1,983 MMR
Solo
Geb
Geb
Gold IV
PleaseStopDad
Geb
Gold IV
Level 155
God Stats
2W - 1L
1,813 SR
Queue Stats
100W - 82L
1,739 MMR
Solo
The Morrigan
The Morrigan
Silver I
krylic
The Morrigan
Silver I
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 4L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Faygõ
Guan Yu
20
12 / 1 / 10
16,157
621
17,672
28,685
23,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Plutou
Janus
20
7 / 3 / 9
16,623
639
14,719
15,641
6,460
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Xander557
Heimdallr
20
4 / 3 / 11
16,132
620
20,750
21,489
11,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
gonzaMyM
Hercules
20
1 / 3 / 7
14,973
576
12,797
30,454
39,685
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
mythex16
Sobek
19
2 / 3 / 13
13,804
531
4,548
25,946
29,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetApolloAthenaTiamat

VS

Bans
PersephoneDanzaburouTsukuyomiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BestWhenDrunk
Poseidon
20
5 / 5 / 4
13,359
514
17,933
14,626
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
ChuckFina
Sun Wukong
20
0 / 5 / 5
13,066
503
19,363
22,370
31,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
PeccYz
Chiron
20
2 / 5 / 2
12,899
496
16,497
21,804
8,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 2
10,851
417
8,366
22,330
19,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
krylic
The Morrigan
20
5 / 5 / 2
13,091
504
21,704
10,106
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
26
Kills
13
13
Deaths
26
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BestWhenDrunk
Poseidon
5
5
4
1.4
L
Sun Wukong
ChuckFina
Sun Wukong
0
5
5
0.5
W
Guan Yu
Faygõ
Guan Yu
12
1
10
17
L
Chiron
PeccYz
Chiron
2
5
2
0.6
L
1
6
2
0.33
W
Janus
Plutou
Janus
7
3
9
3.83
W
Heimdallr
Xander557
Heimdallr
4
3
11
3.17
W
Hercules
gonzaMyM
Hercules
1
3
7
1.5
L
The Morrigan
krylic
The Morrigan
5
5
2
1.2
W
Sobek
mythex16
Sobek
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,486
Damage
83,863
122,215
Taken
91,236
110,777
Mitigated
69,441
59,910
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BestWhenDrunk
Poseidon
17,933
1,086
0
5,321
14,626
4,650
0
3,183
11,364
110,733
0
L
Sun Wukong
ChuckFina
Sun Wukong
19,363
3,327
0
3,064
22,370
31,944
34
2,654
18,700
2,096
102,085
W
Guan Yu
Faygõ
Guan Yu
17,672
2,330
8,228
15,286
28,685
23,708
4,232
13,049
15,372
0
110,258
L
Chiron
PeccYz
Chiron
16,497
7,229
396
4,426
21,804
8,319
0
5,756
15,726
0
123,654
L
8,366
645
0
1,804
22,330
19,242
0
3,397
18,662
36,554
0
W
Janus
Plutou
Janus
14,719
351
920
5,355
15,641
6,460
4,599
6,340
9,139
152,791
0
W
Heimdallr
Xander557
Heimdallr
20,750
13,675
0
7,723
21,489
11,194
5,209
8,448
12,909
0
165,064
W
Hercules
gonzaMyM
Hercules
12,797
3,197
0
15,493
30,454
39,685
2,135
6,115
24,109
0
95,626
L
The Morrigan
krylic
The Morrigan
21,704
2,324
0
1,460
10,106
5,286
0
3,721
6,114
107,366
3,146
W
Sobek
mythex16
Sobek
4,548
518
0
6,905
25,946
29,730
744
11,193
14,501
34,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,689
Gold Earned
63,266
825
Minions Killed
797
0
Camps Cleared
0
2,821,909
Distance Traveled
2,640,031
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,359
514
172
7
0
520,931
11
L
Sun Wukong
13,066
503
179
7
0
535,931
4
W
Guan Yu
16,157
621
129
5
0
656,536
11
L
Chiron
12,899
496
205
8
0
506,017
3
L
Geb
10,851
417
36
1
0
588,646
13
W
Janus
16,623
639
230
9
0
578,811
5
W
Heimdallr
16,132
620
230
9
0
526,269
2
W
Hercules
14,973
576
188
7
0
490,988
4
L
The Morrigan
13,091
504
205
8
0
488,506
4
W
Sobek
13,804
531
48
2
0
569,305
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role