Player Matchup

Loki
Loki
Noodle
Loki
Level 160
God Stats
22W - 13L
1,654 SR
Queue Stats
420W - 422L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheKeeG187
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Undertaker22
Agni
Level 64
God Stats
24W - 19L
1,856 SR
Queue Stats
123W - 118L
1,399 Elo+
Solo
Izanami
Izanami
coliη
Izanami
Level 103
God Stats
12W - 9L
1,657 SR
Queue Stats
258W - 194L
1,578 Elo+
Solo
Athena
Athena
thisuserZelda
Athena
Level 79
God Stats
31W - 25L
1,548 SR
Queue Stats
103W - 84L
1,519 Elo+
Solo
Team Averages
Level 111
1,643 SR
1,528 Elo+

VS

Team Averages
Level 97
1,480 SR
1,511 Elo+
Nox
Nox
Godliness7
Nox
Level 50
God Stats
18W - 24L
1,408 SR
Queue Stats
67W - 104L
1,344 Elo+
Solo
Bacchus
Bacchus
HadesSama559
Bacchus
Level 160
God Stats
24W - 12L
1,579 SR
Queue Stats
226W - 231L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Sanа
Danzaburou
Level 63
God Stats
2W - 3L
1,221 SR
Queue Stats
429W - 333L
1,751 Elo+
Solo
Bakasura
Bakasura
Soledes_Wrath
Bakasura
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
625W - 599L
1,484 Elo+
Party 1
Sol
Sol
james0202-
Sol
Level 99
God Stats
6W - 5L
1,690 SR
Queue Stats
166W - 177L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Noodle
Loki
17
3 / 2 / 6
9,669
569
8,818
11,104
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
TheKeeG187
Tsukuyomi
17
2 / 1 / 3
9,712
571
11,204
12,276
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 2
8,590
505
4,585
5,518
1,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
coliη
Izanami
15
2 / 3 / 0
8,827
519
4,969
9,651
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 2
8,406
494
6,403
7,441
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,406
436
1,985
6,904
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
HadesSama559
Bacchus
10
1 / 3 / 3
6,948
409
3,913
9,881
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Sanа
Danzaburou
16
4 / 2 / 1
10,096
594
10,375
11,225
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Soledes_Wrath
Bakasura
14
3 / 3 / 1
8,384
493
4,684
14,344
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 3 / 1
8,280
487
5,512
12,465
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
8
8
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bacchus
HadesSama559
Bacchus
1
3
3
0.83
W
Loki
Noodle
Loki
3
2
6
3
L
Danzaburou
Sanа
Danzaburou
4
2
1
2.25
L
Bakasura
Soledes_Wrath
Bakasura
3
3
1
1.17
W
Tsukuyomi
TheKeeG187
Tsukuyomi
2
1
3
3.5
W
2
1
2
3
W
Izanami
coliη
Izanami
2
3
0
0.67
L
0
3
1
0.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,979
Damage
26,469
45,990
Taken
54,819
18,966
Mitigated
22,852
18,921
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,985
149
0
1,082
6,904
2,469
91
2,514
4,214
38,143
0
L
Bacchus
HadesSama559
Bacchus
3,913
504
0
2,032
9,881
7,017
0
3,597
6,170
18,817
0
W
Loki
Noodle
Loki
8,818
2,787
0
4,446
11,104
3,995
0
1,813
8,994
0
79,942
L
Danzaburou
Sanа
Danzaburou
10,375
5,983
0
4,217
11,225
3,789
365
2,212
8,987
0
75,390
L
Bakasura
Soledes_Wrath
Bakasura
4,684
3,988
0
3,498
14,344
5,644
455
2,236
12,108
0
46,438
W
Tsukuyomi
TheKeeG187
Tsukuyomi
11,204
2,551
0
6,028
12,276
6,238
28
4,928
7,284
0
73,400
W
4,585
244
0
2,420
5,518
1,691
723
2,667
2,719
47,708
0
W
Izanami
coliη
Izanami
4,969
3,419
0
4,013
9,651
2,737
0
548
9,103
0
64,078
L
5,512
1,394
0
6,419
12,465
3,933
933
113
12,352
50,117
0
W
6,403
2,037
0
2,014
7,441
4,305
0
1,312
6,129
22,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,204
Gold Earned
41,114
566
Minions Killed
443
0
Camps Cleared
0
1,714,382
Distance Traveled
1,577,565
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,406
436
83
5
0
288,485
1
L
Bacchus
6,948
409
19
1
0
350,719
7
W
Loki
9,669
569
147
9
0
387,693
4
L
Danzaburou
10,096
594
149
9
0
317,804
4
L
Bakasura
8,384
493
92
5
0
353,002
1
W
Tsukuyomi
9,712
571
138
8
0
349,884
6
W
Agni
8,590
505
114
7
0
312,289
6
W
Izanami
8,827
519
141
8
0
295,921
3
L
Sol
8,280
487
100
6
0
267,555
3
W
Athena
8,406
494
26
2
0
368,595
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role